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General Tabletop Discussion
*Dungeons & Dragons
Clearly the biggest design flaw of 5e
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<blockquote data-quote="AaronOfBarbaria" data-source="post: 6744969" data-attributes="member: 6701872"><p>Penetrating die rolls also feature in the new edition of HackMaster, where things are made fantastically devastating by such details as a battle axe rolling 4d3p (p for penetrating) as damage... though I still favor the two-handed sword and it's 2d12p because while I can get damage results in the 20s pretty commonly with 4d3, I'd rather give up ~half of those for the few big 50+ damage hits I've pulled off with a pair of d12.</p><p></p><p>As for d12 and their "rolls weirdly" quality, that is because of the tumble polishing process most dice go through during manufacture (injection molded > covered entirely in paint > tumble polished until only the paint in the number grooves remains) has the side effect of rounding off the corners of each die face to a degree that makes them noticeably less able to do their job of halting the motion of the die.</p><p></p><p>"precision edged" d12s don't roll nearly as weirdly - I mean, I haven't even accidentally rolled any "hook shots" with them where I throw the die in a direction clearly toward the middle of the table and it decides to take a couple of quick left turns before darting directly onto the floor.</p></blockquote><p></p>
[QUOTE="AaronOfBarbaria, post: 6744969, member: 6701872"] Penetrating die rolls also feature in the new edition of HackMaster, where things are made fantastically devastating by such details as a battle axe rolling 4d3p (p for penetrating) as damage... though I still favor the two-handed sword and it's 2d12p because while I can get damage results in the 20s pretty commonly with 4d3, I'd rather give up ~half of those for the few big 50+ damage hits I've pulled off with a pair of d12. As for d12 and their "rolls weirdly" quality, that is because of the tumble polishing process most dice go through during manufacture (injection molded > covered entirely in paint > tumble polished until only the paint in the number grooves remains) has the side effect of rounding off the corners of each die face to a degree that makes them noticeably less able to do their job of halting the motion of the die. "precision edged" d12s don't roll nearly as weirdly - I mean, I haven't even accidentally rolled any "hook shots" with them where I throw the die in a direction clearly toward the middle of the table and it decides to take a couple of quick left turns before darting directly onto the floor. [/QUOTE]
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Clearly the biggest design flaw of 5e
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