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Classic dungeons: What makes them great?
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<blockquote data-quote="Hussar" data-source="post: 3753477" data-attributes="member: 22779"><p>This jives entirely with my own experience too. However, just because we ignored the rules doesn't mean they weren't there. I've been taken to task far too many times on these boards for exactly this sort of thinking. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>But, I think you're right about the last bit though. We have become far more rules conscious than we were. I'm thinking it has to do with the internet for one, and age for another. We come to places like EN World and learn a heck of a lot about the rules and, being older, we actually think that reading the instructions is a good idea <em>before</em> play. I find it interesting that in a recent D&D Podcast, David Noonan talks about watching groups of young players get introduced to the game during market research, and have a blast playing the game entirely wrong.</p><p></p><p>Sounds a heck of a lot like how it was for me a lot of years ago. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Hussar, post: 3753477, member: 22779"] This jives entirely with my own experience too. However, just because we ignored the rules doesn't mean they weren't there. I've been taken to task far too many times on these boards for exactly this sort of thinking. :) But, I think you're right about the last bit though. We have become far more rules conscious than we were. I'm thinking it has to do with the internet for one, and age for another. We come to places like EN World and learn a heck of a lot about the rules and, being older, we actually think that reading the instructions is a good idea [i]before[/i] play. I find it interesting that in a recent D&D Podcast, David Noonan talks about watching groups of young players get introduced to the game during market research, and have a blast playing the game entirely wrong. Sounds a heck of a lot like how it was for me a lot of years ago. :) [/QUOTE]
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