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Classless BESM d20 Game [Closed] (Calling Kyloss, Candide and rangerjohn)
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<blockquote data-quote="Festy_Dog" data-source="post: 1874633" data-attributes="member: 2561"><p>Here's my character:</p><p></p><p>Galeda (true name: Kaz'nel'tharian) </p><p>Medium Humanoid (Demon Spirit)</p><p>Occupation: classless</p><p>Hit Dice: 8d4+8 (30hp) </p><p>Initiative: +11 (+18 in Midnight)</p><p>Speed: 72'</p><p>Defence: +13 (+21 vs. ranged and melee attacks, +22 while in mecha)</p><p>Base Attack/Grapple: na (+25 in Midnight)</p><p>Attack: na (Midnight: slam +32 (d8+15/20), vibro-claw +32 (5d10+15/20), rail cannon +28 (10d20/20, 1000' increment))</p><p>Full Attack: na (Midnight: slam +32/+27 (d8+15/20), vibro-claw +32/+27 (5d10+15/20), rail cannon +28/+23 (10d20/20, 1000' increment))</p><p>Space/Reach: na (Midnight: 10'/10')</p><p>Saves: fort +3/2, reflex +13/6, will +10/6 </p><p> </p><p>Abilities: str -, dex 24, con 12, int 24, wis 18, cha 10</p><p></p><p>Skills: </p><p>gamble (computer games) +21/14</p><p>knowledge (arcane - arcane symbols) +21/14</p><p>knowledge (electronics - robotics) +19/12</p><p>knowledge (mechanics - gunsmith) +19/12</p><p>knowledge (military sciences - hardware recognition) +19/12</p><p>knowledge (occult - spirits) +21/14</p><p>knowledge (physical sciences - engineering) +19/12</p><p>knowledge (religion - christianity) +21/14</p><p>navigate +21/14 (+24 in Midnight)</p><p>listen +18/14</p><p>pilot +21/14 (+28 in Midnight)</p><p>sense motive +18/14</p><p>spot +18/14</p><p>heavy weapons (gunnery) +9/9</p><p>ranged defence (mecha) +8/8</p><p>melee attack (mecha) +8/8</p><p>melee defense (mecha) +8/8</p><p></p><p>Feats: </p><p>accuracy</p><p>judge opponent</p><p>point blank shot</p><p>rapid shot</p><p>improved intiative</p><p> </p><p>Languages: Abyssal, Infernal, Celestial, Draconic, Sylvan, Elven, Dwarven, Common</p><p>Age: older than most, and then some</p><p>Height: aprox. 6'</p><p>Weight: -</p><p></p><p>Attributes:</p><p>Own a Big Mecha (4)</p><p>Attack Combat Mastery (6) </p><p>Defence Combat Mastery (6) </p><p>Heightened Senses (vision, hearing, can see other outsiders)</p><p>Reincarnation (2, irrepairable destruction of Midnight) </p><p>Special Defenses (non-aging, non-breathing, non-eating, non-sleeping, disease immune, poison immune) </p><p>Projection (2, sight, sound) </p><p>Insubstantial (6, permamnent) </p><p></p><p>Defects:</p><p>No race (not a defect so much as no cp spent on race)</p><p>Bane (holy christian items/places/people, proximity, 3d6) </p><p>Marked (unholy runes carved over the entirety of Midnight)</p><p>Confined Movement (cannot leave mecha) </p><p>Owned (Davius Carnard) </p><p>Conditional Ownership (Midnight) </p><p>Nemesis (Base Chaplain) </p><p>Activation Time (Projection, 1 minute, uninterupted) </p><p></p><p>Galeda was a fallen angel, having been expelled during the Great Fall he chose to make his home on the prime material rather than the lower planes, a choice which may have saved him from the title of 'demon'. He occupied his many years with walking the mortal realm and keeping an eye on the progression of the species which dwelled upon it. Galeda rarely interfered, such moments were reserved for when he was compelled to prevent another outsider's interference in mortal affairs.</p><p></p><p>His standing with other outsiders was largely neutrality towards those of the lower planes, and the odd rare encounter with denizens of the higher planes suggested that though the higher planes' policy was one of open hostility towards any of the fallen, most entities who knew him personally weren't openly hostile towards him, more just cautious and distrusting of him. This was as much to do with his reputation prior to the Fall as it was with his role in the Fall.</p><p></p><p>Galeda associated with a handful of other terrestrial fallen. The group only came together in emergencies or times of importance, as they usually had their own agendas to attend to and weren't a terribly tight-knit bunch, just a band of individuals in a common situation. </p><p></p><p>Eventually, a period of time came during which great technological advancement took place. Galeda was fascinated and wanted a front seat to this revolution. Using his mortal form he managed to get himself a minor research-support position in a military base under a man by the name of Davius Carnard whose goal it was to effectively combine magic and technology in the creation of an ideal mecha. He and his colleagues research progressed slowly, the process was surprisingly more difficult than anticipated.</p><p></p><p>After a decade though all their hard work had manifested into a prototype mecha, which they had named 'Midnight'. The 14 foot tall and 5 ton machine's name came from the dark shade of navy blue of the dense alloy from which it was made. It packs a fixed shoulder mounted rail cannon, a retractable vibro-blade, and a fully articulated humanoid form, which although scarily dense is surprisingly maneuverable and responsive thanks to multiple advanced compensation systems and enchantments. Midnight is not just a dark juggernaut though, and is packed with a mindblowing number of capabilities which expand it's operational parameters to rarely-before seen limits. This level of innovation though is not possible without heavy interdependence of magic and technology in Midnight's construction, and just as Midnight utilised heavily experimental technology so did it also need to utilise heavily experimental modes of magic.</p><p></p><p>Galeda was already quite familiar with many of the magical concepts the mortal researchers were using, so he shunned keeping track of that aspect of the research in favour of learning about the technological aspect of Midnight. He learned quickly and used the knowledge he absorbed to the benefit of those around him, more to maintain a cover than help. Only just prior to the enchantment of the bulky mecha did he become curious as to what means they were actually going to take to imbue the mecha with magic powerful enough to efficiently operate it. He was impressed, the mortals had utilised techniques already known to outsiders but in a totally new and innovative way. Galeda wasn't a fast reader, and having started not long before the enchantment process he soon found himself reading the procedure guideline while watching the enchantment taking place. He read in pace with the rate at which the ceremony was taking place, reading about magical processes as they happened, before stumbling across something which horrified him.</p><p></p><p>The mortals had made some kind of blunder, and a blunder with powerful cutting edge magicks can have disastrous side-effects. Incedently, the effect created by this specific blunder was utilised by outsiders during wars shortly after its discovery as it had a massive chance of obliterating outsiders within its blast radius. This blast had no effect on mortals, and since the process was easier without compensating for the easy side-effect of the blast, even if the humans discovered it they wouldn't have done anything about it for the sake of not making things any more difficult than they already were.</p><p></p><p>There wasn't enough time to escape so in the moment he had he threw up a defensive barrier, the blast effortlessly tore through it though, but rather than killing him irrevocably it simply tore his essense apart and scattered it about the testing facility. In his corner of the room from where he was watching, Galeda's physical form silently shattered into a cascade of sparks. It was painful, but it was better than permanent non-existance, and the shattered fragments of his self would gradually gather again. </p><p></p><p>Galeda cursed his luck when the spellcasters 'harvested' the power from the surrounding area caused by the sequence of enchantments they use. He had only reformed a few fragments of himself before he and his pieces were pulled into Midnight's enchantment power core. Now he was trapped. Navigating the complexities of the magicks he already understood he found his way to the piloting system. Here, because he found himself unable to re-establish his former power without access to all the fragments, he was unable to leave the mecha's system and was forced to adapt what strength he had left in him for uses making his current situation easier. His possession of the machine resulted in sudden and unexpected changes. Unholy runes carved themselves all over Midnight's armour plating, and at times of great anger or emotional distress (like that present one) Midnight would appear to bleed from some areas (underneath armour plating, limb joints, the runes). Obviously this horrified the research team, and they fled the area. A few hours later they returned to find the blood gone (convincingly real but temporary) and Galeda in a slightly better mood, meaning he was willing to talk.</p><p></p><p>Thus Galeda came to be trapped within a magical mecha. The research team was surprised at first but quickly pieced together what had happened. Galeda wasn't too secretive about things they wanted to know either, having grown accustomed to eventually being forgotten whenever revealing his true self was required. He kept his mouth shut on important matters though, and has been cooperating with the research team thus far in the hopes that eventually he'll find a way of piecing himself back together and resuming his eternal vigilance over the mortal realms.</p><p></p><p></p><p>Midnight </p><p>type: giant robot</p><p>class: war mech</p><p>size: large (14' tall, 5 tons)</p><p>hit points: 60 </p><p>occupants: 1 </p><p>cargo: -</p><p>armour: 30 </p><p>defence: +10 </p><p>strength: 40 </p><p>speed: </p><p>land - 80kph </p><p>underwater (900m) - 24kph </p><p>handling: +5 maneuvre, +5 initiative </p><p>special abilities:</p><p>accessories (burglar alarm, datalink, computer, terrain radar, luxurious interior, loudspeaker, stereo system, tow cable, cell phone, black box)</p><p>electromagnetic armour </p><p>long-range radio (scanner, secure lvl 11) </p><p>tactical radio (scanner, secure lvl 11) </p><p>microwave comm (secure lvl 4) </p><p>ladar warning receiver </p><p>radar warning receiver </p><p>electronic emission sensor </p><p>radar jammer +8 </p><p>defence jammer +8 </p><p>lifesupport </p><p>search light </p><p>jump x10 </p><p>ejection seat </p><p>inertial navigation system </p><p>reentry shield </p><p>advanced remote control </p><p>optics (5km, global) </p><p>infrared (5km, global) </p><p>high res radar (5km, global) </p><p>targetting system (rail cannon) +5 </p><p>exotic abilities:</p><p>invisibility </p><p>mind-interface system +2 </p><p>self-repair 30 (regeneration) </p><p>defects:</p><p>high ground pressure </p><p></p><p>weaponry:</p><p></p><p>Rail Cannon </p><p>damage: 10d20</p><p>critical: 20</p><p>type: ballistic</p><p>increment: 300m</p><p>rate of fire: S</p><p>magazine: 30</p><p>size: huge</p><p>cost: 210</p><p>notes: armour penetrating, semiautomatic, fixed arc of fire, static</p><p></p><p>Vibro-Claw </p><p>damage: 5d10</p><p>critical: 20</p><p>type: slashing</p><p>increment: -</p><p>rate of fire: -</p><p>magazine: muscle powered</p><p>size: large</p><p>cost: 82</p><p>notes: armour penetrating, muscle powered, concealed, melee </p><p></p><p>cost: 1600</p></blockquote><p></p>
[QUOTE="Festy_Dog, post: 1874633, member: 2561"] Here's my character: Galeda (true name: Kaz'nel'tharian) Medium Humanoid (Demon Spirit) Occupation: classless Hit Dice: 8d4+8 (30hp) Initiative: +11 (+18 in Midnight) Speed: 72' Defence: +13 (+21 vs. ranged and melee attacks, +22 while in mecha) Base Attack/Grapple: na (+25 in Midnight) Attack: na (Midnight: slam +32 (d8+15/20), vibro-claw +32 (5d10+15/20), rail cannon +28 (10d20/20, 1000' increment)) Full Attack: na (Midnight: slam +32/+27 (d8+15/20), vibro-claw +32/+27 (5d10+15/20), rail cannon +28/+23 (10d20/20, 1000' increment)) Space/Reach: na (Midnight: 10'/10') Saves: fort +3/2, reflex +13/6, will +10/6 Abilities: str -, dex 24, con 12, int 24, wis 18, cha 10 Skills: gamble (computer games) +21/14 knowledge (arcane - arcane symbols) +21/14 knowledge (electronics - robotics) +19/12 knowledge (mechanics - gunsmith) +19/12 knowledge (military sciences - hardware recognition) +19/12 knowledge (occult - spirits) +21/14 knowledge (physical sciences - engineering) +19/12 knowledge (religion - christianity) +21/14 navigate +21/14 (+24 in Midnight) listen +18/14 pilot +21/14 (+28 in Midnight) sense motive +18/14 spot +18/14 heavy weapons (gunnery) +9/9 ranged defence (mecha) +8/8 melee attack (mecha) +8/8 melee defense (mecha) +8/8 Feats: accuracy judge opponent point blank shot rapid shot improved intiative Languages: Abyssal, Infernal, Celestial, Draconic, Sylvan, Elven, Dwarven, Common Age: older than most, and then some Height: aprox. 6' Weight: - Attributes: Own a Big Mecha (4) Attack Combat Mastery (6) Defence Combat Mastery (6) Heightened Senses (vision, hearing, can see other outsiders) Reincarnation (2, irrepairable destruction of Midnight) Special Defenses (non-aging, non-breathing, non-eating, non-sleeping, disease immune, poison immune) Projection (2, sight, sound) Insubstantial (6, permamnent) Defects: No race (not a defect so much as no cp spent on race) Bane (holy christian items/places/people, proximity, 3d6) Marked (unholy runes carved over the entirety of Midnight) Confined Movement (cannot leave mecha) Owned (Davius Carnard) Conditional Ownership (Midnight) Nemesis (Base Chaplain) Activation Time (Projection, 1 minute, uninterupted) Galeda was a fallen angel, having been expelled during the Great Fall he chose to make his home on the prime material rather than the lower planes, a choice which may have saved him from the title of 'demon'. He occupied his many years with walking the mortal realm and keeping an eye on the progression of the species which dwelled upon it. Galeda rarely interfered, such moments were reserved for when he was compelled to prevent another outsider's interference in mortal affairs. His standing with other outsiders was largely neutrality towards those of the lower planes, and the odd rare encounter with denizens of the higher planes suggested that though the higher planes' policy was one of open hostility towards any of the fallen, most entities who knew him personally weren't openly hostile towards him, more just cautious and distrusting of him. This was as much to do with his reputation prior to the Fall as it was with his role in the Fall. Galeda associated with a handful of other terrestrial fallen. The group only came together in emergencies or times of importance, as they usually had their own agendas to attend to and weren't a terribly tight-knit bunch, just a band of individuals in a common situation. Eventually, a period of time came during which great technological advancement took place. Galeda was fascinated and wanted a front seat to this revolution. Using his mortal form he managed to get himself a minor research-support position in a military base under a man by the name of Davius Carnard whose goal it was to effectively combine magic and technology in the creation of an ideal mecha. He and his colleagues research progressed slowly, the process was surprisingly more difficult than anticipated. After a decade though all their hard work had manifested into a prototype mecha, which they had named 'Midnight'. The 14 foot tall and 5 ton machine's name came from the dark shade of navy blue of the dense alloy from which it was made. It packs a fixed shoulder mounted rail cannon, a retractable vibro-blade, and a fully articulated humanoid form, which although scarily dense is surprisingly maneuverable and responsive thanks to multiple advanced compensation systems and enchantments. Midnight is not just a dark juggernaut though, and is packed with a mindblowing number of capabilities which expand it's operational parameters to rarely-before seen limits. This level of innovation though is not possible without heavy interdependence of magic and technology in Midnight's construction, and just as Midnight utilised heavily experimental technology so did it also need to utilise heavily experimental modes of magic. Galeda was already quite familiar with many of the magical concepts the mortal researchers were using, so he shunned keeping track of that aspect of the research in favour of learning about the technological aspect of Midnight. He learned quickly and used the knowledge he absorbed to the benefit of those around him, more to maintain a cover than help. Only just prior to the enchantment of the bulky mecha did he become curious as to what means they were actually going to take to imbue the mecha with magic powerful enough to efficiently operate it. He was impressed, the mortals had utilised techniques already known to outsiders but in a totally new and innovative way. Galeda wasn't a fast reader, and having started not long before the enchantment process he soon found himself reading the procedure guideline while watching the enchantment taking place. He read in pace with the rate at which the ceremony was taking place, reading about magical processes as they happened, before stumbling across something which horrified him. The mortals had made some kind of blunder, and a blunder with powerful cutting edge magicks can have disastrous side-effects. Incedently, the effect created by this specific blunder was utilised by outsiders during wars shortly after its discovery as it had a massive chance of obliterating outsiders within its blast radius. This blast had no effect on mortals, and since the process was easier without compensating for the easy side-effect of the blast, even if the humans discovered it they wouldn't have done anything about it for the sake of not making things any more difficult than they already were. There wasn't enough time to escape so in the moment he had he threw up a defensive barrier, the blast effortlessly tore through it though, but rather than killing him irrevocably it simply tore his essense apart and scattered it about the testing facility. In his corner of the room from where he was watching, Galeda's physical form silently shattered into a cascade of sparks. It was painful, but it was better than permanent non-existance, and the shattered fragments of his self would gradually gather again. Galeda cursed his luck when the spellcasters 'harvested' the power from the surrounding area caused by the sequence of enchantments they use. He had only reformed a few fragments of himself before he and his pieces were pulled into Midnight's enchantment power core. Now he was trapped. Navigating the complexities of the magicks he already understood he found his way to the piloting system. Here, because he found himself unable to re-establish his former power without access to all the fragments, he was unable to leave the mecha's system and was forced to adapt what strength he had left in him for uses making his current situation easier. His possession of the machine resulted in sudden and unexpected changes. Unholy runes carved themselves all over Midnight's armour plating, and at times of great anger or emotional distress (like that present one) Midnight would appear to bleed from some areas (underneath armour plating, limb joints, the runes). Obviously this horrified the research team, and they fled the area. A few hours later they returned to find the blood gone (convincingly real but temporary) and Galeda in a slightly better mood, meaning he was willing to talk. Thus Galeda came to be trapped within a magical mecha. The research team was surprised at first but quickly pieced together what had happened. Galeda wasn't too secretive about things they wanted to know either, having grown accustomed to eventually being forgotten whenever revealing his true self was required. He kept his mouth shut on important matters though, and has been cooperating with the research team thus far in the hopes that eventually he'll find a way of piecing himself back together and resuming his eternal vigilance over the mortal realms. Midnight type: giant robot class: war mech size: large (14' tall, 5 tons) hit points: 60 occupants: 1 cargo: - armour: 30 defence: +10 strength: 40 speed: land - 80kph underwater (900m) - 24kph handling: +5 maneuvre, +5 initiative special abilities: accessories (burglar alarm, datalink, computer, terrain radar, luxurious interior, loudspeaker, stereo system, tow cable, cell phone, black box) electromagnetic armour long-range radio (scanner, secure lvl 11) tactical radio (scanner, secure lvl 11) microwave comm (secure lvl 4) ladar warning receiver radar warning receiver electronic emission sensor radar jammer +8 defence jammer +8 lifesupport search light jump x10 ejection seat inertial navigation system reentry shield advanced remote control optics (5km, global) infrared (5km, global) high res radar (5km, global) targetting system (rail cannon) +5 exotic abilities: invisibility mind-interface system +2 self-repair 30 (regeneration) defects: high ground pressure weaponry: Rail Cannon damage: 10d20 critical: 20 type: ballistic increment: 300m rate of fire: S magazine: 30 size: huge cost: 210 notes: armour penetrating, semiautomatic, fixed arc of fire, static Vibro-Claw damage: 5d10 critical: 20 type: slashing increment: - rate of fire: - magazine: muscle powered size: large cost: 82 notes: armour penetrating, muscle powered, concealed, melee cost: 1600 [/QUOTE]
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Classless BESM d20 Game [Closed] (Calling Kyloss, Candide and rangerjohn)
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