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Claws of the Beast questions
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<blockquote data-quote="jabberwocky" data-source="post: 1706130" data-attributes="member: 2929"><p>But the damage of the claws is a variable, numeric effect, and so should be eligible for maximize/empower. If a power that creates an effect is not eligible for maximizing/empowering, then fire shield would also be out. It is a perosnal power with a target of 'you' that creates an effect that causes variable damage. It's kind of abusive (the claws, not the fire shield) , but I don't see why it wouldn't work - though I would be happy if I can find a rule that forbids it.</p><p></p><p> </p><p></p><p>The progression after 3d6 damage seems to be : drop down one step-> double. so from 3 -> 2 -> 4, from 4->3->6, and so on, up to 12->8->16.</p><p>if it went from 12d6 to 12d8, we would expect 2d6 to go to 2d8 before going to 3d6, which isn't the case.</p><p></p><p></p><p></p><p>Of course it's cheese, but it's actually not as bad as some other things i've done to my players (though i would probably leave off the maximized claws - i was just curious if people thought it should work), and it's always good to have something like this in backup, just in case my players aren't feeling challenged enough.</p></blockquote><p></p>
[QUOTE="jabberwocky, post: 1706130, member: 2929"] But the damage of the claws is a variable, numeric effect, and so should be eligible for maximize/empower. If a power that creates an effect is not eligible for maximizing/empowering, then fire shield would also be out. It is a perosnal power with a target of 'you' that creates an effect that causes variable damage. It's kind of abusive (the claws, not the fire shield) , but I don't see why it wouldn't work - though I would be happy if I can find a rule that forbids it. The progression after 3d6 damage seems to be : drop down one step-> double. so from 3 -> 2 -> 4, from 4->3->6, and so on, up to 12->8->16. if it went from 12d6 to 12d8, we would expect 2d6 to go to 2d8 before going to 3d6, which isn't the case. Of course it's cheese, but it's actually not as bad as some other things i've done to my players (though i would probably leave off the maximized claws - i was just curious if people thought it should work), and it's always good to have something like this in backup, just in case my players aren't feeling challenged enough. [/QUOTE]
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