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General Tabletop Discussion
*Dungeons & Dragons
Classes: What changes do you predict?
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<blockquote data-quote="Undrave" data-source="post: 8746407" data-attributes="member: 7015698"><p>My favorite was Healing Strike! A level 1 Encounter Power. It was a melee weapon attack (standard 2W+STR damage) that when it landed would allow you or an ally within 25 feet to spend a healing surge AND it marked the target for a turn! Finding the perfect timing to pull that trigger, hoping to hit, was an interesting aspect, and it fed into my character’s story of being an old drill sergeant for a Paladin order that had been decimated in an attack. I even added the Paladin MC feat that gives you Divine Challenge once per encounter, so with 2 marking options I could off-tank pretty well!</p><p></p><p>Man… I miss that character. It wasn’t even a well-supported build <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> (Being STR-CHA when the CHA aspect was completely dropped beyond PHB1).</p><p></p><p>The spellbook is pretty much all they have at this point too. The Wizard’s only narrative is ‘huge nerd’ and ‘has a spellbook’. Cutting out the Spellbook mechanic would force them to actually give the Wizard a real identity.</p><p></p><p>Though, using books as implement would totally fit the Wizard.</p></blockquote><p></p>
[QUOTE="Undrave, post: 8746407, member: 7015698"] My favorite was Healing Strike! A level 1 Encounter Power. It was a melee weapon attack (standard 2W+STR damage) that when it landed would allow you or an ally within 25 feet to spend a healing surge AND it marked the target for a turn! Finding the perfect timing to pull that trigger, hoping to hit, was an interesting aspect, and it fed into my character’s story of being an old drill sergeant for a Paladin order that had been decimated in an attack. I even added the Paladin MC feat that gives you Divine Challenge once per encounter, so with 2 marking options I could off-tank pretty well! Man… I miss that character. It wasn’t even a well-supported build :p (Being STR-CHA when the CHA aspect was completely dropped beyond PHB1). The spellbook is pretty much all they have at this point too. The Wizard’s only narrative is ‘huge nerd’ and ‘has a spellbook’. Cutting out the Spellbook mechanic would force them to actually give the Wizard a real identity. Though, using books as implement would totally fit the Wizard. [/QUOTE]
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