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"Cleaner" post-DP Paladin?
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<blockquote data-quote="DogBackward" data-source="post: 4914537" data-attributes="member: 50642"><p>Because Divine Sanction is meant to be in addition to Divine Challenge. You're not supposed to concentrate on handling lots of enemies at once; you're supposed to concentrate on one enemy <em>(your DC target)</em>, and have the ability to temporarily mark another enemy, <em>when you really need to</em>. You're still a one-on-one defender, you just have the option to handle a few more when things get really hairy.</p><p></p><p></p><p>Because being used as a basic attack is a useful ability. Just adding new things onto old things is generally a bad idea; it's a major part of power creep. You have to balance powers, especially at-wills. If you allow all Paladin at-wills to be used as basics, it drastically increases the usefulness of those powers, which makes them better than other people's at-wills.</p><p></p><p></p><p>Again, you can't just add on new things to an old thing without increasing its power level. Letting you use Ardent Vow, Virtue's Touch AND Lay on Hands would give you a huge set of abilities for no extra cost. And changing/mixing them together is even more of a "kludge" than just tossing in some new options for your players.</p></blockquote><p></p>
[QUOTE="DogBackward, post: 4914537, member: 50642"] Because Divine Sanction is meant to be in addition to Divine Challenge. You're not supposed to concentrate on handling lots of enemies at once; you're supposed to concentrate on one enemy [i](your DC target)[/i], and have the ability to temporarily mark another enemy, [i]when you really need to[/i]. You're still a one-on-one defender, you just have the option to handle a few more when things get really hairy. Because being used as a basic attack is a useful ability. Just adding new things onto old things is generally a bad idea; it's a major part of power creep. You have to balance powers, especially at-wills. If you allow all Paladin at-wills to be used as basics, it drastically increases the usefulness of those powers, which makes them better than other people's at-wills. Again, you can't just add on new things to an old thing without increasing its power level. Letting you use Ardent Vow, Virtue's Touch AND Lay on Hands would give you a huge set of abilities for no extra cost. And changing/mixing them together is even more of a "kludge" than just tossing in some new options for your players. [/QUOTE]
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"Cleaner" post-DP Paladin?
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