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Cleaving after an AoO
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<blockquote data-quote="KarinsDad" data-source="post: 1891823" data-attributes="member: 2011"><p>Sorry, I should have been more clear.</p><p></p><p>I have seen them attack a powerful heavily wounded guy (possibly more resistant to their attacks, possibly with a higher AC, etc.) before attacking weaker non-wounded or slightly wounded guys.</p><p></p><p>Without Cleave, it is sometimes quicker and easier to take out the cannon fodder to reduce numbers (reduce enemy flank, reduce enemy tactics, reduce enemy attacks per round, etc.). In fact, the non-melee PCs (in our groups) often do this anyway.</p><p></p><p>But if you have Cleave and cannot take out the cannon fodder with a single attack and there is a slim chance that you can do that against the harder to hit guy (especially if you have multiple attacks at higher level and hence multiple opportunities), sometimes they still attempt the harder to hit guy BECAUSE they have Cleave (and might still get an extra attack against the cannon fodder).</p><p></p><p>If you have a 40% chance to hit and Cleave, a successful killing of an opponent averages 40% more (average hit) damage in the round (if you have other opponents around you) than not doing so.</p><p></p><p>Without Cleave, there is sometimes less of an incentive to take out the big bad wounded guy and more of an incentive to take out that pesky flanker cannon fodder. This is especially true if the big bad guy is really hard to hit.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 1891823, member: 2011"] Sorry, I should have been more clear. I have seen them attack a powerful heavily wounded guy (possibly more resistant to their attacks, possibly with a higher AC, etc.) before attacking weaker non-wounded or slightly wounded guys. Without Cleave, it is sometimes quicker and easier to take out the cannon fodder to reduce numbers (reduce enemy flank, reduce enemy tactics, reduce enemy attacks per round, etc.). In fact, the non-melee PCs (in our groups) often do this anyway. But if you have Cleave and cannot take out the cannon fodder with a single attack and there is a slim chance that you can do that against the harder to hit guy (especially if you have multiple attacks at higher level and hence multiple opportunities), sometimes they still attempt the harder to hit guy BECAUSE they have Cleave (and might still get an extra attack against the cannon fodder). If you have a 40% chance to hit and Cleave, a successful killing of an opponent averages 40% more (average hit) damage in the round (if you have other opponents around you) than not doing so. Without Cleave, there is sometimes less of an incentive to take out the big bad wounded guy and more of an incentive to take out that pesky flanker cannon fodder. This is especially true if the big bad guy is really hard to hit. [/QUOTE]
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