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<blockquote data-quote="DaveDash" data-source="post: 6631275" data-attributes="member: 6786202"><p>Again you're looking at maths and not actual play experience. You're simply theory crafting, which is what I suspected all along.</p><p></p><p>1. AC scales with CR, Dex doesn't. And in fact, dex is generally the most inferior saving throw most monsters have in the book. Sacred Flame ends up hitting far more often.</p><p>2. The damage from sacred flame is resisted by basically nothing the players will ever fight. Can't say the same for a Greatsword.</p><p>3. If you want to use a Greatsword, you're sacrificing AC. It's also arguably by RAW you're going to have issues casting spells due to VSM constraints, no such worries with Sacred Flame. If you want to use a shield, your damage is inferior through-out half of your career, I've mapped this all out in a spreadsheet.</p><p>4. You're also assuming 20 strength, what has the War Cleric given up to get that 20 strength? He needs STR, DEX, and CON. My light cleric gives up nothing to get 20 wisdom. The synergy here is MUCH better.</p><p>5. As a Light Cleric, I can attack every round because I am a ranged spell caster. I can then hide behind full cover. As a melee combatant, the War Cleric has to run up and engage enemies, and is more subject to damage and losing spells due to concentration mechanic. As a consequence of this, as a Light Cleric I don't need to worry about Resilient (CON) as much and can easily take something like Elemental Adept to complement my damage powers more (which in fact what my Light Cleric did).</p><p>6. I have a much freeer bonus action economy, meaning I'm much more flexible to use Spiritual Weapon when and how I want. Also, my Spiritual Weapon is likely +5, whereas if you're a 20 Str War Cleric, you will have made big sacrifices somewhere to get +5 wisdom.</p><p></p><p>Dude, I'm playing both classes right now in campaigns. I've tinkered with builds for both classes for hours. I've tested these builds in combat.</p></blockquote><p></p>
[QUOTE="DaveDash, post: 6631275, member: 6786202"] Again you're looking at maths and not actual play experience. You're simply theory crafting, which is what I suspected all along. 1. AC scales with CR, Dex doesn't. And in fact, dex is generally the most inferior saving throw most monsters have in the book. Sacred Flame ends up hitting far more often. 2. The damage from sacred flame is resisted by basically nothing the players will ever fight. Can't say the same for a Greatsword. 3. If you want to use a Greatsword, you're sacrificing AC. It's also arguably by RAW you're going to have issues casting spells due to VSM constraints, no such worries with Sacred Flame. If you want to use a shield, your damage is inferior through-out half of your career, I've mapped this all out in a spreadsheet. 4. You're also assuming 20 strength, what has the War Cleric given up to get that 20 strength? He needs STR, DEX, and CON. My light cleric gives up nothing to get 20 wisdom. The synergy here is MUCH better. 5. As a Light Cleric, I can attack every round because I am a ranged spell caster. I can then hide behind full cover. As a melee combatant, the War Cleric has to run up and engage enemies, and is more subject to damage and losing spells due to concentration mechanic. As a consequence of this, as a Light Cleric I don't need to worry about Resilient (CON) as much and can easily take something like Elemental Adept to complement my damage powers more (which in fact what my Light Cleric did). 6. I have a much freeer bonus action economy, meaning I'm much more flexible to use Spiritual Weapon when and how I want. Also, my Spiritual Weapon is likely +5, whereas if you're a 20 Str War Cleric, you will have made big sacrifices somewhere to get +5 wisdom. Dude, I'm playing both classes right now in campaigns. I've tinkered with builds for both classes for hours. I've tested these builds in combat. [/QUOTE]
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