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<blockquote data-quote="Mephistopheles" data-source="post: 6637252" data-attributes="member: 4460"><p>Psionics.</p><p></p><p>The idea of handling psionics as a universal subclass popped into my head while reading the thread about Mearl's question on psionics flavour yesterday.</p><p></p><p>It's based on the 1E version of psionics, where regular characters had a chance to have psionics. While it was fun in its own way it had its problems: it was a bit like a random free pseudomulticlass, and could end up being a boon or a liability. Handling it as a subclass in 5E that any class would take would replicate that feel of anyone being able to develop psionic ability, but also balance it as a subclass choice rather than a random element in addition to the standard class abilities; however, designing and balancing the subclass would present its own problems, as some have already pointed out.</p></blockquote><p></p>
[QUOTE="Mephistopheles, post: 6637252, member: 4460"] Psionics. The idea of handling psionics as a universal subclass popped into my head while reading the thread about Mearl's question on psionics flavour yesterday. It's based on the 1E version of psionics, where regular characters had a chance to have psionics. While it was fun in its own way it had its problems: it was a bit like a random free pseudomulticlass, and could end up being a boon or a liability. Handling it as a subclass in 5E that any class would take would replicate that feel of anyone being able to develop psionic ability, but also balance it as a subclass choice rather than a random element in addition to the standard class abilities; however, designing and balancing the subclass would present its own problems, as some have already pointed out. [/QUOTE]
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