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Cleave and Attacks of Opportunity
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<blockquote data-quote="Pielorinho" data-source="post: 1313866" data-attributes="member: 259"><p>As I said before, this ruling makes espionage and mysteries extremely difficult to run, inasmuch as it creates an undefeatable way to read someone's intentions. Mysteries, especially political mysteries, are my favorite sort of adventure; before I used this ruling, I'd do away with <em>bless</em> and <em>bane</em> entirely.</p><p> </p><p>Incidentally, your ruling also becomes complicated in relationships where people have multiple goals. In a recent game, the PCs came across a fight between the deposed vizier's bodyguard and the druidic nomads who had helped the vizier overthrow the rightful queen. The PCs joined in the fight. Were they allied with the druids, since they shared the active goal of killing the bodyguard? Were they allied with the bodyguard, since they shared the active goal of killing the druids? Had one of them cast <em>bless</em> or <em>bane</em>, how would you have ruled it?</p><p> </p><p>It would've been simple with my ruling: I would've asked the player who they considered an ally. At some point during the battle, they decided to focus their attentions on the druids; at that point, the player might have considered the bodyguard to be an ally. BUt only the player could know that.</p><p> </p><p>Daniel</p></blockquote><p></p>
[QUOTE="Pielorinho, post: 1313866, member: 259"] As I said before, this ruling makes espionage and mysteries extremely difficult to run, inasmuch as it creates an undefeatable way to read someone's intentions. Mysteries, especially political mysteries, are my favorite sort of adventure; before I used this ruling, I'd do away with [i]bless[/i] and [i]bane[/i] entirely. Incidentally, your ruling also becomes complicated in relationships where people have multiple goals. In a recent game, the PCs came across a fight between the deposed vizier's bodyguard and the druidic nomads who had helped the vizier overthrow the rightful queen. The PCs joined in the fight. Were they allied with the druids, since they shared the active goal of killing the bodyguard? Were they allied with the bodyguard, since they shared the active goal of killing the druids? Had one of them cast [i]bless[/i] or [i]bane[/i], how would you have ruled it? It would've been simple with my ruling: I would've asked the player who they considered an ally. At some point during the battle, they decided to focus their attentions on the druids; at that point, the player might have considered the bodyguard to be an ally. BUt only the player could know that. Daniel [/QUOTE]
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