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Classic dungeons: What makes them great?
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<blockquote data-quote="gizmo33" data-source="post: 3742328" data-attributes="member: 30001"><p>I think ehren37 has a point: running away in DnD is a pretty uncertain tactic. I really doubt that a lion chasing down a dwarf is going to react to a bag of pork chops like someone's pet dog. Also on the down side is that you're probably low on spells or out of spells if you're running. Plus you've probably just decided to run when you're down to a few hitpoints, meaning a stray arrow can probably take you out while you're fleeing. And finally, unless your character used to live in the dungeon, you're probably not the one that knows the best short-cuts out of the place.</p><p></p><p>On the pro side: wall of fog probably works pretty well since a persuer needs to see you while someone fleeing simply needs to choose an exit. Also there are rules in 1E for evasion and pursuit and movement rate is not the only factor. And most importantly: you don't have to run faster than the lion! You only have to run faster than the party dwarf. Because while a pork chop might not distract a lion, a dwarf in armor probably does (Ever try opening a can of beans without a can opener? It takes a long time.)</p></blockquote><p></p>
[QUOTE="gizmo33, post: 3742328, member: 30001"] I think ehren37 has a point: running away in DnD is a pretty uncertain tactic. I really doubt that a lion chasing down a dwarf is going to react to a bag of pork chops like someone's pet dog. Also on the down side is that you're probably low on spells or out of spells if you're running. Plus you've probably just decided to run when you're down to a few hitpoints, meaning a stray arrow can probably take you out while you're fleeing. And finally, unless your character used to live in the dungeon, you're probably not the one that knows the best short-cuts out of the place. On the pro side: wall of fog probably works pretty well since a persuer needs to see you while someone fleeing simply needs to choose an exit. Also there are rules in 1E for evasion and pursuit and movement rate is not the only factor. And most importantly: you don't have to run faster than the lion! You only have to run faster than the party dwarf. Because while a pork chop might not distract a lion, a dwarf in armor probably does (Ever try opening a can of beans without a can opener? It takes a long time.) [/QUOTE]
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