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<blockquote data-quote="RFisher" data-source="post: 3437160" data-attributes="member: 3608"><p>Dang it! You guys are going to make me want to toss the thief if you keep this up.</p><p></p><p>(Although we haven't actually had anyone make a thief PC since starting the current classic campaign, so it might not be a noticable change anyhow.)</p><p></p><p></p><p></p><p>Yeah. I found your (Delta's) blog after you replied to one of my posts recently. Good stuff, Delta.</p><p></p><p></p><p></p><p>Every once in a while I toy with the idea of taking the 2e PHB RTF file from the Core Rules CD-ROM & building a stripped down 2e. Drop almost all the optional rules. Maybe keep the Bard. Maybe use one of the options for eliminating racial level limits from the DMG. Perhaps use the classic D&D ability score modifiers. Perhaps import the 1e Illusionist &/or Druid.</p><p></p><p>Once you drop all the optional rules from both, the RC & 2e aren't all that far apart.</p></blockquote><p></p>
[QUOTE="RFisher, post: 3437160, member: 3608"] Dang it! You guys are going to make me want to toss the thief if you keep this up. (Although we haven't actually had anyone make a thief PC since starting the current classic campaign, so it might not be a noticable change anyhow.) Yeah. I found your (Delta's) blog after you replied to one of my posts recently. Good stuff, Delta. Every once in a while I toy with the idea of taking the 2e PHB RTF file from the Core Rules CD-ROM & building a stripped down 2e. Drop almost all the optional rules. Maybe keep the Bard. Maybe use one of the options for eliminating racial level limits from the DMG. Perhaps use the classic D&D ability score modifiers. Perhaps import the 1e Illusionist &/or Druid. Once you drop all the optional rules from both, the RC & 2e aren't all that far apart. [/QUOTE]
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