Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Cleave and AOO: What is the problem?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Scion" data-source="post: 1805729" data-attributes="member: 5777"><p>I guess you have never done any martial training vs multiple opponents. It is very common to work in such a way as to make your two foes work against one another in order to be able to accomplish your goal. Whether by making one step onto the other, throw them onto the other, get their weapon of choice in the way, make them try to do some sort of tactic which seems favorable but isnt, etc.. this happens in the movies all of the time. There are even other feats that simulate this same sort of exercise. They do it in one way, cleave does it in another. It does happen in real life, this is one way the game uses to simulate it.</p><p></p><p>If you want a feat that gives you an extra attack every round then go for it. This feat trains the person for something else entirely. It takes advantage of a situation that is going on around you, not something you do yourself. Big difference.</p><p></p><p></p><p></p><p>That something that is not very strong when it occurs and happens rarely shouldnt be looked at as a problem? Sure. It is an arguement that can work in many places in the rules.</p><p></p><p>Once again, anyone want to show an instance where it is overpowered rather than just someone taking advantage of one of their feats? Especially one that, imo, loses a lot of power as levels increase.</p><p></p><p></p><p></p><p>This is one interpretation of the feat, and there are millions of others (changing with circumstances).</p><p></p><p>If you only stick with one limited interpretation then there will be lots of cases where it just doesnt make any sense to use, however, the feat itself is much more broad than that.</p><p></p><p></p><p></p><p>This seems to be where your problem lies. The attacker does indeed have a great deal of control. They get to choose whether or not to take it, they get to choose which of their weapons to use, they get to choose what sort of attack to make, they get to choose which of their feats to apply. Sounds like a whole lot of control to me.</p><p></p><p></p><p></p><p>Then you wont mind describing a few situations where it is so horribly abusive that it would need the dm to smite someone for attempting it.</p></blockquote><p></p>
[QUOTE="Scion, post: 1805729, member: 5777"] I guess you have never done any martial training vs multiple opponents. It is very common to work in such a way as to make your two foes work against one another in order to be able to accomplish your goal. Whether by making one step onto the other, throw them onto the other, get their weapon of choice in the way, make them try to do some sort of tactic which seems favorable but isnt, etc.. this happens in the movies all of the time. There are even other feats that simulate this same sort of exercise. They do it in one way, cleave does it in another. It does happen in real life, this is one way the game uses to simulate it. If you want a feat that gives you an extra attack every round then go for it. This feat trains the person for something else entirely. It takes advantage of a situation that is going on around you, not something you do yourself. Big difference. That something that is not very strong when it occurs and happens rarely shouldnt be looked at as a problem? Sure. It is an arguement that can work in many places in the rules. Once again, anyone want to show an instance where it is overpowered rather than just someone taking advantage of one of their feats? Especially one that, imo, loses a lot of power as levels increase. This is one interpretation of the feat, and there are millions of others (changing with circumstances). If you only stick with one limited interpretation then there will be lots of cases where it just doesnt make any sense to use, however, the feat itself is much more broad than that. This seems to be where your problem lies. The attacker does indeed have a great deal of control. They get to choose whether or not to take it, they get to choose which of their weapons to use, they get to choose what sort of attack to make, they get to choose which of their feats to apply. Sounds like a whole lot of control to me. Then you wont mind describing a few situations where it is so horribly abusive that it would need the dm to smite someone for attempting it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Cleave and AOO: What is the problem?
Top