Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Classes, Subclasses, and Object Oriented Programming
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tovec" data-source="post: 6180885" data-attributes="member: 95493"><p>I'm not sure what is covered in the OGL/SRD and what isn't. So I think it is probably a very terrible idea for me just to quote whole sections of the psionics books to prove you wrong.</p><p></p><p>Let me just say that in those 3e books that there is a clear distinction that psionics is its own thing. There is an option rule that is proposed that allows what is called "magic-psionics transparency" which allows.. well things like detect magic to sense psionics. However, prior to this that was not even a thought let alone a proposed Optional rule.</p><p></p><p>In 4e books, which I'm sure isn't allowed in OGL/SRD, it specifies that psionics is its own power source. So is divine and arcane power sources. This actually bothered me as monks then became psionic but that is beside the point. Yes, in this way it is another kind of magic but in this way it is also an equal branch of magic, as arcane or divine are. I tend not to use 4e as it is a poor example, creating martial and primal power sources too. But it does follow the pattern of <strong>all editions having psionic as NOT arcane</strong>, so it isn't too poor of one.</p><p></p><p></p><p>You say that "because" and "tradition" aren't allowed. Why not? Seems kind of arbitrary.</p><p></p><p>Further, what reasons have you to change it, outside of it being a change? You are (arbitrarily) not allowed to use class structure or subclasses as reasons.</p><p></p><p></p><p>Here you were talking about why there should be three types, or why there should be two?</p><p>If you say "why there should be three," and assume there should be TWO, then I ask why not ONE.</p><p></p><p></p><p>A. That is not the definition of arcane.</p><p>B. Nor is that the definition of the split.</p><p>C. Because psionics is NOT arcane. Just as arcane is NOT divine. It is a property of being arcane/psionic in relation to divine/arcane(and divine).</p><p>D. You STILL exclude druids, fiend-worshipers, and pretty much all divine casters that are NOT a cleric with that definition. STILL.</p><p></p><p></p><p>Um.. no they don't.</p><p></p><p></p><p>You really REALLY didn't.</p><p></p><p>Even assuming you meant that..</p><p><strong>*Clerics*</strong> obtain their source of power from a deity.</p><p>That doesn't answer why they aren't arcane any more than saying</p><p><strong>*Psions*</strong> obtain their source of power from their mind.</p><p></p><p>So, as you didn't answer that one, I'll propose another which is more in line with my reasoning:</p><p></p><p>Why aren't psions really just wizards?</p><p>The same reason wizards aren't clerics.</p><p></p><p>You answer why wizards aren't clerics WITHOUT saying arcane magic =/= divine.</p><p>And I'll do by best to answer why psions aren't wizards without saying psionics =/= arcane (or divine).</p></blockquote><p></p>
[QUOTE="Tovec, post: 6180885, member: 95493"] I'm not sure what is covered in the OGL/SRD and what isn't. So I think it is probably a very terrible idea for me just to quote whole sections of the psionics books to prove you wrong. Let me just say that in those 3e books that there is a clear distinction that psionics is its own thing. There is an option rule that is proposed that allows what is called "magic-psionics transparency" which allows.. well things like detect magic to sense psionics. However, prior to this that was not even a thought let alone a proposed Optional rule. In 4e books, which I'm sure isn't allowed in OGL/SRD, it specifies that psionics is its own power source. So is divine and arcane power sources. This actually bothered me as monks then became psionic but that is beside the point. Yes, in this way it is another kind of magic but in this way it is also an equal branch of magic, as arcane or divine are. I tend not to use 4e as it is a poor example, creating martial and primal power sources too. But it does follow the pattern of [B]all editions having psionic as NOT arcane[/B], so it isn't too poor of one. You say that "because" and "tradition" aren't allowed. Why not? Seems kind of arbitrary. Further, what reasons have you to change it, outside of it being a change? You are (arbitrarily) not allowed to use class structure or subclasses as reasons. Here you were talking about why there should be three types, or why there should be two? If you say "why there should be three," and assume there should be TWO, then I ask why not ONE. A. That is not the definition of arcane. B. Nor is that the definition of the split. C. Because psionics is NOT arcane. Just as arcane is NOT divine. It is a property of being arcane/psionic in relation to divine/arcane(and divine). D. You STILL exclude druids, fiend-worshipers, and pretty much all divine casters that are NOT a cleric with that definition. STILL. Um.. no they don't. You really REALLY didn't. Even assuming you meant that.. [B]*Clerics*[/B] obtain their source of power from a deity. That doesn't answer why they aren't arcane any more than saying [B]*Psions*[/B] obtain their source of power from their mind. So, as you didn't answer that one, I'll propose another which is more in line with my reasoning: Why aren't psions really just wizards? The same reason wizards aren't clerics. You answer why wizards aren't clerics WITHOUT saying arcane magic =/= divine. And I'll do by best to answer why psions aren't wizards without saying psionics =/= arcane (or divine). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Classes, Subclasses, and Object Oriented Programming
Top