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*Pathfinder & Starfinder
Cleaving after an AoO
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<blockquote data-quote="atom crash" data-source="post: 1888416" data-attributes="member: 22162"><p>Excellent point.</p><p></p><p>But what about this?</p><p></p><p> </p><p></p><p>By my reading, this doesn't leave much room for Cleave to kick in. Get your attack of opportunity, then you're done. The option to "complete the current turn, if the attack of opportunity was provoked in the midst of a character’s turn" might open the door for Cleave, but I read that as meaning to continue on to your other iterative attacks or actions you haven't yet done because combat was interrupted by an AoO.</p><p></p><p>Resolve your AoO, then get back to the combat at hand. Do not pass go, do not collect $200, do not get an additional attack.</p><p></p><p>We've seen in the FAQ that if an attack during an AoO provokes an AoO, then you should immediately resolve it in order -- though I find the example in the FAQ extremely silly, I won't refute it. But we've seen no example in which an AoO grants an additional attack. I'll freely admit that the lack of an example isn't proof that none exists. And I'll also freely admit that my interpretation of the intent of the designers could be wrong. </p><p></p><p>The crux of my argument -- and I guess I didn't do a good enough job of explicitly spelling it out before -- is that attacks of opportunity exist outside the realm of normal combat. That's how they are presented in the rules. The SRD says that "an attack of opportunity 'interrupts' the normal flow of actions in the round." </p><p></p><p>Therefore, I maintain that the normal rules (and the exceptions to the rules, such as those allowed by Cleave) do not necessarily apply during an AoO.</p></blockquote><p></p>
[QUOTE="atom crash, post: 1888416, member: 22162"] Excellent point. But what about this? By my reading, this doesn't leave much room for Cleave to kick in. Get your attack of opportunity, then you're done. The option to "complete the current turn, if the attack of opportunity was provoked in the midst of a character’s turn" might open the door for Cleave, but I read that as meaning to continue on to your other iterative attacks or actions you haven't yet done because combat was interrupted by an AoO. Resolve your AoO, then get back to the combat at hand. Do not pass go, do not collect $200, do not get an additional attack. We've seen in the FAQ that if an attack during an AoO provokes an AoO, then you should immediately resolve it in order -- though I find the example in the FAQ extremely silly, I won't refute it. But we've seen no example in which an AoO grants an additional attack. I'll freely admit that the lack of an example isn't proof that none exists. And I'll also freely admit that my interpretation of the intent of the designers could be wrong. The crux of my argument -- and I guess I didn't do a good enough job of explicitly spelling it out before -- is that attacks of opportunity exist outside the realm of normal combat. That's how they are presented in the rules. The SRD says that "an attack of opportunity 'interrupts' the normal flow of actions in the round." Therefore, I maintain that the normal rules (and the exceptions to the rules, such as those allowed by Cleave) do not necessarily apply during an AoO. [/QUOTE]
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