Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Classes Rated By Tier
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mephista" data-source="post: 6631081" data-attributes="member: 6786252"><p>That's because it IS a waste of time. In some cases there's a clear issue, but other times? I find that Arcane Trickster is far and away better than the Thief as a subclass. Its laughable that we can try and claim one thing or another when so much depends on how the GM runs things now. Skills are more important than spells in a lot of games, while other games tend to let spellcasters get away with a lot. </p><p></p><p>I think that there is an issue with some of the spell-and-sword sub/classes that never got ironed out right, other than the Paladin and Arcane Trickster, making it better to be either a full martial character, or a full spellcaster instead of hybrid*. The Help action mostly replaces the need for buffing spells with skill checks in a lot of cases, with only a handful of spells that do better. </p><p></p><p>The tier system was originally developed when we had some classes that were clearly superior to others. Cleric could AoE and utility as well as the wizard and the druid. The rogue and fighters, meanwhile, were left in the dust with their meager, non-magic skills not keeping up with their magical counterparts, where low level spells replaced the need for skill checks, and spells made swords redundant. </p><p></p><p>In 5e, great pains were taken so that you couldn't replace a skill with a spell. There was need for STR and DEX checks that a wizard couldn't literally hand wave away. A Land Druid, Diviner Wizard, Life Cleric, and Red Dragon Sorcerer party simply can't cover the same situations that a Fighter or Barbarian fill in. One class isn't superior to the other, because all of them have different niches they cover that's necessary. So, the tier system flat out doesn't work that way.</p><p></p><p>There are some builds that are better than others, yes. But ranking classes is doomed to failure because the needs of the game are so different.</p></blockquote><p></p>
[QUOTE="Mephista, post: 6631081, member: 6786252"] That's because it IS a waste of time. In some cases there's a clear issue, but other times? I find that Arcane Trickster is far and away better than the Thief as a subclass. Its laughable that we can try and claim one thing or another when so much depends on how the GM runs things now. Skills are more important than spells in a lot of games, while other games tend to let spellcasters get away with a lot. I think that there is an issue with some of the spell-and-sword sub/classes that never got ironed out right, other than the Paladin and Arcane Trickster, making it better to be either a full martial character, or a full spellcaster instead of hybrid*. The Help action mostly replaces the need for buffing spells with skill checks in a lot of cases, with only a handful of spells that do better. The tier system was originally developed when we had some classes that were clearly superior to others. Cleric could AoE and utility as well as the wizard and the druid. The rogue and fighters, meanwhile, were left in the dust with their meager, non-magic skills not keeping up with their magical counterparts, where low level spells replaced the need for skill checks, and spells made swords redundant. In 5e, great pains were taken so that you couldn't replace a skill with a spell. There was need for STR and DEX checks that a wizard couldn't literally hand wave away. A Land Druid, Diviner Wizard, Life Cleric, and Red Dragon Sorcerer party simply can't cover the same situations that a Fighter or Barbarian fill in. One class isn't superior to the other, because all of them have different niches they cover that's necessary. So, the tier system flat out doesn't work that way. There are some builds that are better than others, yes. But ranking classes is doomed to failure because the needs of the game are so different. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Classes Rated By Tier
Top