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Classes - Primary Stat Secondary Stat
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<blockquote data-quote="JacktheRabbit" data-source="post: 7342737" data-attributes="member: 525"><p>Currently the way character classes are is rather ad-hoc. There is no desire to balance the classes between the stats which purely in my opinion is a mistake. Charisma has gone from being pretty close to pointless in 1E to be the incredibly inportant in 5E. This is just for fun, this is not an indication that I think the current system is crap. One possible consequence is one would have to create Constitution based skills so that class that are Con primary do not become skill nerfed.</p><p></p><p>With this in mind I was thinking of a rebalance of classes where every class had a primary stat and a secondary stat that all abilities are based around and where we try to spread out the classes as much as possible. Having that thought in mind this is how I would balance the classes. Would you ability score them different?</p><p></p><p>Class - Primary Stat - Secondary Stat - Reason/Thought</p><p>Barbarian </p><p>Constitution / Strength </p><p>The harsh barbarian life makes one hearty and strong</p><p></p><p>Bard </p><p>Charisma / Intelligence </p><p>A performer and keeper of lore</p><p></p><p>Cleric </p><p>Wisdom / Charisma </p><p>Wisdom from the Gods and the ability to promote ones god</p><p></p><p>Druid </p><p>Wisdom / Dexterity </p><p>Being one with nature you glide about it</p><p></p><p>Fighter </p><p>Strength /Constitution </p><p>You carry a big weapon, you wear heavy armor, you kill things</p><p></p><p>Monk </p><p>Dexterity /Wisdom </p><p>Your a wise and wiley figure moving deftly with purpose</p><p></p><p>Paladin </p><p>Charisma / Strength </p><p>The shining face of righteousness and its strong arm</p><p></p><p>Ranger </p><p>Strength / Dexterity </p><p>Strong and Agile through the wild</p><p></p><p>Rogue </p><p>Dexterity / Charisma </p><p>Nimble to succeed and personable to talk your way out when you dont</p><p></p><p>Sorcerer </p><p>Constitution / Intelligence </p><p>Your power comes from within and you have studied it closely</p><p></p><p>Warlock </p><p>Intelligence / Constitution </p><p>You study the beyond gaining its knowledge and hardening your body with its abuse</p><p></p><p>Wizard </p><p>Intelligence / Wisdom </p><p>You study, you learn, you study more, you learn more.</p><p></p><p></p><p>As you level up you gain major abilities that work off your primary stat and lesser but useful abilities that work off your secondary stat.</p></blockquote><p></p>
[QUOTE="JacktheRabbit, post: 7342737, member: 525"] Currently the way character classes are is rather ad-hoc. There is no desire to balance the classes between the stats which purely in my opinion is a mistake. Charisma has gone from being pretty close to pointless in 1E to be the incredibly inportant in 5E. This is just for fun, this is not an indication that I think the current system is crap. One possible consequence is one would have to create Constitution based skills so that class that are Con primary do not become skill nerfed. With this in mind I was thinking of a rebalance of classes where every class had a primary stat and a secondary stat that all abilities are based around and where we try to spread out the classes as much as possible. Having that thought in mind this is how I would balance the classes. Would you ability score them different? Class - Primary Stat - Secondary Stat - Reason/Thought Barbarian Constitution / Strength The harsh barbarian life makes one hearty and strong Bard Charisma / Intelligence A performer and keeper of lore Cleric Wisdom / Charisma Wisdom from the Gods and the ability to promote ones god Druid Wisdom / Dexterity Being one with nature you glide about it Fighter Strength /Constitution You carry a big weapon, you wear heavy armor, you kill things Monk Dexterity /Wisdom Your a wise and wiley figure moving deftly with purpose Paladin Charisma / Strength The shining face of righteousness and its strong arm Ranger Strength / Dexterity Strong and Agile through the wild Rogue Dexterity / Charisma Nimble to succeed and personable to talk your way out when you dont Sorcerer Constitution / Intelligence Your power comes from within and you have studied it closely Warlock Intelligence / Constitution You study the beyond gaining its knowledge and hardening your body with its abuse Wizard Intelligence / Wisdom You study, you learn, you study more, you learn more. As you level up you gain major abilities that work off your primary stat and lesser but useful abilities that work off your secondary stat. [/QUOTE]
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