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Cleric´s 2 skill points is pathetic.
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<blockquote data-quote="Victim" data-source="post: 178475" data-attributes="member: 78"><p>Maybe Intelligence shouldn't be such a dump stat for clerics then. The main problem I've had with my cleric is trying to keep the skill he got from Cosmopolitan up along with the other skills. As a level 12 human character, he has maxed Concentration, 5 ranks of Diplomacy, 12 in religion, 4 in arcana, 4 in scry (our wizards never picked up the spell, so it was my job), 9 in Spellcraft, and 11 in Search. </p><p></p><p>Between a decent INT, the human bonus, and not feeling the need to keep every skill maxed, he has a decent set of skills. The main area he's hurting in as far as skills is his lack of formal study of undead and demons. They aren't even class skills. However, experience is a decent teacher.</p><p></p><p>Heal is pretty worthless. It's a fixed check for most things, so a cleric will probably make it in routine circumstances just on WIS, and a Cure Minor Wounds, also known as Cure Insignificant Wounds to prevent confusion with Cure Moderate, will do a fine job stabilizing people. Wands are pretty cheap too.</p><p></p><p>Clerics don't have Sense Motive as a class skill.</p><p></p><p>A 12 INT isn't unreasonable and can give lots of skills over the life of the character. A stupid cleric isn't going to be understanding the advanced theology, much less writing it.</p></blockquote><p></p>
[QUOTE="Victim, post: 178475, member: 78"] Maybe Intelligence shouldn't be such a dump stat for clerics then. The main problem I've had with my cleric is trying to keep the skill he got from Cosmopolitan up along with the other skills. As a level 12 human character, he has maxed Concentration, 5 ranks of Diplomacy, 12 in religion, 4 in arcana, 4 in scry (our wizards never picked up the spell, so it was my job), 9 in Spellcraft, and 11 in Search. Between a decent INT, the human bonus, and not feeling the need to keep every skill maxed, he has a decent set of skills. The main area he's hurting in as far as skills is his lack of formal study of undead and demons. They aren't even class skills. However, experience is a decent teacher. Heal is pretty worthless. It's a fixed check for most things, so a cleric will probably make it in routine circumstances just on WIS, and a Cure Minor Wounds, also known as Cure Insignificant Wounds to prevent confusion with Cure Moderate, will do a fine job stabilizing people. Wands are pretty cheap too. Clerics don't have Sense Motive as a class skill. A 12 INT isn't unreasonable and can give lots of skills over the life of the character. A stupid cleric isn't going to be understanding the advanced theology, much less writing it. [/QUOTE]
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Cleric´s 2 skill points is pathetic.
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