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Cleave and Attacks of Opportunity
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<blockquote data-quote="jgsugden" data-source="post: 1312931" data-attributes="member: 2629"><p>No, but we do play with each other. Inconsistent answers lead to troubles down the road.</p><p></p><p>A few examples relating to polymorph (no need to argue polymorph rules here ... they've been done to death in different threads - these are just examples):</p><p></p><p>I play in multiple groups with multiple DMs. I play a druid in one group, a sorcerer in another group and a monk that is often polymorphed by the party mage in another. Each of the different DMs has different interpretations of how polymorph works. It is a hassle to keep the different polymorph rulings in mind in the different games. </p><p></p><p>I ran a game for a few young people. They all wanted to play druids. When they all reach 5th level, the wildshape/polymorph problems began. These intelligent youths had figured out ways to exploite wildshape to make their characters strong. Unfortunately, their exploites turned on different interpretations of how polymorph worked. One druid had a 20 con so that he'd be a hit point machine when wildshaped (assuming that hit point totals were fixed when polymorphed and did not change with a change in constitution). Another druid had a very low con because he thought it wouldn't matter while wildshaped (because he thought he would gain the hit point benefit of a change in con). Regardless of how I ruled it, one of these two would have their character 'ruined' by my call. Had this issue been clear in the rules, in the first place, this problem would never have existed. This was only one of many problems that were created by differing interpretations of how polymorph worked. In the end, I ended the campaign instead of trying to continue with players unhappy with their characters.</p><p></p><p>I've seen PCs die because the DM did polymorph differentyly than they thought it would be. In one instance, the character assumed he could see 40' in his animal form because he had low-light vision (gained as a trait for animal types). The DM ruled he didn't have low-light vision and decided that the player couldn't see the corner of the room where the enemy was hidden. The PC walked right past the enemy and ended up being slughtered when he ended up flanked.</p></blockquote><p></p>
[QUOTE="jgsugden, post: 1312931, member: 2629"] No, but we do play with each other. Inconsistent answers lead to troubles down the road. A few examples relating to polymorph (no need to argue polymorph rules here ... they've been done to death in different threads - these are just examples): I play in multiple groups with multiple DMs. I play a druid in one group, a sorcerer in another group and a monk that is often polymorphed by the party mage in another. Each of the different DMs has different interpretations of how polymorph works. It is a hassle to keep the different polymorph rulings in mind in the different games. I ran a game for a few young people. They all wanted to play druids. When they all reach 5th level, the wildshape/polymorph problems began. These intelligent youths had figured out ways to exploite wildshape to make their characters strong. Unfortunately, their exploites turned on different interpretations of how polymorph worked. One druid had a 20 con so that he'd be a hit point machine when wildshaped (assuming that hit point totals were fixed when polymorphed and did not change with a change in constitution). Another druid had a very low con because he thought it wouldn't matter while wildshaped (because he thought he would gain the hit point benefit of a change in con). Regardless of how I ruled it, one of these two would have their character 'ruined' by my call. Had this issue been clear in the rules, in the first place, this problem would never have existed. This was only one of many problems that were created by differing interpretations of how polymorph worked. In the end, I ended the campaign instead of trying to continue with players unhappy with their characters. I've seen PCs die because the DM did polymorph differentyly than they thought it would be. In one instance, the character assumed he could see 40' in his animal form because he had low-light vision (gained as a trait for animal types). The DM ruled he didn't have low-light vision and decided that the player couldn't see the corner of the room where the enemy was hidden. The PC walked right past the enemy and ended up being slughtered when he ended up flanked. [/QUOTE]
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