Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Cleave and Attacks of Opportunity
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Gaiden" data-source="post: 1314357" data-attributes="member: 103"><p>Actually, this is not correct. While Great Cleave could grant you far more attacks than normal, you would still get a maximum numberof attacks against the BBEG equal to your total number of attacks/round (barring of course AoO). The reason for this is that presumably the cleaving attack sequence will end when you hit the BBEG. So the problem is not at all with Great Cleave, but with AoO and cleaving in general.</p><p></p><p>Moreover, I forget who said that because this was a "should" debate, it belongs in the house rules forum. I move to disagree. This is precisely a rules argument because in this case, the rules make no sense - or at least in the spirit of the rules, allowing cleave to work unqualified with AoO makes no sense. As it has been stated, restated, and restated again, it simply does not make sense that a BBEG with mooks would be easier to defeat than a BBEG without mooks. It goes against the entire CR and EL system (even as defunct as that system is). For this reason it is a rules argument. As a player, sure, I'd love to see a broken tactic such as allowing cleaves to be used with AoO especially since it would rarely be able to be used against me (I know, irony at its best). However, as a DM, I would never allow this. The bucket of snails, or bag of rats shows how this mechanic is a slippery slope leading to nonsense. As with most slippery slope antagonists, there is always the argument to have the DM just arbitrarily block the descent. The problem with this is that it is arbitrary because the reason it is a slippery slope in the first place is that it is founded on a nonsensical premise - one that contradicts the CR/EL system.</p><p></p><p>The clearist way to make cleaving with AoO consistent with all of the other rules and with the CR system is to rule as an early poster suggested that you may not cleave into another foe with an AoO unqualified. That qualification can be any number of things. It could be that you could only cleave into another who also provokes an AoO. It could be that the provocation of that AoO has to occur during the same initiative count, etc. You could even rule that the cleave works on the same target that provoked the AoO, kind of like that demon ability (possibly devil, IDHMBWM) that allows a cleave attempt against the fallen opponent virtually guaranteeing death.</p></blockquote><p></p>
[QUOTE="Gaiden, post: 1314357, member: 103"] Actually, this is not correct. While Great Cleave could grant you far more attacks than normal, you would still get a maximum numberof attacks against the BBEG equal to your total number of attacks/round (barring of course AoO). The reason for this is that presumably the cleaving attack sequence will end when you hit the BBEG. So the problem is not at all with Great Cleave, but with AoO and cleaving in general. Moreover, I forget who said that because this was a "should" debate, it belongs in the house rules forum. I move to disagree. This is precisely a rules argument because in this case, the rules make no sense - or at least in the spirit of the rules, allowing cleave to work unqualified with AoO makes no sense. As it has been stated, restated, and restated again, it simply does not make sense that a BBEG with mooks would be easier to defeat than a BBEG without mooks. It goes against the entire CR and EL system (even as defunct as that system is). For this reason it is a rules argument. As a player, sure, I'd love to see a broken tactic such as allowing cleaves to be used with AoO especially since it would rarely be able to be used against me (I know, irony at its best). However, as a DM, I would never allow this. The bucket of snails, or bag of rats shows how this mechanic is a slippery slope leading to nonsense. As with most slippery slope antagonists, there is always the argument to have the DM just arbitrarily block the descent. The problem with this is that it is arbitrary because the reason it is a slippery slope in the first place is that it is founded on a nonsensical premise - one that contradicts the CR/EL system. The clearist way to make cleaving with AoO consistent with all of the other rules and with the CR system is to rule as an early poster suggested that you may not cleave into another foe with an AoO unqualified. That qualification can be any number of things. It could be that you could only cleave into another who also provokes an AoO. It could be that the provocation of that AoO has to occur during the same initiative count, etc. You could even rule that the cleave works on the same target that provoked the AoO, kind of like that demon ability (possibly devil, IDHMBWM) that allows a cleave attempt against the fallen opponent virtually guaranteeing death. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Cleave and Attacks of Opportunity
Top