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General Tabletop Discussion
*Dungeons & Dragons
Classic High Level Threats?
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<blockquote data-quote="bleezy" data-source="post: 6948283" data-attributes="member: 6778458"><p>I think Hemlock had the right idea. When you go up in level you're not supposed to keep fighting groups of 5-10 monsters giving you the same amount of "challenge" as you experienced early in your career. Pen & paper RPGs are very different from CRPGs in this respect. You can't have a world where your PCs will expect to encounter packs of red dragons on a regular basis. If such monster packs existed, lower level adventures would not be able to survive wilderness exploration.</p><p></p><p></p><p>Your PCs will need to either travel to an alien location (deep in the Underdark, Abyss, Acheron, etc) or else experience conflict on a different scale then they are used to (invading or defending cities, kingdoms, leading armies into battle, etc). The campaign would become ridiculous otherwise.</p><p></p><p></p><p>The statblock CR distribution seems pretty good to me.</p><p></p><p></p><p>I don't think DMs would need WOTC to produce (for example) 5 different official Efreeti variants to have an adventure in the City of Brass. 75% of Efreeti could use the vanilla statblock. A noble warrior Efreet could have the same statblock, but with Str, Dex, and Con saves, Parry as a reaction, and 4 attacks. A noble mage Efreet could have 19 Int and know a bunch of fire spells. Piece of cake. That takes seconds of prep time. What I think would be more useful would be a statblock for the Efreeti Sultan, a CR20+ legendary creature.</p></blockquote><p></p>
[QUOTE="bleezy, post: 6948283, member: 6778458"] I think Hemlock had the right idea. When you go up in level you're not supposed to keep fighting groups of 5-10 monsters giving you the same amount of "challenge" as you experienced early in your career. Pen & paper RPGs are very different from CRPGs in this respect. You can't have a world where your PCs will expect to encounter packs of red dragons on a regular basis. If such monster packs existed, lower level adventures would not be able to survive wilderness exploration. Your PCs will need to either travel to an alien location (deep in the Underdark, Abyss, Acheron, etc) or else experience conflict on a different scale then they are used to (invading or defending cities, kingdoms, leading armies into battle, etc). The campaign would become ridiculous otherwise. The statblock CR distribution seems pretty good to me. I don't think DMs would need WOTC to produce (for example) 5 different official Efreeti variants to have an adventure in the City of Brass. 75% of Efreeti could use the vanilla statblock. A noble warrior Efreet could have the same statblock, but with Str, Dex, and Con saves, Parry as a reaction, and 4 attacks. A noble mage Efreet could have 19 Int and know a bunch of fire spells. Piece of cake. That takes seconds of prep time. What I think would be more useful would be a statblock for the Efreeti Sultan, a CR20+ legendary creature. [/QUOTE]
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Classic High Level Threats?
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