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General Tabletop Discussion
*Dungeons & Dragons
Classes: What changes do you predict?
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<blockquote data-quote="Vael" data-source="post: 8748067" data-attributes="member: 57043"><p>I think a lot will depend on which underlying systems get changed. Any changes to weapon attacks, like Two-Weapon Fighting or altering how Extra Attack functions will affect the martial classes significantly. I'd like to kill a la carte multiclassing, which would make some significant changes to all classes, as you can front load more features because they're not so cherry-pickable. I'd also be tempted to maybe step away from the unified spell progression (unnecessary to keep if multiclassing were to be changed). I dunno, I like that all full casters have the same progression, not quite so happy for Artificers, having them as half-casters doesn't really work for me.</p><p></p><p>That said, even if none of those underlying things get changed, everyone knows which are the proud nails. Still, I'd like to see all of the classes get at least a little work done.</p></blockquote><p></p>
[QUOTE="Vael, post: 8748067, member: 57043"] I think a lot will depend on which underlying systems get changed. Any changes to weapon attacks, like Two-Weapon Fighting or altering how Extra Attack functions will affect the martial classes significantly. I'd like to kill a la carte multiclassing, which would make some significant changes to all classes, as you can front load more features because they're not so cherry-pickable. I'd also be tempted to maybe step away from the unified spell progression (unnecessary to keep if multiclassing were to be changed). I dunno, I like that all full casters have the same progression, not quite so happy for Artificers, having them as half-casters doesn't really work for me. That said, even if none of those underlying things get changed, everyone knows which are the proud nails. Still, I'd like to see all of the classes get at least a little work done. [/QUOTE]
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Classes: What changes do you predict?
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