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*Pathfinder & Starfinder
Cleave: Give me room to work, my minions!
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<blockquote data-quote="Wolfspider" data-source="post: 4150204" data-attributes="member: 300"><p>This is quite an assumption. In my experience, enemies that are felled by the Cleaving attack are often killed outright by the attack. (I usually just have enemies killed at 0 hit points anyway). Even if they are not killed outright, I haven't found very much reason in my games for EHPs to run around casting Cure Light Wounds on every fallen mook on the battlefield.</p><p></p><p>In any case, how is this different from being able to spring back up with the use of a healing surge in 4e?</p><p></p><p></p><p></p><p>Well, I guess the first enemy's head could get knocked off and fly into the second enemy...</p><p></p><p></p><p></p><p>Well, I guess the first enemy could get run through and the second could be stabbed as well....</p><p></p><p></p><p></p><p>No idea. I've never run into that situation. Characters who can use Shocking Grasp do not often also have the Cleave feat.</p><p></p><p></p><p></p><p>*shrugs*</p><p></p><p>You are quite welcome to that opinion. It doesn't make any sense, mechanical or otherwise, to be able to automatically hit an opponent, no matter how well armored and defended, just because you have struck an adjacent enemy.</p></blockquote><p></p>
[QUOTE="Wolfspider, post: 4150204, member: 300"] This is quite an assumption. In my experience, enemies that are felled by the Cleaving attack are often killed outright by the attack. (I usually just have enemies killed at 0 hit points anyway). Even if they are not killed outright, I haven't found very much reason in my games for EHPs to run around casting Cure Light Wounds on every fallen mook on the battlefield. In any case, how is this different from being able to spring back up with the use of a healing surge in 4e? Well, I guess the first enemy's head could get knocked off and fly into the second enemy... Well, I guess the first enemy could get run through and the second could be stabbed as well.... No idea. I've never run into that situation. Characters who can use Shocking Grasp do not often also have the Cleave feat. *shrugs* You are quite welcome to that opinion. It doesn't make any sense, mechanical or otherwise, to be able to automatically hit an opponent, no matter how well armored and defended, just because you have struck an adjacent enemy. [/QUOTE]
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Cleave: Give me room to work, my minions!
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