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<blockquote data-quote="jmucchiello" data-source="post: 1954388" data-attributes="member: 813"><p>This was the goal of chapter 1 of <a href="http://www.rpgnow.com/product_info.php?products_id=1828&SRC=EnWorld" target="_blank">Character Customization</a>. It breaks down the features of all the base classes into equal sized bits and allows you to mix and match them. The perpetually delayed 3.5 revision of CC will include features from prestige classes that can be mixed and matched with the based bits to provide even more combinations.</p><p>This was the goal of chapter 4 of Character Customization. Since CC is not widely known, I suppose it's answer is not really well known. Basically, at character creation, you pick a class feature of your core class and call it the significant class feature. Spellcasters will always choose their spellcasting for this. Rogues might choose Sneak attack, Rangers favored enemy, etc. When you take a prestige class that grants +1 level of existing spellcasting class. Ignore the word spellcasting and increase you "level" in the significant class feature. After that, relax spell related requirements to PrCs if they aren't strictly necessary. The loremaster could be recast as a sage by changing the feat requirements. Then a rogue could use the +1 spell level to continue his sneak attack bonus. Thus the rogue9/loresage4 would have +7d6 sneak attack.</p><p></p><p>And there 4 other chapters in CC. And while I'm very bogged down with creating a revised version, it will be a free upgrade when available.</p><p>(Man, what does that say about me....?)</p></blockquote><p></p>
[QUOTE="jmucchiello, post: 1954388, member: 813"] This was the goal of chapter 1 of [URL=http://www.rpgnow.com/product_info.php?products_id=1828&SRC=EnWorld]Character Customization[/URL]. It breaks down the features of all the base classes into equal sized bits and allows you to mix and match them. The perpetually delayed 3.5 revision of CC will include features from prestige classes that can be mixed and matched with the based bits to provide even more combinations. This was the goal of chapter 4 of Character Customization. Since CC is not widely known, I suppose it's answer is not really well known. Basically, at character creation, you pick a class feature of your core class and call it the significant class feature. Spellcasters will always choose their spellcasting for this. Rogues might choose Sneak attack, Rangers favored enemy, etc. When you take a prestige class that grants +1 level of existing spellcasting class. Ignore the word spellcasting and increase you "level" in the significant class feature. After that, relax spell related requirements to PrCs if they aren't strictly necessary. The loremaster could be recast as a sage by changing the feat requirements. Then a rogue could use the +1 spell level to continue his sneak attack bonus. Thus the rogue9/loresage4 would have +7d6 sneak attack. And there 4 other chapters in CC. And while I'm very bogged down with creating a revised version, it will be a free upgrade when available. (Man, what does that say about me....?) [/QUOTE]
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