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Classless BESM d20 Game [Closed] (Calling Kyloss, Candide and rangerjohn)
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<blockquote data-quote="hafrogman" data-source="post: 1837366" data-attributes="member: 8858"><p>Hmmm, crunch only, starting to add fluff in.</p><p></p><p><span style="font-family: 'Courier New'"><strong>John Tyler</strong> - <em>the morally manifest student</em></span></p><p><span style="font-family: 'Courier New'">Human Male</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><em>[170 cp]</em></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Attributes:</strong></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Str</strong> 12 (+1) <em>[6 cp]</em></span></p><p><span style="font-family: 'Courier New'"><strong>Dex</strong> 15 (+2) <em>[7 cp + 12th]</em></span></p><p><span style="font-family: 'Courier New'"><strong>Con</strong> 12 (+1) <em>[6 cp]</em></span></p><p><span style="font-family: 'Courier New'"><strong>Int</strong> 18 (+4) <em>[9 cp]</em></span></p><p><span style="font-family: 'Courier New'"><strong>Wis</strong> 16 (+3) <em>[7 cp + 4th + 8th]</em></span></p><p><span style="font-family: 'Courier New'"><strong>Cha</strong> 14 (+2) <em>[7 cp]</em></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><em>Overall Attributes [42 cp]</em></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Abilities:</strong></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><em>Overall Abilities [88 cp]</em></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">Attack Combat Mastery 4 <em>[12 cp]</em></span></p><p><span style="font-family: 'Courier New'">Defence Combat Mastery 5 <em>[10 cp]</em></span></p><p><span style="font-family: 'Courier New'">Divine Relationship 5 <em>[5 cp]</em></span></p><p><span style="font-family: 'Courier New'">Fusion 5 (takes 1 round to activate -1 cp) <em>[39 cp]</em></span></p><p><span style="font-family: 'Courier New'">Heightened Awareness 5 <em>[5 cp]</em></span></p><p><span style="font-family: 'Courier New'">Mind Shield 3 <em>[3 cp]</em></span></p><p><span style="font-family: 'Courier New'">Servant 6 - Shoulder Angel <em>[12 cp]</em></span></p><p><span style="font-family: 'Courier New'">Servant 6 - Shoulder Devil <em>[12 cp]</em></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Disadvantages:</strong> </span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><em>Overall Disadvantages [+10 cp]</em></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">Incomplete Training (feats 1,3,6,9,12) [+10 cp]</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>HD:</strong> 10d6 + 10 <em>[15 cp]</em></span></p><p><span style="font-family: 'Courier New'"><strong>HP:</strong> 48</span></p><p><span style="font-family: 'Courier New'"><strong>Energy Points:</strong> 66</span></p><p><span style="font-family: 'Courier New'"><strong>BAB:</strong> +4</span></p><p><span style="font-family: 'Courier New'"><strong>Movement:</strong> 42</span></p><p><span style="font-family: 'Courier New'"><strong>Initiative:</strong> +1</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Attacks:</strong></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">Unarmed Strike (+7 attack, 1d4+1 dmg, 20/x2 crit, bludgeon)</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Defences:</strong></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">Dodge: unarmed against melee +8</span></p><p><span style="font-family: 'Courier New'">Dodge: against ranged +8</span></p><p><span style="font-family: 'Courier New'">flatfooted -2 from above values</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Fort:</strong> +6 (+5 base +1 con)</span></p><p><span style="font-family: 'Courier New'"><strong>Refl:</strong> +7 (+5 base +2 dex)</span></p><p><span style="font-family: 'Courier New'"><strong>Will:</strong> +8 (+5 base +3 wis)</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><em>Overall Saves [15 cp]</em></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Feats:</strong></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">Combat Martial Arts <em>[human bonus]</em></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Skills:</strong> Bonus/Ranks </span></p><p><span style="font-family: 'Courier New'">(4+1+int)*13 = 117 skill points <em>[10 cp]</em></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">Unarmed Attack 2</span></p><p><span style="font-family: 'Courier New'">Unarmed Defence 1</span></p><p><span style="font-family: 'Courier New'">Ranged Defence 2</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">Computer Use +7/4</span></p><p><span style="font-family: 'Courier New'">Diplomacy +10/8</span></p><p><span style="font-family: 'Courier New'">Gather Information +5/3</span></p><p><span style="font-family: 'Courier New'">Jump +4/3</span></p><p><span style="font-family: 'Courier New'">Knowledge (Architecture) +13/10</span></p><p><span style="font-family: 'Courier New'">Knowledge (Area: College Town) +13/10</span></p><p><span style="font-family: 'Courier New'">Knowledge (Physical Sciences) +13/10</span></p><p><span style="font-family: 'Courier New'">Listen +13/10</span></p><p><span style="font-family: 'Courier New'">Perform(sing) +5/3</span></p><p><span style="font-family: 'Courier New'">Research +11/8</span></p><p><span style="font-family: 'Courier New'">Search +11/8</span></p><p><span style="font-family: 'Courier New'">Spot +13/10</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Appearance:</strong></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">John is a fairly average looking guy. He's in his early twenties, six feet tall, with brown hair, brown eyes and glasses. He's not got an overly athletic body, but he's not really out of shape either. Overall, he gives the impression of just some guy. You'd probably never notice him if he were alone.</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Personality:</strong></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">John likes his life simple and uncomplicated (too bad for him). He often finds the rest of the people in the world to be trying at best and downright infuriating the rest of the time, but he still usually does his best to come across as helpful and courteous.</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Background:</strong></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">John was a civil engineering student at his college when he ran out of tuition money. A few semesters spent slacking off instead of studying had cost him his scholarships, and he needed a new source of income. He was browsing the newspaper's want ads when he saw the plea for scientific test subjects. It paid well, didn't look to difficult and it was psychology research rather than some wierd drug test that would leave him with three heads (if only he knew).</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">He signed up for the testing, and met with the lead researcher, Dr. Kergen. The first stages of the tests were pretty harmless and fairly simple. He answered questions about his morality, what he believed was right and wrong. He was given different scenarios with moral quanderies and left to choose the solution he felt best. The money was certainly going to help with his tuition, but then there was housing to consider, and books, and food. . .</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">John went to see Dr. Kergen one evening and asked him if there was any way he could get involved more in the research, in order to make more money. As it happened, the good doctor had something in mind. He needed a test subject for one final experiment on the true nature of good and evil in man. He wanted to try and seperate out such tendancies from a person. </span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">The next day found John strapped to a table with a strange ray device pointed at him. As Dr. Kergen began to explain the purpose of the experiment, John began to have serious doubts about Kergen's sanity, and even more doubts about his own involvement. However, the straps served their purpose and John was stuck where he was while Dr. Kergen turned on his machine. A eerie beam of energy pulsed outwards, striking John in the chest. Then a whole bunch of things happened at once. Campus Security burst into the room to take Dr. Kergen into custody for illegal human testing, then the machine overloaded and exploded, sending a final burst of energy into John, who blacked out.</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">The next morning John awoke to the sound of bickering voices. He had a blinding headache, but he was sure he hadn't been in this alleyway when he fell asleep. His hand was stamped from one of the local bar/club establishments, and he smelled of alcohol. Had he gotten drunk last night? No, wait, there had been the experiment. . . The sound of arguing voices was really making his headache worse, so he sat up to yell at whoever it was making such a racket.</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><span style="color: Silver">"Pipe down will ya!"</span></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>"Oh good, you're awake. We were getting worried about you."</strong></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><span style="color: Red">"Bah! I wasn't worried, I just wanted him to take a bath. He smells like piss!"</span></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>"How can you be so callous? He's been through a very trying experience."</strong></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><span style="color: Red">"Bah, you call it a trying experience, I say lawsuit city baby! C'mon John, get up. We got lawyers to call."</span></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">His vision slowly focused on the miniscule figures in front of him. One was robed in white with feathered wings sprouting out of it's back and a glowing halo. The other had bright red skin, bat wings and a long tail. John's brain decided it had had enough and stopped working again.</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">This time he awoke to a sharp slap to his face. The little red man was hitting him repeatedly. He didn't stop when John opened his eyes again.</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><span style="color: Red">"Hey, I think he's awake."</span></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>"Then why are you still slapping him?"</strong></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><span style="color: Red">"Why not?"</span></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">John batted the devil man away and rose to his feet. The two figures followed him up, flapping their wings and landing on his shoulders. Shaking his head to try and clear it, John staggered out of the alleyway and towards the college dorms. All along the way, the two creatures on his shoulders never let up.</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><span style="color: Red">"Hey, check out the gazoombas on that co-ed. I'd sure be interested in exploring her student body!"</span></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>"Don't you ever think of anything other than sex?"</strong></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><span style="color: Red">"Sure, drugs, alcohol, gambling, you name it."</span></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>"Cretin."</strong></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">One thing was sure from the looks he was getting, he wasn't hallucinating. And he wasn't the only one who could see them. He wasn't the only one who could hear them either, and the red one's comments got him slapped several times even on the short trip back to his room.</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">Once back at his room, John tried to regain his composure. He took a shower (the angel turned his back while the devil made crude comments about magnifying glasses) and got dressed. He sat down and talked to the apparations for a while. One good, one evil. One angel, one devil. His good and evil had been removed from his body, just like Dr. Kergen had said. Only now they lived on his shoulders instead.</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">He went to Dr. Kergen's office to try and get some answers, but the nice men in black suits and dark sunglasses informed him that there was no such professor, there never had been such a profesor, there never would be such a professor. It was also strongly hinted that he shouldn't ask such question, if he knew what was good for him.</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">Lacking any solution, John settled back to his life, and tried to adjust to his new constant companions. Once more he opened up the newspaper to look through the want ads. . .</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Ability Notes:</strong></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><em>Fusion</em> -- In times of stress or danger, one side or other of John's personality can become dominant. When this happens he joins with either the angel or devil and his appearance and abilities change to match the conjunction. During this time, the non dominant side of his personality is temporarily subsumed and the representative dissapears for the length of the fusion.</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><em>Heightened Awareness</em> -- The two extra sets of eyes and ears help John keep and eye out for trouble or anything else unusual around him.</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><em>Mind Shield</em> -- Having one's mind split into three seperate parts can be quite disconcerting, but it does have one small benefit. Anyone trying to fiddle with your mind will not be used to its unusual configuration.</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">-------------------------------------------------------------------------</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Servant - Shoulder Angel</strong></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><em>[80 cp]</em></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Attributes:</strong></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Str</strong> 6 (-2) <em>[7 cp -8 size]</em></span></p><p><span style="font-family: 'Courier New'"><strong>Dex</strong> 10 (+0) <em>[3 cp +4 size]</em></span></p><p><span style="font-family: 'Courier New'"><strong>Con</strong> 8 (-1) <em>[5 cp -2 size]</em></span></p><p><span style="font-family: 'Courier New'"><strong>Int</strong> 14 (+2) <em>[7cp]</em></span></p><p><span style="font-family: 'Courier New'"><strong>Wis</strong> 18 (+4) <em>[9 cp]</em></span></p><p><span style="font-family: 'Courier New'"><strong>Cha</strong> 12 (+1) <em>[6 cp]</em></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><em>Overall Attributes [37 cp]</em></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Abilities:</strong></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><em>Overall Abilities [40 cp]</em></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">Defence combat Mastery 4 <em>[8 cp]</em></span></p><p><span style="font-family: 'Courier New'">flight 1 <em>[4 cp]</em></span></p><p><span style="font-family: 'Courier New'">fusion 2 (takes 1 round -1 cp) <em>[15 cp]</em></span></p><p><span style="font-family: 'Courier New'">Healing 2 (detectable: white light and heavenly singing -1 cp) <em>[7 cp]</em></span></p><p><span style="font-family: 'Courier New'">reincarnation 2 (unless John is dead) <em>[4 cp]</em></span></p><p><span style="font-family: 'Courier New'">enviromental control (light) 1 <em>[1 cp]</em></span></p><p><span style="font-family: 'Courier New'">size change (tiny) 2 (permenant -1 cp) <em>[1 cp]</em></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Disadvantages:</strong> </span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><em>Overall Disadvantages [+15 cp]</em></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">Confined Movement (300' around John) <em>[+2 cp]</em></span></p><p><span style="font-family: 'Courier New'">Marked 3 (glowing halo, wings, unearthly beauty) <em>[+3 cp]</em></span></p><p><span style="font-family: 'Courier New'">Nemesis 1 (shoulder devil) <em>[+1 cp]</em></span></p><p><span style="font-family: 'Courier New'">Tiny Limits <em>[+3 cp]</em></span></p><p><span style="font-family: 'Courier New'">No Race <em>[+6 cp]</em></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>HD:</strong> 2d12 - 2 <em>[6 cp]</em></span></p><p><span style="font-family: 'Courier New'"><strong>HP:</strong> 17</span></p><p><span style="font-family: 'Courier New'"><strong>Energy Points:</strong> 59</span></p><p><span style="font-family: 'Courier New'"><strong>BAB:</strong> -2</span></p><p><span style="font-family: 'Courier New'"><strong>Movement:</strong> 20 (ground) 22 ( fly)</span></p><p><span style="font-family: 'Courier New'"><strong>Initiative:</strong> +0</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Attacks:</strong></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">none</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Defences:</strong> </span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">Dodge: unarmed against melee +6</span></p><p><span style="font-family: 'Courier New'">Dodge: against ranged +7</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Fort:</strong> +1 (+2 base -1 con)</span></p><p><span style="font-family: 'Courier New'"><strong>Refl:</strong> +4 (+4 base +0 dex)</span></p><p><span style="font-family: 'Courier New'"><strong>Will:</strong> +8 (+4 base +4 wis)</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><em>Overall Saves [10 cp]</em></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Feats:</strong></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">Dodge <em>[1st]</em></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Skills:</strong> Bonus/Ranks </span></p><p><span style="font-family: 'Courier New'">(8+int)*4 = 40 skill points <em>[2 cp]</em></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">Ranged Defence 1</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">Diplomacy +12/11</span></p><p><span style="font-family: 'Courier New'">Knowledge (religion) +14/12</span></p><p><span style="font-family: 'Courier New'">Sense Motive +15/11</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Appearance:</strong></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">The shoulder angel appears to be standard charicature of an angel, scaled down. He stands only about 12" tall. Other than that he has bright blue eyes, wavy blonde hair and a golden glowing halo. He always wears long, flowing white robes and has a large (for him anyways) pair of white feathered wings sprouting from his back.</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Personality:</strong></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">The term holier-than-thou was born to describe this guy. He regards John's spirituality and moral well being as his sole duty to monitor and protect. He is often exasperated by the shoulder devil's attempts to corrupt John and will often launch into extended lectures on the benefits of personal purity. However, he seems to feel he is fighting a loosing battle, and will often settle for steering John away from the devil's advice rather than shooting for his own goals.</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Ability Notes:</strong></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><em>healing</em> -- with a flash of bright light and the sound of bells ringing in the air, the shoulder angel can channel divine healing energy through himself and into any nearby creature in need.</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><em>reincarnation</em> -- being as he is a product of John's deranged mind and not an individual entity, the shoulder angel will never really die until John himself is dead. As long as John is alive, the energies that create the shoulder angel will gather matter to them and recreate the angel's body should it die.</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><em>enviromental control (light)</em> -- the shoulder angel is surrounded by an aura of white light that can be repressed if needed. </span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">---------------------------------------------------------------------</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Servant - Shoulder Devil</strong></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><em>[80 cp]</em></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Attributes:</strong></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Str</strong> 6 (-2) <em>[7 cp -8 size]</em></span></p><p><span style="font-family: 'Courier New'"><strong>Dex</strong> 12 (+1) <em>[4 cp +4 size]</em></span></p><p><span style="font-family: 'Courier New'"><strong>Con</strong> 8 (-1) <em>[5 cp -2 size]</em></span></p><p><span style="font-family: 'Courier New'"><strong>Int</strong> 14 (+2) <em>[7cp]</em></span></p><p><span style="font-family: 'Courier New'"><strong>Wis</strong> 10 (+0) <em>[5 cp]</em></span></p><p><span style="font-family: 'Courier New'"><strong>Cha</strong> 16 (+3) <em>[8 cp]</em></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><em>Overall Attributes [36 cp]</em></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Abilities:</strong></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><em>Overall Abilities [41 cp]</em></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">enviromental control (temperature increase) 1 <em>[1 cp]</em></span></p><p><span style="font-family: 'Courier New'">Defence combat Mastery 2 <em>[4 cp]</em></span></p><p><span style="font-family: 'Courier New'">flight 1 <em>[4 cp]</em></span></p><p><span style="font-family: 'Courier New'">fusion 2 (takes 1 round -1 cp) <em>[15 cp]</em></span></p><p><span style="font-family: 'Courier New'">reincarnation 2 (Unless John is dead) <em>[4 cp]</em></span></p><p><span style="font-family: 'Courier New'">size change (tiny) 2 (permanent -1cp) <em>[1 cp]</em></span></p><p><span style="font-family: 'Courier New'">Special Attack 3 <em>[12 cp]</em> </span></p><p><span style="font-family: 'Courier New'">"Hellfire Blast"</span></p><p><span style="font-family: 'Courier New'">-3d8 damage</span></p><p><span style="font-family: 'Courier New'">-area affect</span></p><p><span style="font-family: 'Courier New'">-aura</span></p><p><span style="font-family: 'Courier New'">-limited shots 3 (1 attack/several minutes)</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Disadvantages:</strong></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><em>Overall Disadvantages [+17 cp]</em></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">Confined Movement (300' around John) <em>[+2 cp]</em></span></p><p><span style="font-family: 'Courier New'">Devil-ISM <em>[+2 cp]</em></span></p><p><span style="font-family: 'Courier New'">Marked 3 (red skin, bat wings, horns) <em>[+3 cp]</em></span></p><p><span style="font-family: 'Courier New'">Nemesis 1 (shoulder angel) <em>[+1 cp]</em></span></p><p><span style="font-family: 'Courier New'">Tiny Limits <em>[+3 cp]</em></span></p><p><span style="font-family: 'Courier New'">No Race <em>[+6 cp]</em></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>HD:</strong> 2d12 - 2 <em>[6 cp]</em></span></p><p><span style="font-family: 'Courier New'"><strong>HP:</strong> 17</span></p><p><span style="font-family: 'Courier New'"><strong>Energy Points:</strong> 45</span></p><p><span style="font-family: 'Courier New'"><strong>BAB:</strong> -2 size</span></p><p><span style="font-family: 'Courier New'"><strong>Movement:</strong> 24 (ground) 22 ( fly)</span></p><p><span style="font-family: 'Courier New'"><strong>Initiative:</strong> +1</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Attacks:</strong></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">Hellfire Blast (3d8 fire damage, 15' radius)</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Defences:</strong></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">Dodge: unarmed against melee +5</span></p><p><span style="font-family: 'Courier New'">Dodge: against ranged +6</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Fort:</strong> +1 [+2 base -1 con]</span></p><p><span style="font-family: 'Courier New'"><strong>Refl:</strong> +6 [+5 base +1 dex]</span></p><p><span style="font-family: 'Courier New'"><strong>Will:</strong> +5 [+5 base +0 wis]</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><em>Overall Saves [12 cp]</em></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Feats:</strong></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">Dodge <em>[1st]</em></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Skills:</strong> Bonus/Ranks </span></p><p><span style="font-family: 'Courier New'">(8+int)*4 = 40 skill points <em>[2 cp]</em></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">Ranged Defence 1</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">knowledge (occult) +13/11</span></p><p><span style="font-family: 'Courier New'">bluff +15/12 </span></p><p><span style="font-family: 'Courier New'">gamble +11/11</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Appearance:</strong></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">The shoulder devil is your stereotypical devil. He's bright red with a tail, bat wings, tiny horns on his head and oh yeah, he's only a foot tall.</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Personality:</strong></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">He's not so much EVIL, as morally bankrupt. He represents all of John's sinful desires and petty hatreds unleashed. He suffers from no guilt or remorse over his actions, allowing him to behave in a totally outrageous manner. He's lusty, crude and generally spiteful.</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Ability Notes:</strong></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><em>enviromental control (temperature increase)</em> -- The shoulder devil can raise the temperature surrounding him to uncomfortable levels. It is technically supposed to represent the fires of hell, but he mostly uses it to make girls in white t-shirts sweat.</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><em>reincarnation</em> -- being as he is a product of John's deranged mind and not an individual entity, the shoulder devil will never really die until John himself is dead. As long as John is alive, the energies that create the shoulder angel will gather matter to them and recreate the devil's body should it die.</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">Special Attack "Hellfire Blast" -- by focusing and unleashing all of his heat generating ability at once, the shoulder devil can actually create fire around his body for quite a distance. It's an exhausting technique however, and cannot be used with great frequency.</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">-----------------------------------------------------------------------</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Fusion - Angel Fusion</strong></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><em>[207 cp]</em></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Str</strong> 16 (+3) <em>[8 cp]</em></span></p><p><span style="font-family: 'Courier New'"><strong>Dex</strong> 22 (+6) <em>[10 cp + enhanced]</em></span></p><p><span style="font-family: 'Courier New'"><strong>Con</strong> 16 (+3) <em>[8 cp]</em></span></p><p><span style="font-family: 'Courier New'"><strong>Int</strong> 20 (+5) <em>[10 cp]</em></span></p><p><span style="font-family: 'Courier New'"><strong>Wis</strong> 24 (+7) <em>[10 cp + enhanced]</em></span></p><p><span style="font-family: 'Courier New'"><strong>Cha</strong> 22 (+6) <em>[10 cp + enhanced]</em></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><em>Overall Attributes [56 cp]</em></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Abilities:</strong></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><em>Overall Abilities [105 cp]</em></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">Adaptation (vacuum) <em>[1 cp]</em></span></p><p><span style="font-family: 'Courier New'">Armor (shield) 6 <em>[12 cp]</em></span></p><p><span style="font-family: 'Courier New'">Attack Combat Mastery 3 <em>[9 cp]</em></span></p><p><span style="font-family: 'Courier New'">Defense Combat Mastery 8 <em>[16 cp]</em></span></p><p><span style="font-family: 'Courier New'">Enhanced Ability (dex) 1 <em>[1 cp]</em></span></p><p><span style="font-family: 'Courier New'">Enhanced Ability (wis) 2 <em>[2 cp]</em></span></p><p><span style="font-family: 'Courier New'">Enhanced Ability (cha) 1 <em>[1 cp]</em></span></p><p><span style="font-family: 'Courier New'">Environmental Control (light) 2 <em>[2 cp]</em></span></p><p><span style="font-family: 'Courier New'">Exorcism 4 <em>[4 cp]</em></span></p><p><span style="font-family: 'Courier New'">Extra Defences 1 <em>[3 cp]</em></span></p><p><span style="font-family: 'Courier New'">Flight 2 <em>[8 cp]</em></span></p><p><span style="font-family: 'Courier New'">Force Field (area, static) 3 (detectable: visible -1 cp) <em>[11 cp]</em></span></p><p><span style="font-family: 'Courier New'">Healing 2 (detectable: glowing and heavenly bells - 1 cp) <em>[7 cp]</em></span></p><p><span style="font-family: 'Courier New'">Heightened Senses (Darkvision) 1 <em>[1 cp]</em></span></p><p><span style="font-family: 'Courier New'">Mind Shield 2 <em>[2 cp]</em></span></p><p><span style="font-family: 'Courier New'">Sixth Sense (evil, truth, virtue) 3 <em>[3 cp]</em></span></p><p><span style="font-family: 'Courier New'">Special Attack 6 <em>[24 cp]</em> </span></p><p><span style="font-family: 'Courier New'">"Light Burst"</span></p><p><span style="font-family: 'Courier New'">-4d8</span></p><p><span style="font-family: 'Courier New'">-drop shields</span></p><p><span style="font-family: 'Courier New'">-targeted (double to evil)</span></p><p><span style="font-family: 'Courier New'">-penetrating armor</span></p><p><span style="font-family: 'Courier New'">Special Defense (does not breath) 2 <em>[2 cp]</em></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Disadvantages:</strong></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><em>Overall Disadvantages [+4 cp]</em></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">Marked 3 (luminous skin, wings, unearthly beauty) <em>[+3 cp]</em></span></p><p><span style="font-family: 'Courier New'">Easily Distracted 1 (innocents in trouble) <em>[+1 cp]</em></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>HD:</strong> 10d6+30 <em>[15 cp]</em></span></p><p><span style="font-family: 'Courier New'"><strong>HP:</strong> 68</span></p><p><span style="font-family: 'Courier New'"><strong>Energy Points:</strong> 104</span></p><p><span style="font-family: 'Courier New'"><strong>BAB:</strong> +3</span></p><p><span style="font-family: 'Courier New'"><strong>Movement:</strong> 66 (ground) 110 (fly)</span></p><p><span style="font-family: 'Courier New'"><strong>Initiative:</strong> +6</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Attacks:</strong></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">Light Burst (+15 attack, 4d8 damage, 20/x2, positive energy)</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Defences:</strong></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">Dodge: unarmed against melee +14</span></p><p><span style="font-family: 'Courier New'">Dodge: against ranged +19</span></p><p><span style="font-family: 'Courier New'">Block: melee +16</span></p><p><span style="font-family: 'Courier New'">Block: ranged +21</span></p><p><span style="font-family: 'Courier New'">flatfooted -6 from above values</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Fort:</strong> +8 [+5 base +3 con]</span></p><p><span style="font-family: 'Courier New'"><strong>Refl:</strong> +11 [+5 base +6 dex]</span></p><p><span style="font-family: 'Courier New'"><strong>Will:</strong> +12 [+5 base +7 wis]</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><em>Overall Saves [15 cp]</em></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Skills:</strong> Bonus/Ranks </span></p><p><span style="font-family: 'Courier New'">(4+int)*13 = 117 skill points <em>[10 cp]</em></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">Special Ranged Attack 6</span></p><p><span style="font-family: 'Courier New'">Ranged Defence 5</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">Diplomacy +18/12</span></p><p><span style="font-family: 'Courier New'">Listen +20/13</span></p><p><span style="font-family: 'Courier New'">Sense Motive +20/13</span></p><p><span style="font-family: 'Courier New'">Spot +20/13</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Feats:</strong></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">Block Ranged <em>[2 cp]</em></span></p><p><span style="font-family: 'Courier New'">Deflection <em>[2 cp]</em></span></p><p><span style="font-family: 'Courier New'">Reflection <em>[2 cp]</em></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Appearance:</strong></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">When fused with the shoulder angel, John changes appearance drastically. His body becomes a uniformly pale, luminous shade of white-green and it becomes smooth, hairless and genderless. A huge pair of white feathered wings sprout from his back and he is suffused with a bright glow.</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Ability Notes:</strong></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">Adaptation (vacuum) -- capable of flight to the heavens, the angelic fusion form can survive in empty space.</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><em>Armor (shield)</em> -- the wings of the angelic fusion are actually the most powerful part of his body. They can be folded around the body to protect it from damage or be used to deflect or reflect attacks away.</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><em>Environmental Control (light)</em> -- a more powerful version of the shoulder angel's power, the angelic fusion form glows brightly, shining light for a wide distance around itself.</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><em>Exorcism</em> -- despite having no real association with any deity, the angelic fusion can channel positive energy and use that power to drive off or repel evil spirits and demons.</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><em>Force Field</em> -- when standing still, the angelic fusion can actually cause his aura of light to thicken and become tangible, weakening any attacks that seek to harm those sheltered behind it.</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><em>Healing</em> -- with a flash of bright light and the sound of bells ringing in the air, the angelic fusion can channel divine healing energy through himself and into any nearby creature in need.</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><em>Mind Shield</em> -- the divine power and sheltering light surrounding the angelic fusion make it very difficult for those who seek to corrupt his mind.</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><em>Sixth Sense (evil, truth, virtue)</em> -- merely by concentrating, the angelic fusion can see deep into the souls of men and determine their worth.</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><em>Special Attack "Light Burst"</em> -- by focusing and tightening his aura of light, the angelic fusion can project the light in an offensive beam that is especially painful to those with darkness in their souls.</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">-----------------------------------------------------------------------</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Fusion - Devil Fusion</strong></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><em>[207 cp]</em></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Str</strong> 36 (+13) <em>[10 cp + super strength]</em></span></p><p><span style="font-family: 'Courier New'"><strong>Dex</strong> 14 (+2) <em>[7 cp]</em></span></p><p><span style="font-family: 'Courier New'"><strong>Con</strong> 20 (+5) <em>[10 cp]</em></span></p><p><span style="font-family: 'Courier New'"><strong>Int</strong> 14 (+2) <em>[7 cp]</em></span></p><p><span style="font-family: 'Courier New'"><strong>Wis</strong> 14 (+2) <em>[7 cp]</em></span></p><p><span style="font-family: 'Courier New'"><strong>Cha</strong> 14 (+2) <em>[7 cp]</em></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><em>Overall Attributes [48 cp]</em></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Abilities: </strong> </span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><em>Overall Abilities [107 cp]</em></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">Armor 2 <em>[8 cp]</em></span></p><p><span style="font-family: 'Courier New'">Armor (optimized: fire) 4 <em>[16 cp]</em></span></p><p><span style="font-family: 'Courier New'">Attack Combat Mastery 11 <em>[33 cp]</em></span></p><p><span style="font-family: 'Courier New'">Defence Combat Mastery 5 <em>[10 cp]</em></span></p><p><span style="font-family: 'Courier New'">Environmental Control (raise temperature) 2 <em>[2 cp]</em></span></p><p><span style="font-family: 'Courier New'">Heightened Senses (Darkvision) 1 <em>[1 cp]</em></span></p><p><span style="font-family: 'Courier New'">Massive Damage (flaming aura) 6 <em>[12 cp]</em></span></p><p><span style="font-family: 'Courier New'">Jumping 1 <em>[1 cp]</em></span></p><p><span style="font-family: 'Courier New'">Natural Weapons (horns, claws) 2 <em>[2 cp]</em></span></p><p><span style="font-family: 'Courier New'">Regen 2 <em>[8 cp]</em></span></p><p><span style="font-family: 'Courier New'">Speed 1 <em>[2 cp]</em></span></p><p><span style="font-family: 'Courier New'">Special Attack 4 <em>[16 cp]</em> </span></p><p><span style="font-family: 'Courier New'">"Flaming Aura"</span></p><p><span style="font-family: 'Courier New'">-2d8</span></p><p><span style="font-family: 'Courier New'">-aura</span></p><p><span style="font-family: 'Courier New'">Super Strength 2 <em>[8 cp]</em></span></p><p><span style="font-family: 'Courier New'">Telekinisis (fire) 2 <em>[4 cp]</em></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Disadvantages:</strong></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">Overall Disadvantages [+5 cp]</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">Demon-ISM 2 <em>[+2 cp]</em></span></p><p><span style="font-family: 'Courier New'">Marked 3 (Red skin, claws, horns, flaming aura) <em>[+3 cp]</em></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>HD:</strong> 14d6+70 <em>[21 cp]</em></span></p><p><span style="font-family: 'Courier New'"><strong>HP:</strong> 122</span></p><p><span style="font-family: 'Courier New'"><strong>Energy Points:</strong> 42</span></p><p><span style="font-family: 'Courier New'"><strong>BAB:</strong> +11/+6/+1</span></p><p><span style="font-family: 'Courier New'"><strong>Movement:</strong> 110</span></p><p><span style="font-family: 'Courier New'"><strong>Initiative:</strong> +4</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Attacks:</strong></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">Claw (+27/+22/+17, 1d4+13+2d8+12, 20/x2, slashing plus fire)</span></p><p><span style="font-family: 'Courier New'">Horn Charge (+29, 1d6+13+2d8+12, 20/x2, piercing plus fire)</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Defences:</strong></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">Dodge: unarmed against melee +8</span></p><p><span style="font-family: 'Courier New'">Dodge: against ranged +7</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Fort:</strong> +10 [+5 base +5 con]</span></p><p><span style="font-family: 'Courier New'"><strong>Refl:</strong> +7 [+5 base +2 dex]</span></p><p><span style="font-family: 'Courier New'"><strong>Will:</strong> +7 [+5 base +2 wis]</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><em>Overall Saves [15 cp]</em></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Skills:</strong> Bonus/Ranks </span></p><p><span style="font-family: 'Courier New'">(2+int)*13 = 52 skill points <em>[5 cp]</em></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">Unarmed Attack 3</span></p><p><span style="font-family: 'Courier New'">Unarmed Defence 1</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">Climb +9/2</span></p><p><span style="font-family: 'Courier New'">Intimidate +5/3</span></p><p><span style="font-family: 'Courier New'">Jump +29/2</span></p><p><span style="font-family: 'Courier New'">Listen +5/3</span></p><p><span style="font-family: 'Courier New'">Spot +5/3</span></p><p><span style="font-family: 'Courier New'">Move Silently +8/6</span></p><p><span style="font-family: 'Courier New'">Hide +8/6</span></p><p><span style="font-family: 'Courier New'">Tumble +5/3</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Appearance:</strong></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'">In this form, John's body thickens and broadens into a powerful, beastial form. His skin becomes a deep red with patches of crimson fur covering him. He grows large, pointed horns and his fingernails lengthen into wicked looking claws. His feet split into cloven hooves and a long tail grows down behind him. Small tounges of fire dance over his body and he often seems to ripple with the effects of heat distortion.</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Ability Notes:</strong></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><em>Armor </em> -- the devil fusion's body is covered with thick, hardened skin and layer upon layer of tough muscles.</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><em>Armor (optimized: fire)</em> -- being a creature of the firey depths, the devil fusion fears no fire known to man, and is always protected against even the most supernatural fires.</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><em>Environmental Control (raise temperature)</em> -- the devil fusion is wreathed in flames that can radiate heat for a large distance.</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><em>Special Attack "Flaming Aura"</em> -- the flames surrounding the devil fusion's body are hot enough to burn anyone who touches him or anyone he touches.</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"></span></p></blockquote><p></p>
[QUOTE="hafrogman, post: 1837366, member: 8858"] Hmmm, crunch only, starting to add fluff in. [FONT=Courier New][B]John Tyler[/B] - [I]the morally manifest student[/I] Human Male [I][170 cp][/I] [B]Attributes:[/B] [B]Str[/B] 12 (+1) [I][6 cp][/I] [B]Dex[/B] 15 (+2) [I][7 cp + 12th][/I] [B]Con[/B] 12 (+1) [I][6 cp][/I] [B]Int[/B] 18 (+4) [I][9 cp][/I] [B]Wis[/B] 16 (+3) [I][7 cp + 4th + 8th][/I] [B]Cha[/B] 14 (+2) [I][7 cp][/I] [I]Overall Attributes [42 cp][/I] [B]Abilities:[/B] [I]Overall Abilities [88 cp][/I] Attack Combat Mastery 4 [I][12 cp][/I] Defence Combat Mastery 5 [I][10 cp][/I] Divine Relationship 5 [I][5 cp][/I] Fusion 5 (takes 1 round to activate -1 cp) [I][39 cp][/I] Heightened Awareness 5 [I][5 cp][/I] Mind Shield 3 [I][3 cp][/I] Servant 6 - Shoulder Angel [I][12 cp][/I] Servant 6 - Shoulder Devil [I][12 cp][/I] [B]Disadvantages:[/B] [I]Overall Disadvantages [+10 cp][/I] Incomplete Training (feats 1,3,6,9,12) [+10 cp] [B]HD:[/B] 10d6 + 10 [I][15 cp][/I] [B]HP:[/B] 48 [B]Energy Points:[/B] 66 [B]BAB:[/B] +4 [B]Movement:[/B] 42 [B]Initiative:[/B] +1 [B]Attacks:[/B] Unarmed Strike (+7 attack, 1d4+1 dmg, 20/x2 crit, bludgeon) [B]Defences:[/B] Dodge: unarmed against melee +8 Dodge: against ranged +8 flatfooted -2 from above values [B]Fort:[/B] +6 (+5 base +1 con) [B]Refl:[/B] +7 (+5 base +2 dex) [B]Will:[/B] +8 (+5 base +3 wis) [I]Overall Saves [15 cp][/I] [B]Feats:[/B] Combat Martial Arts [I][human bonus][/I] [B]Skills:[/B] Bonus/Ranks (4+1+int)*13 = 117 skill points [I][10 cp][/I] Unarmed Attack 2 Unarmed Defence 1 Ranged Defence 2 Computer Use +7/4 Diplomacy +10/8 Gather Information +5/3 Jump +4/3 Knowledge (Architecture) +13/10 Knowledge (Area: College Town) +13/10 Knowledge (Physical Sciences) +13/10 Listen +13/10 Perform(sing) +5/3 Research +11/8 Search +11/8 Spot +13/10 [B]Appearance:[/B] John is a fairly average looking guy. He's in his early twenties, six feet tall, with brown hair, brown eyes and glasses. He's not got an overly athletic body, but he's not really out of shape either. Overall, he gives the impression of just some guy. You'd probably never notice him if he were alone. [B]Personality:[/B] John likes his life simple and uncomplicated (too bad for him). He often finds the rest of the people in the world to be trying at best and downright infuriating the rest of the time, but he still usually does his best to come across as helpful and courteous. [B]Background:[/B] John was a civil engineering student at his college when he ran out of tuition money. A few semesters spent slacking off instead of studying had cost him his scholarships, and he needed a new source of income. He was browsing the newspaper's want ads when he saw the plea for scientific test subjects. It paid well, didn't look to difficult and it was psychology research rather than some wierd drug test that would leave him with three heads (if only he knew). He signed up for the testing, and met with the lead researcher, Dr. Kergen. The first stages of the tests were pretty harmless and fairly simple. He answered questions about his morality, what he believed was right and wrong. He was given different scenarios with moral quanderies and left to choose the solution he felt best. The money was certainly going to help with his tuition, but then there was housing to consider, and books, and food. . . John went to see Dr. Kergen one evening and asked him if there was any way he could get involved more in the research, in order to make more money. As it happened, the good doctor had something in mind. He needed a test subject for one final experiment on the true nature of good and evil in man. He wanted to try and seperate out such tendancies from a person. The next day found John strapped to a table with a strange ray device pointed at him. As Dr. Kergen began to explain the purpose of the experiment, John began to have serious doubts about Kergen's sanity, and even more doubts about his own involvement. However, the straps served their purpose and John was stuck where he was while Dr. Kergen turned on his machine. A eerie beam of energy pulsed outwards, striking John in the chest. Then a whole bunch of things happened at once. Campus Security burst into the room to take Dr. Kergen into custody for illegal human testing, then the machine overloaded and exploded, sending a final burst of energy into John, who blacked out. The next morning John awoke to the sound of bickering voices. He had a blinding headache, but he was sure he hadn't been in this alleyway when he fell asleep. His hand was stamped from one of the local bar/club establishments, and he smelled of alcohol. Had he gotten drunk last night? No, wait, there had been the experiment. . . The sound of arguing voices was really making his headache worse, so he sat up to yell at whoever it was making such a racket. [COLOR=Silver]"Pipe down will ya!"[/COLOR] [B]"Oh good, you're awake. We were getting worried about you."[/B] [COLOR=Red]"Bah! I wasn't worried, I just wanted him to take a bath. He smells like piss!"[/COLOR] [B]"How can you be so callous? He's been through a very trying experience."[/B] [COLOR=Red]"Bah, you call it a trying experience, I say lawsuit city baby! C'mon John, get up. We got lawyers to call."[/COLOR] His vision slowly focused on the miniscule figures in front of him. One was robed in white with feathered wings sprouting out of it's back and a glowing halo. The other had bright red skin, bat wings and a long tail. John's brain decided it had had enough and stopped working again. This time he awoke to a sharp slap to his face. The little red man was hitting him repeatedly. He didn't stop when John opened his eyes again. [COLOR=Red]"Hey, I think he's awake."[/COLOR] [B]"Then why are you still slapping him?"[/B] [COLOR=Red]"Why not?"[/COLOR] John batted the devil man away and rose to his feet. The two figures followed him up, flapping their wings and landing on his shoulders. Shaking his head to try and clear it, John staggered out of the alleyway and towards the college dorms. All along the way, the two creatures on his shoulders never let up. [COLOR=Red]"Hey, check out the gazoombas on that co-ed. I'd sure be interested in exploring her student body!"[/COLOR] [B]"Don't you ever think of anything other than sex?"[/B] [COLOR=Red]"Sure, drugs, alcohol, gambling, you name it."[/COLOR] [B]"Cretin."[/B] One thing was sure from the looks he was getting, he wasn't hallucinating. And he wasn't the only one who could see them. He wasn't the only one who could hear them either, and the red one's comments got him slapped several times even on the short trip back to his room. Once back at his room, John tried to regain his composure. He took a shower (the angel turned his back while the devil made crude comments about magnifying glasses) and got dressed. He sat down and talked to the apparations for a while. One good, one evil. One angel, one devil. His good and evil had been removed from his body, just like Dr. Kergen had said. Only now they lived on his shoulders instead. He went to Dr. Kergen's office to try and get some answers, but the nice men in black suits and dark sunglasses informed him that there was no such professor, there never had been such a profesor, there never would be such a professor. It was also strongly hinted that he shouldn't ask such question, if he knew what was good for him. Lacking any solution, John settled back to his life, and tried to adjust to his new constant companions. Once more he opened up the newspaper to look through the want ads. . . [B]Ability Notes:[/B] [I]Fusion[/I] -- In times of stress or danger, one side or other of John's personality can become dominant. When this happens he joins with either the angel or devil and his appearance and abilities change to match the conjunction. During this time, the non dominant side of his personality is temporarily subsumed and the representative dissapears for the length of the fusion. [I]Heightened Awareness[/I] -- The two extra sets of eyes and ears help John keep and eye out for trouble or anything else unusual around him. [I]Mind Shield[/I] -- Having one's mind split into three seperate parts can be quite disconcerting, but it does have one small benefit. Anyone trying to fiddle with your mind will not be used to its unusual configuration. ------------------------------------------------------------------------- [B]Servant - Shoulder Angel[/B] [I][80 cp][/I] [B]Attributes:[/B] [B]Str[/B] 6 (-2) [I][7 cp -8 size][/I] [B]Dex[/B] 10 (+0) [I][3 cp +4 size][/I] [B]Con[/B] 8 (-1) [I][5 cp -2 size][/I] [B]Int[/B] 14 (+2) [I][7cp][/I] [B]Wis[/B] 18 (+4) [I][9 cp][/I] [B]Cha[/B] 12 (+1) [I][6 cp][/I] [I]Overall Attributes [37 cp][/I] [B]Abilities:[/B] [I]Overall Abilities [40 cp][/I] Defence combat Mastery 4 [I][8 cp][/I] flight 1 [I][4 cp][/I] fusion 2 (takes 1 round -1 cp) [I][15 cp][/I] Healing 2 (detectable: white light and heavenly singing -1 cp) [I][7 cp][/I] reincarnation 2 (unless John is dead) [I][4 cp][/I] enviromental control (light) 1 [I][1 cp][/I] size change (tiny) 2 (permenant -1 cp) [I][1 cp][/I] [B]Disadvantages:[/B] [I]Overall Disadvantages [+15 cp][/I] Confined Movement (300' around John) [I][+2 cp][/I] Marked 3 (glowing halo, wings, unearthly beauty) [I][+3 cp][/I] Nemesis 1 (shoulder devil) [I][+1 cp][/I] Tiny Limits [I][+3 cp][/I] No Race [I][+6 cp][/I] [B]HD:[/B] 2d12 - 2 [I][6 cp][/I] [B]HP:[/B] 17 [B]Energy Points:[/B] 59 [B]BAB:[/B] -2 [B]Movement:[/B] 20 (ground) 22 ( fly) [B]Initiative:[/B] +0 [B]Attacks:[/B] none [B]Defences:[/B] Dodge: unarmed against melee +6 Dodge: against ranged +7 [B]Fort:[/B] +1 (+2 base -1 con) [B]Refl:[/B] +4 (+4 base +0 dex) [B]Will:[/B] +8 (+4 base +4 wis) [I]Overall Saves [10 cp][/I] [B]Feats:[/B] Dodge [I][1st][/I] [B]Skills:[/B] Bonus/Ranks (8+int)*4 = 40 skill points [I][2 cp][/I] Ranged Defence 1 Diplomacy +12/11 Knowledge (religion) +14/12 Sense Motive +15/11 [B]Appearance:[/B] The shoulder angel appears to be standard charicature of an angel, scaled down. He stands only about 12" tall. Other than that he has bright blue eyes, wavy blonde hair and a golden glowing halo. He always wears long, flowing white robes and has a large (for him anyways) pair of white feathered wings sprouting from his back. [B]Personality:[/B] The term holier-than-thou was born to describe this guy. He regards John's spirituality and moral well being as his sole duty to monitor and protect. He is often exasperated by the shoulder devil's attempts to corrupt John and will often launch into extended lectures on the benefits of personal purity. However, he seems to feel he is fighting a loosing battle, and will often settle for steering John away from the devil's advice rather than shooting for his own goals. [B]Ability Notes:[/B] [I]healing[/I] -- with a flash of bright light and the sound of bells ringing in the air, the shoulder angel can channel divine healing energy through himself and into any nearby creature in need. [I]reincarnation[/I] -- being as he is a product of John's deranged mind and not an individual entity, the shoulder angel will never really die until John himself is dead. As long as John is alive, the energies that create the shoulder angel will gather matter to them and recreate the angel's body should it die. [I]enviromental control (light)[/I] -- the shoulder angel is surrounded by an aura of white light that can be repressed if needed. --------------------------------------------------------------------- [B]Servant - Shoulder Devil[/B] [I][80 cp][/I] [B]Attributes:[/B] [B]Str[/B] 6 (-2) [I][7 cp -8 size][/I] [B]Dex[/B] 12 (+1) [I][4 cp +4 size][/I] [B]Con[/B] 8 (-1) [I][5 cp -2 size][/I] [B]Int[/B] 14 (+2) [I][7cp][/I] [B]Wis[/B] 10 (+0) [I][5 cp][/I] [B]Cha[/B] 16 (+3) [I][8 cp][/I] [I]Overall Attributes [36 cp][/I] [B]Abilities:[/B] [I]Overall Abilities [41 cp][/I] enviromental control (temperature increase) 1 [I][1 cp][/I] Defence combat Mastery 2 [I][4 cp][/I] flight 1 [I][4 cp][/I] fusion 2 (takes 1 round -1 cp) [I][15 cp][/I] reincarnation 2 (Unless John is dead) [I][4 cp][/I] size change (tiny) 2 (permanent -1cp) [I][1 cp][/I] Special Attack 3 [I][12 cp][/I] "Hellfire Blast" -3d8 damage -area affect -aura -limited shots 3 (1 attack/several minutes) [B]Disadvantages:[/B] [I]Overall Disadvantages [+17 cp][/I] Confined Movement (300' around John) [I][+2 cp][/I] Devil-ISM [I][+2 cp][/I] Marked 3 (red skin, bat wings, horns) [I][+3 cp][/I] Nemesis 1 (shoulder angel) [I][+1 cp][/I] Tiny Limits [I][+3 cp][/I] No Race [I][+6 cp][/I] [B]HD:[/B] 2d12 - 2 [I][6 cp][/I] [B]HP:[/B] 17 [B]Energy Points:[/B] 45 [B]BAB:[/B] -2 size [B]Movement:[/B] 24 (ground) 22 ( fly) [B]Initiative:[/B] +1 [B]Attacks:[/B] Hellfire Blast (3d8 fire damage, 15' radius) [B]Defences:[/B] Dodge: unarmed against melee +5 Dodge: against ranged +6 [B]Fort:[/B] +1 [+2 base -1 con] [B]Refl:[/B] +6 [+5 base +1 dex] [B]Will:[/B] +5 [+5 base +0 wis] [I]Overall Saves [12 cp][/I] [B]Feats:[/B] Dodge [I][1st][/I] [B]Skills:[/B] Bonus/Ranks (8+int)*4 = 40 skill points [I][2 cp][/I] Ranged Defence 1 knowledge (occult) +13/11 bluff +15/12 gamble +11/11 [B]Appearance:[/B] The shoulder devil is your stereotypical devil. He's bright red with a tail, bat wings, tiny horns on his head and oh yeah, he's only a foot tall. [B]Personality:[/B] He's not so much EVIL, as morally bankrupt. He represents all of John's sinful desires and petty hatreds unleashed. He suffers from no guilt or remorse over his actions, allowing him to behave in a totally outrageous manner. He's lusty, crude and generally spiteful. [B]Ability Notes:[/B] [I]enviromental control (temperature increase)[/I] -- The shoulder devil can raise the temperature surrounding him to uncomfortable levels. It is technically supposed to represent the fires of hell, but he mostly uses it to make girls in white t-shirts sweat. [I]reincarnation[/I] -- being as he is a product of John's deranged mind and not an individual entity, the shoulder devil will never really die until John himself is dead. As long as John is alive, the energies that create the shoulder angel will gather matter to them and recreate the devil's body should it die. Special Attack "Hellfire Blast" -- by focusing and unleashing all of his heat generating ability at once, the shoulder devil can actually create fire around his body for quite a distance. It's an exhausting technique however, and cannot be used with great frequency. ----------------------------------------------------------------------- [B]Fusion - Angel Fusion[/B] [I][207 cp][/I] [B]Str[/B] 16 (+3) [I][8 cp][/I] [B]Dex[/B] 22 (+6) [I][10 cp + enhanced][/I] [B]Con[/B] 16 (+3) [I][8 cp][/I] [B]Int[/B] 20 (+5) [I][10 cp][/I] [B]Wis[/B] 24 (+7) [I][10 cp + enhanced][/I] [B]Cha[/B] 22 (+6) [I][10 cp + enhanced][/I] [I]Overall Attributes [56 cp][/I] [B]Abilities:[/B] [I]Overall Abilities [105 cp][/I] Adaptation (vacuum) [I][1 cp][/I] Armor (shield) 6 [I][12 cp][/I] Attack Combat Mastery 3 [I][9 cp][/I] Defense Combat Mastery 8 [I][16 cp][/I] Enhanced Ability (dex) 1 [I][1 cp][/I] Enhanced Ability (wis) 2 [I][2 cp][/I] Enhanced Ability (cha) 1 [I][1 cp][/I] Environmental Control (light) 2 [I][2 cp][/I] Exorcism 4 [I][4 cp][/I] Extra Defences 1 [I][3 cp][/I] Flight 2 [I][8 cp][/I] Force Field (area, static) 3 (detectable: visible -1 cp) [I][11 cp][/I] Healing 2 (detectable: glowing and heavenly bells - 1 cp) [I][7 cp][/I] Heightened Senses (Darkvision) 1 [I][1 cp][/I] Mind Shield 2 [I][2 cp][/I] Sixth Sense (evil, truth, virtue) 3 [I][3 cp][/I] Special Attack 6 [I][24 cp][/I] "Light Burst" -4d8 -drop shields -targeted (double to evil) -penetrating armor Special Defense (does not breath) 2 [I][2 cp][/I] [B]Disadvantages:[/B] [I]Overall Disadvantages [+4 cp][/I] Marked 3 (luminous skin, wings, unearthly beauty) [I][+3 cp][/I] Easily Distracted 1 (innocents in trouble) [I][+1 cp][/I] [B]HD:[/B] 10d6+30 [I][15 cp][/I] [B]HP:[/B] 68 [B]Energy Points:[/B] 104 [B]BAB:[/B] +3 [B]Movement:[/B] 66 (ground) 110 (fly) [B]Initiative:[/B] +6 [B]Attacks:[/B] Light Burst (+15 attack, 4d8 damage, 20/x2, positive energy) [B]Defences:[/B] Dodge: unarmed against melee +14 Dodge: against ranged +19 Block: melee +16 Block: ranged +21 flatfooted -6 from above values [B]Fort:[/B] +8 [+5 base +3 con] [B]Refl:[/B] +11 [+5 base +6 dex] [B]Will:[/B] +12 [+5 base +7 wis] [I]Overall Saves [15 cp][/I] [B]Skills:[/B] Bonus/Ranks (4+int)*13 = 117 skill points [I][10 cp][/I] Special Ranged Attack 6 Ranged Defence 5 Diplomacy +18/12 Listen +20/13 Sense Motive +20/13 Spot +20/13 [B]Feats:[/B] Block Ranged [I][2 cp][/I] Deflection [I][2 cp][/I] Reflection [I][2 cp][/I] [B]Appearance:[/B] When fused with the shoulder angel, John changes appearance drastically. His body becomes a uniformly pale, luminous shade of white-green and it becomes smooth, hairless and genderless. A huge pair of white feathered wings sprout from his back and he is suffused with a bright glow. [B]Ability Notes:[/B] Adaptation (vacuum) -- capable of flight to the heavens, the angelic fusion form can survive in empty space. [I]Armor (shield)[/I] -- the wings of the angelic fusion are actually the most powerful part of his body. They can be folded around the body to protect it from damage or be used to deflect or reflect attacks away. [I]Environmental Control (light)[/I] -- a more powerful version of the shoulder angel's power, the angelic fusion form glows brightly, shining light for a wide distance around itself. [I]Exorcism[/I] -- despite having no real association with any deity, the angelic fusion can channel positive energy and use that power to drive off or repel evil spirits and demons. [I]Force Field[/I] -- when standing still, the angelic fusion can actually cause his aura of light to thicken and become tangible, weakening any attacks that seek to harm those sheltered behind it. [I]Healing[/I] -- with a flash of bright light and the sound of bells ringing in the air, the angelic fusion can channel divine healing energy through himself and into any nearby creature in need. [I]Mind Shield[/I] -- the divine power and sheltering light surrounding the angelic fusion make it very difficult for those who seek to corrupt his mind. [I]Sixth Sense (evil, truth, virtue)[/I] -- merely by concentrating, the angelic fusion can see deep into the souls of men and determine their worth. [I]Special Attack "Light Burst"[/I] -- by focusing and tightening his aura of light, the angelic fusion can project the light in an offensive beam that is especially painful to those with darkness in their souls. ----------------------------------------------------------------------- [B]Fusion - Devil Fusion[/B] [I][207 cp][/I] [B]Str[/B] 36 (+13) [I][10 cp + super strength][/I] [B]Dex[/B] 14 (+2) [I][7 cp][/I] [B]Con[/B] 20 (+5) [I][10 cp][/I] [B]Int[/B] 14 (+2) [I][7 cp][/I] [B]Wis[/B] 14 (+2) [I][7 cp][/I] [B]Cha[/B] 14 (+2) [I][7 cp][/I] [I]Overall Attributes [48 cp][/I] [B]Abilities: [/B] [I]Overall Abilities [107 cp][/I] Armor 2 [I][8 cp][/I] Armor (optimized: fire) 4 [I][16 cp][/I] Attack Combat Mastery 11 [I][33 cp][/I] Defence Combat Mastery 5 [I][10 cp][/I] Environmental Control (raise temperature) 2 [I][2 cp][/I] Heightened Senses (Darkvision) 1 [I][1 cp][/I] Massive Damage (flaming aura) 6 [I][12 cp][/I] Jumping 1 [I][1 cp][/I] Natural Weapons (horns, claws) 2 [I][2 cp][/I] Regen 2 [I][8 cp][/I] Speed 1 [I][2 cp][/I] Special Attack 4 [I][16 cp][/I] "Flaming Aura" -2d8 -aura Super Strength 2 [I][8 cp][/I] Telekinisis (fire) 2 [I][4 cp][/I] [B]Disadvantages:[/B] Overall Disadvantages [+5 cp] Demon-ISM 2 [I][+2 cp][/I] Marked 3 (Red skin, claws, horns, flaming aura) [I][+3 cp][/I] [B]HD:[/B] 14d6+70 [I][21 cp][/I] [B]HP:[/B] 122 [B]Energy Points:[/B] 42 [B]BAB:[/B] +11/+6/+1 [B]Movement:[/B] 110 [B]Initiative:[/B] +4 [B]Attacks:[/B] Claw (+27/+22/+17, 1d4+13+2d8+12, 20/x2, slashing plus fire) Horn Charge (+29, 1d6+13+2d8+12, 20/x2, piercing plus fire) [B]Defences:[/B] Dodge: unarmed against melee +8 Dodge: against ranged +7 [B]Fort:[/B] +10 [+5 base +5 con] [B]Refl:[/B] +7 [+5 base +2 dex] [B]Will:[/B] +7 [+5 base +2 wis] [I]Overall Saves [15 cp][/I] [B]Skills:[/B] Bonus/Ranks (2+int)*13 = 52 skill points [I][5 cp][/I] Unarmed Attack 3 Unarmed Defence 1 Climb +9/2 Intimidate +5/3 Jump +29/2 Listen +5/3 Spot +5/3 Move Silently +8/6 Hide +8/6 Tumble +5/3 [B]Appearance:[/B] In this form, John's body thickens and broadens into a powerful, beastial form. His skin becomes a deep red with patches of crimson fur covering him. He grows large, pointed horns and his fingernails lengthen into wicked looking claws. His feet split into cloven hooves and a long tail grows down behind him. Small tounges of fire dance over his body and he often seems to ripple with the effects of heat distortion. [B]Ability Notes:[/B] [I]Armor [/I] -- the devil fusion's body is covered with thick, hardened skin and layer upon layer of tough muscles. [I]Armor (optimized: fire)[/I] -- being a creature of the firey depths, the devil fusion fears no fire known to man, and is always protected against even the most supernatural fires. [I]Environmental Control (raise temperature)[/I] -- the devil fusion is wreathed in flames that can radiate heat for a large distance. [I]Special Attack "Flaming Aura"[/I] -- the flames surrounding the devil fusion's body are hot enough to burn anyone who touches him or anyone he touches. [/FONT] [/QUOTE]
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Classless BESM d20 Game [Closed] (Calling Kyloss, Candide and rangerjohn)
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