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<blockquote data-quote="Mithreander" data-source="post: 1093897" data-attributes="member: 13791"><p><strong>Holland</strong></p><p>Male Halfling Monk 1st lvl</p><p>Neutral Good</p><p></p><p>Str 10 +0..pts 6 </p><p>Dex 18 +4..pts 10</p><p>Con 10 +0..pts 2</p><p>Int 12 +1..pts 4</p><p>Wis 16 +3..pts 10</p><p>Cha 10 +0..pts 2</p><p></p><p>Hit Points 8</p><p>AC 18, Touch 18, Flat 10</p><p>Init +4 </p><p>BAB +0</p><p>Speed 20 (base 20, load 0/33, No Armor)</p><p>Fort +3, Ref +7, Will +6</p><p></p><p>+1 Melee, Club, 1d6, 20/x2</p><p>+6 Ranged, Dagger, 1d4+1, 19-20/x2, 10'r </p><p></p><p>Small, 3'1" tall, 35 wt, 23 yrs old</p><p>Blinde hair, Blue eyes, tan skin</p><p></p><p>Speaks Common, halfling, and Dwarven</p><p></p><p>Skills</p><p>+8 Ballance (4) </p><p>+12 Hide (4)</p><p>+10 Move Silently (4)</p><p>+8 Tumble (4) </p><p>+5 Listen (0)</p><p>+3 Spot (0) </p><p></p><p>Feats</p><p>-Point blank</p><p></p><p>Halfling Traits</p><p>- +2 Dexterity, -2 Strength. </p><p>- Small size. </p><p>- Base speed is 20'. </p><p>- +2 racial bonus on Climb, Jump, Listen, and Move Silently checks. </p><p>- +1 racial bonus on all saving throws. </p><p>- +2 morale bonus on saving throws against fear. </p><p>- +1 racial attack bonus with a thrown weapon. </p><p>- Automatic Languages: Common and Halfling. </p><p>- Bonus Languages: Dwarven, Elven, Gnome, Goblin, and Orc. </p><p>- Favored Class: Rogue. </p><p></p><p></p><p>Monk Abilities</p><p>-Improved Unarmed Strike</p><p>-Flurry of Blows</p><p>-Stunning Attack</p><p>-Evasion</p><p></p><p>Holland was the only survivor of an ogre's raid and was given over to a monestary for his orphanage. He had spent all his childhood miming the monks through their dayly chores, and eventually was initiated into the order. Unfortunately, his practical jokes and canstant laughter was disrupting the order, and was sent out to "experience the world, and grow". It was that, or kill him.</p><p></p><p>Holland is a happy, go lucky individual that really just wants ot be happy and be surounded by happy people. Laughter is the medicine to all that ales him.</p><p></p><p>Holland looks like a pretty peasant child from a distance, and a mischivious child up close. He has two daggers at his waist, and carries a walking staff that he'll use with both hands as a weapon, if threatened.</p><p></p><p>Peasants Outfitname (worn, -wt)</p><p>Walking stick (Club) (right hand, 3wt)</p><p></p><p>Dagger (belt left, 2wt) </p><p>Dagger (belt left, 2wt) </p><p></p><p>Backpack (center back, .5wt)</p><p></p><p>Waterskin- water (backpack, 1wt) </p><p>1 Torches (backpack, 1wt) </p><p>Flint & Steel (backpack, .1wt)</p><p>Trail Rations- 1 days (backpack, 1wt)</p><p></p><p>Coins- 50gp (pouch, 1wt)</p></blockquote><p></p>
[QUOTE="Mithreander, post: 1093897, member: 13791"] [b]Holland[/b] Male Halfling Monk 1st lvl Neutral Good Str 10 +0..pts 6 Dex 18 +4..pts 10 Con 10 +0..pts 2 Int 12 +1..pts 4 Wis 16 +3..pts 10 Cha 10 +0..pts 2 Hit Points 8 AC 18, Touch 18, Flat 10 Init +4 BAB +0 Speed 20 (base 20, load 0/33, No Armor) Fort +3, Ref +7, Will +6 +1 Melee, Club, 1d6, 20/x2 +6 Ranged, Dagger, 1d4+1, 19-20/x2, 10'r Small, 3'1" tall, 35 wt, 23 yrs old Blinde hair, Blue eyes, tan skin Speaks Common, halfling, and Dwarven Skills +8 Ballance (4) +12 Hide (4) +10 Move Silently (4) +8 Tumble (4) +5 Listen (0) +3 Spot (0) Feats -Point blank Halfling Traits - +2 Dexterity, -2 Strength. - Small size. - Base speed is 20'. - +2 racial bonus on Climb, Jump, Listen, and Move Silently checks. - +1 racial bonus on all saving throws. - +2 morale bonus on saving throws against fear. - +1 racial attack bonus with a thrown weapon. - Automatic Languages: Common and Halfling. - Bonus Languages: Dwarven, Elven, Gnome, Goblin, and Orc. - Favored Class: Rogue. Monk Abilities -Improved Unarmed Strike -Flurry of Blows -Stunning Attack -Evasion Holland was the only survivor of an ogre's raid and was given over to a monestary for his orphanage. He had spent all his childhood miming the monks through their dayly chores, and eventually was initiated into the order. Unfortunately, his practical jokes and canstant laughter was disrupting the order, and was sent out to "experience the world, and grow". It was that, or kill him. Holland is a happy, go lucky individual that really just wants ot be happy and be surounded by happy people. Laughter is the medicine to all that ales him. Holland looks like a pretty peasant child from a distance, and a mischivious child up close. He has two daggers at his waist, and carries a walking staff that he'll use with both hands as a weapon, if threatened. Peasants Outfitname (worn, -wt) Walking stick (Club) (right hand, 3wt) Dagger (belt left, 2wt) Dagger (belt left, 2wt) Backpack (center back, .5wt) Waterskin- water (backpack, 1wt) 1 Torches (backpack, 1wt) Flint & Steel (backpack, .1wt) Trail Rations- 1 days (backpack, 1wt) Coins- 50gp (pouch, 1wt) [/QUOTE]
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