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Clearwater Crusaders - City of the Spider Queen (Updated 17th June)
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<blockquote data-quote="Eccles" data-source="post: 824253" data-attributes="member: 5675"><p>Miles' Journal Part 10</p><p></p><p>-----------</p><p></p><p><strong>Hammer 3rd to 4th</strong> - Helped the people of Clearwater to rebuild some of the village (most notably the gate that Rand blasted apart), in the wake of the village’s liberation. The folk wasted no time in scavenging stone from the collapsed Van Cei mansion to do repair work on their houses and property, as such routine maintenance had been ignored for some time. Oddly enough Pharaxes has not been sighted in days. The last I knew he was in the mansion, but he has always been solely concerned with saving his own skin so I refuse to believe that he was in there when it collapsed as the gnome's airship hit it. Perhaps he has decided that he had lingered in this place too long, it was clear from his demeanour to me that he was hunted, or at least considered himself to be such. I've seen that look in the eyes of the people who have been my quarry before. </p><p></p><p><strong>Hammer 5th</strong> - We set off for Dagger Falls early, as Rand wishes to take Alliandre's body to the Temple of Lathander to try and get her resurrected. I am uneasy with the idea of this, but I know Rand well enough to know that nothing I say will dissuade him from this course of action, so I am staying silent on the matter. For my part, I will be glad to get back to my hometown and get out of the wilderness... at least for a while. </p><p></p><p><strong>Hammer 6th</strong> - Barely any encounters today, save a few wagons on the road. Ohh yes, we did spot a small troop of kobolds, perhaps half a dozen of them not far from the road, in hiding from us, but possibly plotting an ambush on some travellers less suited to deal with them. I went to string my bow to pick them off, only to watch as Halbrinn sent a spark their way, which exploded out into a vast fireball, engulfing and utterly annihilating the hapless creatures. Clearly the gnomish hatred of kobolds is not understated! </p><p></p><p><strong>Hammer 7th</strong> - A quiet day on the road, our only significant encounter was as we made camp this evening when the trees came alive around us. It would seem that the fireball Halbrinn unleashed yesterday severely pissed off at least one Treant, as it told us in no uncertain terms to get out of its woods. We camped in the road instead, and were very glad that traffic between Dagger Falls and Clearwater is as yet not fully re-established, as we were not run over in our sleep. </p><p></p><p><strong>Hammer 8th</strong> - Nothing at all happened during our trek north today, though I daresay Alliandre's body is starting to smell a little. Corpses do that I know. I've not mentioned anything, and neither has anyone else, but from the look on a few faces, I can tell it's not just me who has noticed. </p><p></p><p>Tonight, not long after we made camp, our rest was disturbed by a pack of Dire Boars who came crashing through the undergrowth, several of them wounded. While the young stayed away, both adults charged into our campsite, enraged with pain and a savage fight broke out. I was viciously gored by the male boar, the pain causing me to lose my grip on my swords and with a flip of its tusked head I was sent sprawling in the mud, scrabbling around for Slayer's handle. The fight was then joined by a Phase Spider no less, the creature that had been preying on the boars, now turned its attentions to us, so we got caught in a vice. Stedd broke the back of the male boar, and then, finally finding Slayer (honestly for a talking sword he can be annoyingly quiet at the exact moments I need him to talk), I got up and finished off the female boar, leaving the spider for Halbrinn and Rand to blast apart with their spells. </p><p></p><p><strong>Hammer 9th</strong> - We arrived back at Dagger Falls in the late afternoon and I immediately headed to report the recent events to Respen, relating that Clearwater was now free of the vampires, the entire infestation having been wiped out. He commended me on a good job, and chided me for not learning more magic, relying too much on my martial skills. He might well have a point. He agreed that Rand would make a fine Mayor for Clearwater should he take up the post. </p><p></p><p>Rand of course headed to the temple, and then onto the merchants quarters and Thayan enclave to sell some of our groups excess magical treasures and trinkets we have picked up of late, as well as to secure a diamond for use in raising his mentor from the grave. </p><p></p><p>After seeing Respen I headed to the Inn and paid for the works, clean bed, bath, good food and drink. Khondar has decided that our next mission is to liberate the Rudenheim Clanhold from the Ogre army that is occupying it. I guess that certainly qualifies as a threat to Daggerdale as those Ogres are not going to just stay in their (stolen) fortress forever. Still... assaulting a castle filled with Ogres does not to me sound very conducive to a long life at all. </p><p></p><p><strong>Hammer 10th</strong> - Alliandre was successfully raised back to life at a dawn ceremony, at considerable cost to Rand, who then announced his decision to retire from the group and take up the position of mayor that the people of Clearwater clearly want him to assume. I wish him the best of luck. That part of the country is wild and often lawless, strong leadership is needed and during the past few days, Rand's determination to set right the wrongs done to Clearwater’s people has impressed me. He is as much a patriot as I am, in his own way. Should he ever have need of me, I would not hesitate to answer his call. </p><p></p><p>This leaves Stedd as the only remaining original member of the Crusaders, and oddly enough makes me the second longest lasting of the team. We have accomplished much, but there is still much more to do to ensure Daggerdale’s safety. The Ogres are next to be dealt with, and I still have a burning desire to repay the Zhents for the ruin they inflicted on my people during decades of occupation. I will have a reckoning for what they did.</p></blockquote><p></p>
[QUOTE="Eccles, post: 824253, member: 5675"] Miles' Journal Part 10 ----------- [B]Hammer 3rd to 4th[/B] - Helped the people of Clearwater to rebuild some of the village (most notably the gate that Rand blasted apart), in the wake of the village’s liberation. The folk wasted no time in scavenging stone from the collapsed Van Cei mansion to do repair work on their houses and property, as such routine maintenance had been ignored for some time. Oddly enough Pharaxes has not been sighted in days. The last I knew he was in the mansion, but he has always been solely concerned with saving his own skin so I refuse to believe that he was in there when it collapsed as the gnome's airship hit it. Perhaps he has decided that he had lingered in this place too long, it was clear from his demeanour to me that he was hunted, or at least considered himself to be such. I've seen that look in the eyes of the people who have been my quarry before. [B]Hammer 5th[/B] - We set off for Dagger Falls early, as Rand wishes to take Alliandre's body to the Temple of Lathander to try and get her resurrected. I am uneasy with the idea of this, but I know Rand well enough to know that nothing I say will dissuade him from this course of action, so I am staying silent on the matter. For my part, I will be glad to get back to my hometown and get out of the wilderness... at least for a while. [B]Hammer 6th[/B] - Barely any encounters today, save a few wagons on the road. Ohh yes, we did spot a small troop of kobolds, perhaps half a dozen of them not far from the road, in hiding from us, but possibly plotting an ambush on some travellers less suited to deal with them. I went to string my bow to pick them off, only to watch as Halbrinn sent a spark their way, which exploded out into a vast fireball, engulfing and utterly annihilating the hapless creatures. Clearly the gnomish hatred of kobolds is not understated! [B]Hammer 7th[/B] - A quiet day on the road, our only significant encounter was as we made camp this evening when the trees came alive around us. It would seem that the fireball Halbrinn unleashed yesterday severely pissed off at least one Treant, as it told us in no uncertain terms to get out of its woods. We camped in the road instead, and were very glad that traffic between Dagger Falls and Clearwater is as yet not fully re-established, as we were not run over in our sleep. [B]Hammer 8th[/B] - Nothing at all happened during our trek north today, though I daresay Alliandre's body is starting to smell a little. Corpses do that I know. I've not mentioned anything, and neither has anyone else, but from the look on a few faces, I can tell it's not just me who has noticed. Tonight, not long after we made camp, our rest was disturbed by a pack of Dire Boars who came crashing through the undergrowth, several of them wounded. While the young stayed away, both adults charged into our campsite, enraged with pain and a savage fight broke out. I was viciously gored by the male boar, the pain causing me to lose my grip on my swords and with a flip of its tusked head I was sent sprawling in the mud, scrabbling around for Slayer's handle. The fight was then joined by a Phase Spider no less, the creature that had been preying on the boars, now turned its attentions to us, so we got caught in a vice. Stedd broke the back of the male boar, and then, finally finding Slayer (honestly for a talking sword he can be annoyingly quiet at the exact moments I need him to talk), I got up and finished off the female boar, leaving the spider for Halbrinn and Rand to blast apart with their spells. [B]Hammer 9th[/B] - We arrived back at Dagger Falls in the late afternoon and I immediately headed to report the recent events to Respen, relating that Clearwater was now free of the vampires, the entire infestation having been wiped out. He commended me on a good job, and chided me for not learning more magic, relying too much on my martial skills. He might well have a point. He agreed that Rand would make a fine Mayor for Clearwater should he take up the post. Rand of course headed to the temple, and then onto the merchants quarters and Thayan enclave to sell some of our groups excess magical treasures and trinkets we have picked up of late, as well as to secure a diamond for use in raising his mentor from the grave. After seeing Respen I headed to the Inn and paid for the works, clean bed, bath, good food and drink. Khondar has decided that our next mission is to liberate the Rudenheim Clanhold from the Ogre army that is occupying it. I guess that certainly qualifies as a threat to Daggerdale as those Ogres are not going to just stay in their (stolen) fortress forever. Still... assaulting a castle filled with Ogres does not to me sound very conducive to a long life at all. [B]Hammer 10th[/B] - Alliandre was successfully raised back to life at a dawn ceremony, at considerable cost to Rand, who then announced his decision to retire from the group and take up the position of mayor that the people of Clearwater clearly want him to assume. I wish him the best of luck. That part of the country is wild and often lawless, strong leadership is needed and during the past few days, Rand's determination to set right the wrongs done to Clearwater’s people has impressed me. He is as much a patriot as I am, in his own way. Should he ever have need of me, I would not hesitate to answer his call. This leaves Stedd as the only remaining original member of the Crusaders, and oddly enough makes me the second longest lasting of the team. We have accomplished much, but there is still much more to do to ensure Daggerdale’s safety. The Ogres are next to be dealt with, and I still have a burning desire to repay the Zhents for the ruin they inflicted on my people during decades of occupation. I will have a reckoning for what they did. [/QUOTE]
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