Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Cleaving after an AoO
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Abraxas" data-source="post: 1897980" data-attributes="member: 1266"><p>First a question for everyone who thinks you should be able to cleave off an AoO, do you allow fighters to make AoOs against characters who fail their save vs the Hold Person Spell. Given that the AoO/Cleave is always described as "the guy who didn't provoke the AoO was taken off guard for the briefest instant when his buddy was dropped allowing an opening in his otherwise competent defenses", wouldn't suddenly becoming helpless provoke an AoO also?</p><p> </p><p>Now back to the strangely skewed topic at hand.</p><p> </p><p>The odds of my failing the save was 3 out of 20.</p><p>The odds of me dying if I failed that save, well what're the odds of rolling 47 points or more on 12d6. Heck average damage would've made me a one shot drop.</p><p> </p><p>Except summoned creatures go home, your PC friends leave home.</p><p>The summoned creatures are none the worse when they get home, your PC buddies lose a level if the come back home.</p><p>You don't have to agree that its all hunky dory but you do see the difference don't you?</p><p> </p><p>In 1st edition you could summon NPCs, however since you can't summon specific creatures with the summoning spells now you'd have to research your own unique spell. At that point I'd say go for it - Assuming your dead PC had a celestial/fiendish template before he died or you institute a house rule that you gain said template after you died. The character isn't a PC anymore so no worries. Have at them.</p><p> </p><p> </p><p>It can. However,</p><p>1) The other PCs usually have too many hit points to drop and make the tactic viable.</p><p>2) Players are attached to their characters.</p><p>3) Unlike summoned creatures, offing the PC sets the PC back.</p><p> </p><p>There is a difference between whacking your friends character and whacking a fiendish weasel summoned to fight and die any ways.</p><p> </p><p>There isn't a difference between your buddy whacking the summoned creatures to take down the BBEG and the BBEG whacking them while they try to take him down.</p><p> </p><p>Either you're worried about the summoned creatures dying or you're not. You can't have it both ways.</p><p> </p><p>Your turn - Would you send a group of 3rd graders to attack a psychotic axe murderer so the police can get close without getting hurt? If not, how can your character summon a bunch of piddly 1 HD critters to attack a 9th level ogre barbarian?</p><p> </p><p>Its a game, things work differently in a game.</p><p> </p><p>C'ya</p></blockquote><p></p>
[QUOTE="Abraxas, post: 1897980, member: 1266"] First a question for everyone who thinks you should be able to cleave off an AoO, do you allow fighters to make AoOs against characters who fail their save vs the Hold Person Spell. Given that the AoO/Cleave is always described as "the guy who didn't provoke the AoO was taken off guard for the briefest instant when his buddy was dropped allowing an opening in his otherwise competent defenses", wouldn't suddenly becoming helpless provoke an AoO also? Now back to the strangely skewed topic at hand. The odds of my failing the save was 3 out of 20. The odds of me dying if I failed that save, well what're the odds of rolling 47 points or more on 12d6. Heck average damage would've made me a one shot drop. Except summoned creatures go home, your PC friends leave home. The summoned creatures are none the worse when they get home, your PC buddies lose a level if the come back home. You don't have to agree that its all hunky dory but you do see the difference don't you? In 1st edition you could summon NPCs, however since you can't summon specific creatures with the summoning spells now you'd have to research your own unique spell. At that point I'd say go for it - Assuming your dead PC had a celestial/fiendish template before he died or you institute a house rule that you gain said template after you died. The character isn't a PC anymore so no worries. Have at them. It can. However, 1) The other PCs usually have too many hit points to drop and make the tactic viable. 2) Players are attached to their characters. 3) Unlike summoned creatures, offing the PC sets the PC back. There is a difference between whacking your friends character and whacking a fiendish weasel summoned to fight and die any ways. There isn't a difference between your buddy whacking the summoned creatures to take down the BBEG and the BBEG whacking them while they try to take him down. Either you're worried about the summoned creatures dying or you're not. You can't have it both ways. Your turn - Would you send a group of 3rd graders to attack a psychotic axe murderer so the police can get close without getting hurt? If not, how can your character summon a bunch of piddly 1 HD critters to attack a 9th level ogre barbarian? Its a game, things work differently in a game. C'ya [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Cleaving after an AoO
Top