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Classes need to be ready to go from the beginning
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<blockquote data-quote="Wolv0rine" data-source="post: 3761823" data-attributes="member: 9045"><p>While this doesn't address the IH Hunter class, I did want to say about the Leader role 4E is introducing... I think a nice ability for Leader types would be the Teamwork feat (as it is in D20 Modern). That was one of the best friggin' feats in D20M IME, and the Leader could also have the ability to give bonuses to Teamwork if the feat itself were taken by the party. That would help to cast the leader as a tactical party leader as opposed to "the boss of us" leader that some people are bound to presume it's supposed to be.</p><p></p><p>I can't really speak on the IH Hunter class, because I didn't like IH, but yes I do agree that classes should be interesting to play from L1. That doesn't mean super-competent, and it doesn't mean front-loaded, but definitely interesting and fun and full of later promise.</p></blockquote><p></p>
[QUOTE="Wolv0rine, post: 3761823, member: 9045"] While this doesn't address the IH Hunter class, I did want to say about the Leader role 4E is introducing... I think a nice ability for Leader types would be the Teamwork feat (as it is in D20 Modern). That was one of the best friggin' feats in D20M IME, and the Leader could also have the ability to give bonuses to Teamwork if the feat itself were taken by the party. That would help to cast the leader as a tactical party leader as opposed to "the boss of us" leader that some people are bound to presume it's supposed to be. I can't really speak on the IH Hunter class, because I didn't like IH, but yes I do agree that classes should be interesting to play from L1. That doesn't mean super-competent, and it doesn't mean front-loaded, but definitely interesting and fun and full of later promise. [/QUOTE]
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