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Story Hour
Clearwater Crusaders - City of the Spider Queen (Updated 17th June)
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<blockquote data-quote="Eccles" data-source="post: 1549786" data-attributes="member: 5675"><p>That last vision was made using a variant of a spell of Piratecat's (for which I am much obliged). The original is called <em>vision cascade</em>, and gives many more visions; but it's really ideal for an NPC. This one is lower level, and means I don't have to do quite as much preparatory work. 2 of the 3 visions he did that evening were done at the table.</p><p></p><p>I usually type these on my laptop, record them onto a Flash RAM chip and throw them to the player in question, whose flat we play at; he's sat next to a PC as well. That way I don't have to worry about paper!</p><p></p><p>---</p><p></p><p><strong>Holy Communion</strong></p><p>Divination</p><p>Level: Div 4</p><p>Components: V, S, DF, XP</p><p>Casting Time: 10 Minutes</p><p>Range: Personal</p><p>Target: The Caster</p><p>Duration: Variable </p><p></p><p>Holy Communion allows the caster to focus on a person or issue confronting him, and then cast his enquiry in very general terms directly to the deity itself. An oracular vision will generally occur at any point in the following 24 hour period (as dictated by the DM) although usually they come almost directly after the casting of the spell. These visions may relate events that vary from seconds to minutes in length. </p><p></p><p>The caster has no method for determining exactly what is viewed by the spell, although upon casting he can choose one target creature or event. There is a chance that this target creature or event is definitely included in that oracular vision. This spell works in spite of most scrying preventions, but is thwarted by mind blank and more powerful spells. Subjects shown by the oracular visions have no way to detect the spell’s observation, as there is no scrying sensor to detect. </p><p></p><p>Note: This spell is primarily used in campaigns where the DM wishes an in-game method to impart information via “cut scenes.” The player is encouraged to occasionally remind the DM that the spell is active if no vision has occurred on any particular day.</p><p></p><p><strong>XP Cost</strong>: 30 XP</p></blockquote><p></p>
[QUOTE="Eccles, post: 1549786, member: 5675"] That last vision was made using a variant of a spell of Piratecat's (for which I am much obliged). The original is called [I]vision cascade[/I], and gives many more visions; but it's really ideal for an NPC. This one is lower level, and means I don't have to do quite as much preparatory work. 2 of the 3 visions he did that evening were done at the table. I usually type these on my laptop, record them onto a Flash RAM chip and throw them to the player in question, whose flat we play at; he's sat next to a PC as well. That way I don't have to worry about paper! --- [B]Holy Communion[/B] Divination Level: Div 4 Components: V, S, DF, XP Casting Time: 10 Minutes Range: Personal Target: The Caster Duration: Variable Holy Communion allows the caster to focus on a person or issue confronting him, and then cast his enquiry in very general terms directly to the deity itself. An oracular vision will generally occur at any point in the following 24 hour period (as dictated by the DM) although usually they come almost directly after the casting of the spell. These visions may relate events that vary from seconds to minutes in length. The caster has no method for determining exactly what is viewed by the spell, although upon casting he can choose one target creature or event. There is a chance that this target creature or event is definitely included in that oracular vision. This spell works in spite of most scrying preventions, but is thwarted by mind blank and more powerful spells. Subjects shown by the oracular visions have no way to detect the spell’s observation, as there is no scrying sensor to detect. Note: This spell is primarily used in campaigns where the DM wishes an in-game method to impart information via “cut scenes.” The player is encouraged to occasionally remind the DM that the spell is active if no vision has occurred on any particular day. [B]XP Cost[/B]: 30 XP [/QUOTE]
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Clearwater Crusaders - City of the Spider Queen (Updated 17th June)
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