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Classic Traveller - session report with reflections on the system [long]
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<blockquote data-quote="aramis erak" data-source="post: 7235184" data-attributes="member: 6779310"><p>To be blunt, you have to F-up pretty hard to get a destroyed result on jump... </p><p>16+ to get killed off on 2d6 plus...</p><p>Within 100 diameters of world +5</p><p>Within 10 diameters of world +I0</p><p>Using unrefined fuel + 1</p><p>If naval ship - 1</p><p>If scout ship -2</p><p></p><p>A scout ship has to be inside 100 diameters and using unrefined fuel, or inside 10 diameters...</p><p></p><p>It's one of those "informative, not normative" elements.</p><p></p><p>Bleak is that most ( about 55%) of the citizens of the imperium (those pop 9+ worlders are ≥95% of the total population) live in lawlevel 9+ authoritarian hell-holes.</p></blockquote><p></p>
[QUOTE="aramis erak, post: 7235184, member: 6779310"] To be blunt, you have to F-up pretty hard to get a destroyed result on jump... 16+ to get killed off on 2d6 plus... Within 100 diameters of world +5 Within 10 diameters of world +I0 Using unrefined fuel + 1 If naval ship - 1 If scout ship -2 A scout ship has to be inside 100 diameters and using unrefined fuel, or inside 10 diameters... It's one of those "informative, not normative" elements. Bleak is that most ( about 55%) of the citizens of the imperium (those pop 9+ worlders are ≥95% of the total population) live in lawlevel 9+ authoritarian hell-holes. [/QUOTE]
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Classic Traveller - session report with reflections on the system [long]
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