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Classic Adventuring in Urban Arcana
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<blockquote data-quote="Dannyalcatraz" data-source="post: 3095016" data-attributes="member: 19675"><p>How you run this will also be affected by your overall metastory.</p><p></p><p>I'm designing one right now involving fallen angels manipulating humanity, items of power (The Spear of Destiny, Excalibur, the Holy Grail, etc.) hidden as mundane items by powerful magics, and a "Chosen One" trying to redeem the fall of man for the first time in 2000 years... I'm lifting from Biblical legends, Gaiman, Lovecraft, Barker, and many others. Magic is in the world, but only those attuned to it notice unless they're in the heart of someplace like Stonehenge when the mana lines flare up...</p><p></p><p>A campaign in which the players are in Waterdeep of the 20th Century will be very different from that- less complex, but in a way, more recognizable. Think of "Cast a Deadly Spell" ( <a href="http://www.imdb.com/title/tt0101550/" target="_blank">http://www.imdb.com/title/tt0101550/</a> ), Glen Cooks "reimagined Nero Wolfe" novels featuring a guy named Garrett (technically, its modern concepts in a classic fantasy setting, but...), or most of Lovecraft's stories.</p><p></p><p>There are settings where people go back and forth between fantasy and RW/Sci-fi settings (at least once), like Piers Anthony's <em>Split Infinity</em> and <em>Xanth</em> novels, Brooks' "Magic Kingdom" books, Rosenburg's "Guardians of the Flame" novels, or even the D&D cartoon.</p><p></p><p>You could even alter the trope from Larry Niven's "Dream World" books. In those, LARPing was an internationally televised sport, accented with holograms and robots. Think of a fantasy version of "Westworld." X-Crawl was an approximation of this...</p><p></p><p>But you could twist it- in a "20th Century Waterdeep," adventuring would be the new televised sport or reality shows- "Survivor: Myth Drannor," "The Great Race: Dragonspine Mountains," "Monday Night Dungeon-delving," "The Graveyard 500" and so forth. PCs would either be pros or amateurs, depending upon the setting. Think "Rollerball" on magical steroids.</p><p></p><p>(Note to self: I like! Will post that in the Campaign ideas thread...here's a link in case you want some more cool ideas from other posters <a href="http://www.enworld.org/showthread.php?p=3095024" target="_blank">http://www.enworld.org/showthread.php?p=3095024</a> )</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 3095016, member: 19675"] How you run this will also be affected by your overall metastory. I'm designing one right now involving fallen angels manipulating humanity, items of power (The Spear of Destiny, Excalibur, the Holy Grail, etc.) hidden as mundane items by powerful magics, and a "Chosen One" trying to redeem the fall of man for the first time in 2000 years... I'm lifting from Biblical legends, Gaiman, Lovecraft, Barker, and many others. Magic is in the world, but only those attuned to it notice unless they're in the heart of someplace like Stonehenge when the mana lines flare up... A campaign in which the players are in Waterdeep of the 20th Century will be very different from that- less complex, but in a way, more recognizable. Think of "Cast a Deadly Spell" ( [url]http://www.imdb.com/title/tt0101550/[/url] ), Glen Cooks "reimagined Nero Wolfe" novels featuring a guy named Garrett (technically, its modern concepts in a classic fantasy setting, but...), or most of Lovecraft's stories. There are settings where people go back and forth between fantasy and RW/Sci-fi settings (at least once), like Piers Anthony's [i]Split Infinity[/i] and [i]Xanth[/i] novels, Brooks' "Magic Kingdom" books, Rosenburg's "Guardians of the Flame" novels, or even the D&D cartoon. You could even alter the trope from Larry Niven's "Dream World" books. In those, LARPing was an internationally televised sport, accented with holograms and robots. Think of a fantasy version of "Westworld." X-Crawl was an approximation of this... But you could twist it- in a "20th Century Waterdeep," adventuring would be the new televised sport or reality shows- "Survivor: Myth Drannor," "The Great Race: Dragonspine Mountains," "Monday Night Dungeon-delving," "The Graveyard 500" and so forth. PCs would either be pros or amateurs, depending upon the setting. Think "Rollerball" on magical steroids. (Note to self: I like! Will post that in the Campaign ideas thread...here's a link in case you want some more cool ideas from other posters [url]http://www.enworld.org/showthread.php?p=3095024[/url] ) [/QUOTE]
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