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Classical Mythology RPG?
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<blockquote data-quote="Desdichado" data-source="post: 5880155" data-attributes="member: 2205"><p>No, the Romans own gods were at the forefront of their pantheon, and there were some <em>significant</em> differences between the religion/mythology of the Greeks and the Romans--in spite of the fact that there were also similarities.</p><p></p><p>In general, I'd say that Greek mythology is fairly well represented in RPGs, particularly D&D. The same is not true of Roman mythology. There's no Mithraic mystery cults. Janus and Vesta--if you can find them at all--are so deeply in the background that it's difficult to say what, exactly, they are all about. The Greek gods were all about being flawed, with foibles and human weaknesses. The Roman gods were inscrutible and distant and idealized. The Greeks saw Ares as vain and foolish, the Romans saw Mars as heroic, and the patron of their nation--no similarity to Ares really at all (except general portfolio.)</p><p></p><p>To name just a handful of significant differences. I guess it really depends on what you mean by a game based on a certain mythology.</p><p></p><p>See, if you mean based on a certain mythology in that general of a sense, well, then I guess it doesn't really matter too much about the details. Use D&D. There are already rules for using satyrs, fawns, dryads, minotaurs, etc. as PC races if you want. I don't know of any settings that really <em>focus</em> on that, but then again, just because D&D tends to have elves and dwarves as PC races doesn't really make those games very Viking-like either.</p><p></p><p>Sure, and if you believe Georges Dumezil, then <em>all</em> Indo-European mythologies have the remnants of some primal story where the gods defeated some race of autochthonous monster or giant in order to establish themselves. And if you believe Joseph Campbell, then all myths essentially tell the same story.</p><p></p><p>Personally, I think reducing the myths to the point where that can be done makes them so vague as to be nonsensical. But the gods vs. primordials war in 4e has too many specific points of similarity to the Greek story to be likely to have been based on anything else.</p><p></p><p>You know what else is annoying? Asking really vague questions, and then getting all snippy when someone who wants to help asks for clarification to better home in on what exactly you are asking for.</p></blockquote><p></p>
[QUOTE="Desdichado, post: 5880155, member: 2205"] No, the Romans own gods were at the forefront of their pantheon, and there were some [I]significant[/I] differences between the religion/mythology of the Greeks and the Romans--in spite of the fact that there were also similarities. In general, I'd say that Greek mythology is fairly well represented in RPGs, particularly D&D. The same is not true of Roman mythology. There's no Mithraic mystery cults. Janus and Vesta--if you can find them at all--are so deeply in the background that it's difficult to say what, exactly, they are all about. The Greek gods were all about being flawed, with foibles and human weaknesses. The Roman gods were inscrutible and distant and idealized. The Greeks saw Ares as vain and foolish, the Romans saw Mars as heroic, and the patron of their nation--no similarity to Ares really at all (except general portfolio.) To name just a handful of significant differences. I guess it really depends on what you mean by a game based on a certain mythology. See, if you mean based on a certain mythology in that general of a sense, well, then I guess it doesn't really matter too much about the details. Use D&D. There are already rules for using satyrs, fawns, dryads, minotaurs, etc. as PC races if you want. I don't know of any settings that really [I]focus[/I] on that, but then again, just because D&D tends to have elves and dwarves as PC races doesn't really make those games very Viking-like either. Sure, and if you believe Georges Dumezil, then [I]all[/I] Indo-European mythologies have the remnants of some primal story where the gods defeated some race of autochthonous monster or giant in order to establish themselves. And if you believe Joseph Campbell, then all myths essentially tell the same story. Personally, I think reducing the myths to the point where that can be done makes them so vague as to be nonsensical. But the gods vs. primordials war in 4e has too many specific points of similarity to the Greek story to be likely to have been based on anything else. You know what else is annoying? Asking really vague questions, and then getting all snippy when someone who wants to help asks for clarification to better home in on what exactly you are asking for. [/QUOTE]
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