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General Tabletop Discussion
*TTRPGs General
Cleric Adventuring Motivation
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<blockquote data-quote="radferth" data-source="post: 308661" data-attributes="member: 5791"><p>A lot depends on how you have churches set up in your world. Many sources (and my own campaign) contend that folks with the Cleric class are only a part of the clergy, with many folks in the church heirarchy made up of other classes like adept, expert, etc. Of course most modules and other detailed write-ups of individual temples show exactly the opposite, with everyone down to the night janitor having some level in cleric. In the former case, clerics are necessarily the ones running the church, so it makes more sense for some to adventure (perhaps they were called by their deities). In either case, one background that works is having the character be and apostate, being a loyal to his or her deity, but having some belief that renders him unfit in the eyes of the church. Such a cleric could have many reasons for adventuring, and the church would probably feel that the adventuring was a win-win proposition. Keeps the cleric out of theological debates, and maybe gets him killed in the line of duty.</p></blockquote><p></p>
[QUOTE="radferth, post: 308661, member: 5791"] A lot depends on how you have churches set up in your world. Many sources (and my own campaign) contend that folks with the Cleric class are only a part of the clergy, with many folks in the church heirarchy made up of other classes like adept, expert, etc. Of course most modules and other detailed write-ups of individual temples show exactly the opposite, with everyone down to the night janitor having some level in cleric. In the former case, clerics are necessarily the ones running the church, so it makes more sense for some to adventure (perhaps they were called by their deities). In either case, one background that works is having the character be and apostate, being a loyal to his or her deity, but having some belief that renders him unfit in the eyes of the church. Such a cleric could have many reasons for adventuring, and the church would probably feel that the adventuring was a win-win proposition. Keeps the cleric out of theological debates, and maybe gets him killed in the line of duty. [/QUOTE]
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