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Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
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Cleric Domains
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<blockquote data-quote="green slime" data-source="post: 2127921" data-attributes="member: 1325"><p><strong>Drow Domain</strong></p><p><em>Faerûn Deities:</em> Eilistraee, Ghaunadaur, Kiaransalee, Lolth, Selvetarm, Vhaeraun.</p><p><em>Oerth Deities:</em> -</p><p><em>Olympian:</em> -</p><p><em>Pharaonic:</em> -</p><p><em>Asgardian:</em> -</p><p><em>Other:</em> -</p><p><em>Granted Powers:</em> Free Lightning Reflexes Feat. </p><p>Drow Domain Spells</p><p> 1.Cloak of Dark Power</p><p> 2.Clairvoyance</p><p> 3.Suggestion</p><p> 4.Discern Lies</p><p> 5.Spider Form</p><p> 6.Greater Dispelling</p><p> 7.Word of Chaos</p><p> 8.Greater Planar Ally</p><p> 9.Gate</p><p></p><p><strong>Dwarf Domain</strong></p><p><em>Faerûn Deities:</em> Abbathor, Beronar Truesilver, Clangeddin, Deep Duerra, Dugmaren Brightmantle, Dumathoin, Gorm Gulthyn, Haela Brightaxe, Laduguer, Marthammor Duin, Moradin, Sharindlar, Thard Harr, Vergadain.</p><p><em>Oerth Deities:</em> -</p><p><em>Olympian:</em> -</p><p><em>Pharaonic:</em> -</p><p><em>Asgardian:</em> -</p><p><em>Other:</em> -</p><p><em>Granted Powers:</em> Free Great Fortitude Feat. </p><p>Dwarf Domain Spells</p><p> 1.Magic Weapon</p><p> 2.Endurance</p><p> 3.Glyph of Warding</p><p> 4.Greater Magic Weapon</p><p> 5.Fabricate</p><p> 6.Stone Tell</p><p> 7.Dictum</p><p> 8.Protection from Spells</p><p> 9.Elemental Swarm*</p><p>*Earth spell only</p><p></p><p><strong>Elf Domain</strong></p><p><em>Faerûn Deities:</em> Aerdrie Faenya, Angharradh, Corellon Larethian, Deep Sashelas, Eilistraee, Erevan Ilesere, Fenmarel Mestarine, Hanali Celanil, Labelas Enoreth, Rillifane Rallathil, Sehanine Moonbow, Shevarash, Solonor Thelandira.</p><p><em>Oerth Deities:</em> -</p><p><em>Olympian:</em> -</p><p><em>Pharaonic:</em> -</p><p><em>Asgardian:</em> -</p><p><em>Other:</em> -</p><p><em>Granted Powers:</em> Free Point Blank Shot feat. </p><p>Elf Domain Spells</p><p> 1.True Strike</p><p> 2.Cat's Grace</p><p> 3.Snare</p><p> 4.Tree Stride</p><p> 5.Commune with Nature</p><p> 6.Find the Path</p><p> 7.Liveoak</p><p> 8.Sunurst</p><p> 9.Antipathy</p><p></p><p><strong>Endurance Domain</strong> (BoED)</p><p><em>Faerûn Deities:</em> -</p><p><em>Oerth Deities:</em> -</p><p><em>Olympian:</em> -</p><p><em>Pharaonic:</em> -</p><p><em>Asgardian:</em> -</p><p><em>Other:</em> Phieran</p><p><em>Granted Powers:</em> You can perform a feat of endurance , which is the supernatural ability to gain an enhancement bonus to Consitution equal to half your level. Activating the power isa free action, the power lasts one minute, and is usuable once per day.</p><p>Endurance Domain Spells</p><p> 1.Endure Elements</p><p> 2.Bear’s Endurance</p><p> 3.Refreshment</p><p> 4.Sustain</p><p> 5.Stoneskin</p><p> 6.Mass Bear’s Endurance</p><p> 7.Globe of invulnerability</p><p> 8.Spell Turning</p><p> 9.Iron Body</p><p></p><p><strong>Exorcism Prestige Domain</strong></p><p><em>Faerûn Deities:</em> -</p><p><em>Oerth Deities:</em> Corellon Larethian, Heironeous, Kord, Moradin, Pelor.</p><p><em>Olympian:</em> -</p><p><em>Pharaonic:</em> -</p><p><em>Asgardian:</em> -</p><p><em>Other:</em> -</p><p><em>Granted Powers:</em> You have the supernatural ability to force possessing spirits out of the bodies they inhabit. You make a Charisma check (1d20 + your Charisma modifier) and consult the Turn Undead table, using your presitge class level, plus your cleric level, plus your paladin level –2, if any. If the result is equal to or greater than the HD of the possessing creature, you force it out of the body. If the spirit belongs to a spellcaster using magic jar, the spirit returns to the receptacle. If it is a ghost, it becomes ethereal and free-floating again. In any case, the spirit cannot attempt to possess the same victim again for one day.</p><p>Exorcism Prestige Domain Spells</p><p> 1.Protection from Evil</p><p> 2.Magic Circle against Evil</p><p> 3.Remove Curse</p><p> 4.Dismissal</p><p> 5.Dispel Evil</p><p> 6.Banishment</p><p> 7.Holy Word</p><p> 8.Holy Aura</p><p> 9.Unbinding</p><p></p><p><strong>Family Domain</strong></p><p><em>Faerûn Deities:</em> Berronar Truesilver, Cyrrollalee, Eldath, Hathor, Isis, Lliira, Luthic, Yondalla.</p><p><em>Oerth Deities:</em> -</p><p><em>Olympian:</em> -</p><p><em>Pharaonic:</em> -</p><p><em>Asgardian:</em> -</p><p><em>Other:</em> -</p><p><em>Granted Powers:</em> As a free action, you may protect a number of creatures equal to your Charisma modifier (minimum one creature) with a +4 didge bonus to AC. This supernatural ability lasts 1 round per level. An affected creature loses this protection if it moves more than 10 feet away from you. You may affect yourself with this ability.</p><p>Family Domain Spells</p><p> 1.Bless</p><p> 2.Shield Other</p><p> 3.Helping Hand</p><p> 4.Imbue with Spell Ability</p><p> 5.Rary's Telepathic Bond</p><p> 6.Heroes' Feast</p><p> 7.Refuge</p><p> 8.Protection from Spells</p><p> 9.Prismatic Sphere</p><p></p><p><strong>Fate Domain</strong></p><p><em>Faerûn Deities:</em> Beshaba, Hathor, Hoar, Jergal, Kelemvor, Savras.</p><p><em>Oerth Deities:</em> Nerull, Obad-hai</p><p><em>Olympian:</em> -</p><p><em>Pharaonic:</em> -</p><p><em>Asgardian:</em> -</p><p><em>Other:</em> Lyris</p><p><em>Granted Powers:</em> You gain the uncanny dodge ability of a 3rd level rogue. If you have another class that grants the uncanny dodge ability, treat your level in that class as three higher for determining your uncanny dodge ability.. </p><p>Fate Domain Spells</p><p> 1.True Strike</p><p> 2.Augury</p><p> 3.Bestow Curse</p><p> 4.Status</p><p> 5.Mark of Justice</p><p> 6.Geas/Quest</p><p> 7.Vision</p><p> 8.Mind Blank</p><p> 9.Foresight</p><p></p><p><strong>Fey Domain</strong> (BoED)</p><p><em>Faerûn Deities:</em> -</p><p><em>Oerth Deities:</em> -</p><p><em>Olympian:</em> -</p><p><em>Pharaonic:</em> -</p><p><em>Asgardian:</em> -</p><p><em>Other:</em> Valarian</p><p><em>Granted Powers:</em> Gain a +4 bonus on saving throws against the spell-like abilities of fey.</p><p>Fey Domain Spells</p><p> 1.Faerie Fire</p><p> 2.Charm Person</p><p> 3.Inspired Aim</p><p> 4.Blinding Beauty</p><p> 5.Tree Stride</p><p> 6.Heroes’ Feast</p><p> 7.Liveoak</p><p> 8.Unearthly Beauty</p><p> 9.Summon Nature’s Ally IX</p><p></p><p><strong>Forge Domain</strong></p><p><em>Ansalon Deities:</em> Reorx</p><p><em>Granted Power:</em> You gain a +2 insight bonus to all Craft and Appraise checks related to stone or metal items.</p><p>Forge Domain Spells</p><p> 1.Magic Weapon</p><p> 2.Heat Metal</p><p> 3.Keen Edge</p><p> 4.Minor Creation</p><p> 5.Wall of Iron</p><p> 6.Major Creation</p><p> 7.Hardening</p><p> 8.Repel Metal or Stone</p><p> 9.Iron Body</p><p></p><p>Gnome Domain</p><p>Faerûn Deities: Baervan Wildwanderer, Baravar Cloakshadow, Callarduran Smoothhands, Flandal Steelskin, Gaerdal Ironhand, Garl Glittergold, Segojan Earthcaller, Urdlen.</p><p>Oerth Deities: -</p><p>Olympian: -</p><p>Pharaonic: -</p><p>Asgardian: -</p><p>Other: -</p><p>Granted Powers: You cast all Illusion spells at +1 caster level.</p><p>Gnome Domain Spells</p><p> 1.Silent Image</p><p> 2.Gembomb</p><p> 3.Minor Image</p><p> 4.Minor Creation</p><p> 5.Hallucinatory Terrain</p><p> 6.Fantastic Machine</p><p> 7.Screen</p><p> 8.Otto's Irresistable Dance</p><p> 9.Summon Nature's Ally*</p><p>*Earth elementals or animals only.</p><p></p><p>Halfling Domain</p><p>Faerûn Deities: Arvoreen, Brandobaris, Cyrrollalee, Sheela Peryroyl, Urogalan, Yondalla.</p><p>Oerth Deities: -</p><p>Olympian: -</p><p>Pharaonic: -</p><p>Asgardian: -</p><p>Other: -</p><p>Granted Powers: You gain the ability to add your Charisma modifier to your Climb, Jump, Move Silently, and Hide checks. This is extraordinary ability is a free action that lasts for 10 minutes. It can be used but once per day.</p><p>Halfling Domain Spells</p><p> 1.Magic Stone</p><p> 2.Cat's Grace</p><p> 3.Magic Vestment</p><p> 4.Freedom of Movement</p><p> 5.Mordenkainen's Faithful Hound</p><p> 6.Move Earth</p><p> 7.Shadow Walk</p><p> 8.Word of Recall</p><p> 9.Foresight</p><p></p><p>Hatred Domain</p><p>Faerûn Deities: Bane, Ghaunadaur, Gruumsh, Set, Urdlen.</p><p>Oerth Deities: -</p><p>Olympian: -</p><p>Pharaonic: -</p><p>Asgardian: -</p><p>Other: -</p><p>Granted Powers: Once per day, as a free action, choose one opponent. Against that opponent you gain a +2 profane bonus on attack rolls, saving throws, and Armour Class. This supernatural ability lasts 1 minute.</p><p>Hatred Domain Spells</p><p> 1.Doom</p><p> 2.Scare</p><p> 3.Bestow Curse</p><p> 4.Emotion*</p><p> 5.Righteous Might</p><p> 6.Forbiddance</p><p> 7.Blasphemy</p><p> 8.Antipathy</p><p> 9.Wail of the Banshee</p><p></p><p>Herald Domain (BoED)</p><p>Faerûn Deities: -</p><p>Oerth Deities: -</p><p>Olympian: -</p><p>Pharaonic: -</p><p>Agardian: -</p><p>Other: Barachiel</p><p>Granted Powers: Intimidate is a class skill. You gain a +4 sacred bonus on Diplomacy and Intimidate checks.</p><p>Herald Domain Spells</p><p> 1.Comprehend Languages</p><p> 2.Enthrall</p><p> 3.Tongues</p><p> 4.Sending</p><p> 5.Greater Command</p><p> 6.Dream</p><p> 7.Aspect of the Deity</p><p> 8.Crown of Glory</p><p> 9.Greater Aspect of the Deity</p><p></p><p>Illusion Domain</p><p>Faerûn Deities: Akadi, Azuth, Baravar Cloakshadow, Cyric, Mystra, Sehanine Moonbow.</p><p>Oerth Deities: -</p><p>Olympian: -</p><p>Pharaonic: -</p><p>Asgardian: -</p><p>Other: -</p><p>Granted Powers: You cast all Illusion spells at +1 caster level.</p><p>Illusion Domain Spells</p><p> 1.Silent Image</p><p> 2.Minor Image</p><p> 3.Displacement</p><p> 4.Phantasmall Killer</p><p> 5.Persistent Image</p><p> 6.Mislead</p><p> 7.Project Image</p><p> 8.Screen</p><p> 9.Weird</p><p></p><p>Inquisition Prestige Domain</p><p>Faerûn Deities:</p><p>Oerth Deities: Heironeous, Moradin, Saint Cuthbert.</p><p>Olympian: -</p><p>Pharaonic: -</p><p>Asgardian: -</p><p>Other: -</p><p>Granted Powers: Gaina +4 bonus on all dispel checks.</p><p>Inquisition Prestige Domain Spells</p><p> 1.Detect Evil</p><p> 2.Zone of Truth</p><p> 3.Detect Thoughts</p><p> 4.Discern Lies</p><p> 5.True Seeing</p><p> 6.Forbiddance</p><p> 7.Dictum</p><p> 8.Holy Aura</p><p> 9.Trap the Soul</p><p></p><p>Insight Domain</p><p>Ansalon Deities: Zivilyn</p><p>Granted Power: You gain uncaany dodge, the extraordinary ability to react to danger before your senses would normally allow you to do so. You retain your Dexterity bonus to AC (if any) regardless of being caught flat-footed or struck by an invisible attacker.</p><p>If you gain uncanny dodge from a second class (such as barbarian or rogue, you automatically gain improved uncanny dodge, as detiled in those class descriptions.</p><p>Insight Domain Spells</p><p> 1.True Strike</p><p> 2.Augury</p><p> 3.Locate Object</p><p> 4.Divination</p><p> 5.Commune</p><p> 6.Mass Owl’s Wisdom</p><p> 7.Greater Arcane Sight</p><p> 8.Moment of Prescience</p><p> 9.Foresight</p><p></p><p>Joy Domain (BoED)</p><p>Faerûn Deities: -</p><p>Oerth Deities: -</p><p>Olympian: -</p><p>Pharaonic: -</p><p>Agardian: -</p><p>Other: Chaav</p><p>Granted Powers: You gain a +4 sacred bonus on Diplomacy checks.</p><p>Joy Domain Spells</p><p> 1.Vision of Heaven</p><p> 2.Elation</p><p> 3.Distilled Joy</p><p> 4.Good Hope</p><p> 5.Chaav’s Laugh</p><p> 6.Heroism, Greater</p><p> 7.Starmantle</p><p> 8.Sympathy</p><p> 9.Otto’s Irresistable Dance</p><p></p><p>Meditation Domain</p><p>Ansalon Deities: Majere, Zivilyn</p><p>Granted Power: Once per day, you may cast one spell as though it had the Empower feat applied to it. However, you cast the spell at its normal level, not at two levels higher, and use the normal casting time of the spell. You need not know the Empower Spell feat to use this ability.</p><p>Meditation Domain Spells</p><p> 1.Comprehend Languages</p><p> 2.Owl’s Wisdom</p><p> 3.Locate Object</p><p> 4.Tongues</p><p> 5.Spell Resistance</p><p> 6.Find the Path</p><p> 7.Spell Turning</p><p> 8.Mind Blank</p><p> 9.Astral Projection</p><p></p><p>Mentalism Domain</p><p>Faerûn Deities: Deep Duerra.</p><p>Oerth Deities: -</p><p>Olympian: -</p><p>Pharaonic: -</p><p>Asgardian: -</p><p>Other: -</p><p>Granted Powers: You can generate a mental ward, a spell-like abilty to grant someone you touch a resistance bonus on her next Will saving throw equal to your level +2. Activating this power is a standard action. The mental ward is an abjuration effect with a duration of 1 hour that is usuable once per day.</p><p>Mentalism Domain Spells</p><p> 1.Random Action</p><p> 2.Detect Thoughts</p><p> 3.Clairaudience/Clairvoyance</p><p> 4.Modify Memory</p><p> 5.Mind Fog</p><p> 6.Rary's Telepathic Bond</p><p> 7.Antipathy</p><p> 8.Mind Blank</p><p> 9.Astral Projection</p><p></p><p>Mentalism II* Domain (*differs from FRCS version)</p><p>Ansalon Deities: None (Mystic only)</p><p>Granted Power: You gain a +2 bonus on Bluff, Diplomacy and Sense Motive checks. You also gain a +2 bonus on Will saves against Enchantment spells and effects.</p><p>Mentalism Domain Spells</p><p> 1.Command</p><p> 2.Detect Thoughts</p><p> 3.Hold Person</p><p> 4.Discern Lies</p><p> 5.Greater Command</p><p> 6.Hold Monster</p><p> 7.Mass Hold Person</p><p> 8.Mass Charm</p><p> 9.Dominate Monster </p><p></p><p>Metal Domain</p><p>Faerûn Deities: Dumathoin, Flandal Steelskin, Gond, Gruumbar, Laduguer.</p><p>Oerth Deities: -</p><p>Olympian: -</p><p>Pharaonic: -</p><p>Asgardian: -</p><p>Other: -</p><p>Granted Powers: Free Martial or Exotic Weapon Proficiency and Weapon Focus with your choice of hammer.</p><p>Metal Domain Spells</p><p> 1.Magic Weapon</p><p> 2.Heat Metal</p><p> 3.Keen Edge</p><p> 4.Rusting Grasp</p><p> 5.Wall of Iron</p><p> 6.Blade Barrier</p><p> 7.Transmute Metal to Wood</p><p> 8.Iron Body</p><p> 9.Repel Metal or Stone</p><p></p><p>Moon Domain</p><p>Faerûn Deities: Eilistraee, Hathor, Malar, Sehanine Moonbow, Selûne, Sharindlar.</p><p>Oerth Deities: -</p><p>Olympian: -</p><p>Pharaonic: -</p><p>Asgardian: -</p><p>Other: -</p><p>Granted Powers: Turn or destroy lycanthropes as a good cleric turns or destroys undead. You can use this ability a total number of times per day equal to three + your Charisma modifier.</p><p>Moon Domain Spells</p><p> 1.Faerie Fire</p><p> 2.Moonbeam</p><p> 3.Moon Blade</p><p> 4.Emotion</p><p> 5.Moon Path</p><p> 6.Permanet Image</p><p> 7.Insanity</p><p> 8.Animal Shapes</p><p> 9.Moonfire</p><p></p><p>Necromancy Domain</p><p>Ansalon Deities: None (Mystic only)</p><p>Granted Power: Rebuke, Command or bolster undead as an evil cleric. Use this ability a number of times per day equal to 3 + your charisma modifier. This is a supernatural ability.</p><p>Necromancy Domain Spells</p><p> 1.Detect Undead</p><p> 2.Death Knell</p><p> 3.Halt Undead</p><p> 4.Animate Dead</p><p> 5.Slay Living</p><p> 6.Create Undead</p><p> 7.Destruction</p><p> 8.Create Greater Undead</p><p> 9.Energy Drain</p><p></p><p>Ocean Domain</p><p>Faerûn Deities: Deep Sashelas, Istishia, Ulutiu, Umberlee, Valkur.</p><p>Oerth Deities: -</p><p>Olympian: -</p><p>Pharaonic: -</p><p>Asgardian: -</p><p>Other: -</p><p>Granted Powers: You have the supernatural ability to breathe water as if under the effect of a water breathing spell, for up to 10 rounds per level. This effect occurs automatically as soon as it applies, lasts until it runs out or is no longer needed, and can operate multiple times per day (up to the total daily limit of rounds).</p><p>Ocean Domain Spells</p><p> 1.Endure Elements</p><p> 2.Sound Burst</p><p> 3.Water Breathing</p><p> 4.Freedom of Movemnt</p><p> 5.Wall of Ice</p><p> 6.Otiluke's Freezing Sphere</p><p> 7.Water Spout</p><p> 8.Maelstrom</p><p> 9.Elemental Swarm*</p><p>*Cast as a water spell only.</p><p></p><p>Orc Domain</p><p>Faerûn Deities: Bahgtru, Gruumsh, Ilneval, Luthic, Shargaas, Yurtrus.</p><p>Oerth Deities: -</p><p>Olympian: -</p><p>Pharaonic: -</p><p>Asgardian: -</p><p>Other: -</p><p>Granted Powers: You gain the smite power, the supernaturla ability to make a single melee attack with a damage bonus equal to your cleric level (if you hit). You must declare the smite before making the attack. It is usuable once per day. If used against a dwarf or an elf you get a +4 bonus on the smite attack roll.</p><p>Orc Domain Spells</p><p> 1.Cause Fear</p><p> 2.Produce Flame</p><p> 3.Prayer</p><p> 4.Divine Power</p><p> 5.Prying Eyes</p><p> 6.Eyebite</p><p> 7.Blasphemy</p><p> 8.Cloak of Chaos</p><p> 9.Power word, Kill</p><p></p><p>Pain Domain (BoVD)</p><p>Faerûn Deities: -</p><p>Oerth Deities: -</p><p>Olympian: -</p><p>Pharaonic: -</p><p>Agardian: -</p><p>Other: Rallaster, Scahrossar</p><p>Granted Powers: You can convert damage that you deal in one single blow per day into healing for yourself, up to one point of damage per level.</p><p>Pain Domain Spells</p><p> 1.Angry Ache</p><p> 2.Sadism</p><p> 3.Wrack</p><p> 4.Liquid Pain</p><p> 5.Thousand Needles</p><p> 6.Pox</p><p> 7.Wave of Pain</p><p> 8.Symbol</p><p> 9.Eternity of Torture</p><p></p><p>Passion Domain</p><p>Ansalon Deities: Sirrion</p><p>Granted Power: For a total time per day of 1 round per cleric level you possess, you can act as if under the effects of the rage spell. This granted power is a supernatural ability.</p><p>Passion Domain Spells</p><p> 1.Random Action</p><p> 2.Tasha’s Hideous Laughter</p><p> 3.Rage</p><p> 4.Crushing Despair</p><p> 5.Fear</p><p> 6.Greater Heroism</p><p> 7.Song of Discord</p><p> 8.Otto’s Irresistible Dance</p><p> 9.Weird </p><p></p><p>Planning Domain</p><p>Faerûn Deities: Gond, Helm, Ilneval, Red Knight, Siamorphe, Ubtao.</p><p>Oerth Deities: Boccob, Vecna, Wee Jas</p><p>Olympian: -</p><p>Pharaonic: -</p><p>Asgardian: -</p><p>Other: Halmyr</p><p>Granted Powers: Free Extend Spell feat.</p><p>Planning Domain Spells</p><p> 1.Deathwatch</p><p> 2.Augury</p><p> 3.Clairaudience/Clairvoyance</p><p> 4.Status</p><p> 5.Detect Scrying</p><p> 6.Heroes' Feast</p><p> 7.Greater Scrying</p><p> 8.Discern Location</p><p> 9.Time Stop</p><p></p><p>Pleasure Domain</p><p>BoED</p><p>Faerûn Deities: -</p><p>Oerth Deities: -</p><p>Olympian: -</p><p>Pharaonic: -</p><p>Agardian: -</p><p>Other: Lastai</p><p>Granted Powers: You are immune to any effect that damages or drains your Charisma</p><p>Pleasure Domain Spells</p><p> 1.Remove Fear</p><p> 2.Lastai’s Caress</p><p> 3.Heart’s Ease</p><p> 4.Remove Fatigue</p><p> 5.Eagle’s Splendour, Mass</p><p> 6.Celestial Blood</p><p> 7.Empyreal Ecstasy</p><p> 8.Spread of Contentment</p><p> 9.Sublime Revelry</p><p></p><p>Portal Domain</p><p>Faerûn Deities: Eilistraee, Shaundakul.</p><p>Oerth Deities: -</p><p>Olympian: -</p><p>Pharaonic: -</p><p>Asgardian: -</p><p>Other: -</p><p>Granted Powers: You gain the Portal Sensitive feat.</p><p>Portal Domain Spells</p><p> 1.Portal Stabilization</p><p> 2.Analyze Portal</p><p> 3.Portal View</p><p> 4.Dimension Door</p><p> 5.Portal Barricade</p><p> 6.Portal-to-Portal Redirect</p><p> 7.Etherealness</p><p> 8.Portal Reformat</p><p> 9.Gate</p><p></p><p>Renewal Domain</p><p>FR Deities: Angharradh, Chauntea, Finder Wyvernspur, Kossuth, Lathander, Shiallia, Silvanus.</p><p>Granted Powers: If you fall below 0 hit points, you regain a number of hit points equal to 1d8 + your Charisma modifier. This supernatural ability functions once per day. If an attack brings you to –10 hit points or less, you die before this power takes effect.</p><p>Renewal Domain Spells</p><p> 1.Charm Person</p><p> 2.Lesser Restoration</p><p> 3.Remove Disease</p><p> 4.Reincarnate</p><p> 5.Atonement</p><p> 6.Heroes' Feast</p><p> 7.Greater Restoration</p><p> 8.Polymorph Any Object</p><p> 9.Freedom</p><p></p><p>Restoration Domain</p><p>Ansalon Deities: None (Mystic only)</p><p>Granted Power: You cast all healing spells at +1 caster level.</p><p>Restoration Domain Spells</p><p> 1.Remove Fear</p><p> 2.Lesser Restoration</p><p> 3.Remove Disease</p><p> 4.Restoration</p><p> 5.Raise Dead</p><p> 6.Heal</p><p> 7.Greater Restoration</p><p> 8.Resurrection</p><p> 9.True Resurrection </p><p></p><p>Retribution Domain</p><p>Faerûn Deities: Hoar, Horus-Re, Kiaransalee, Loviatar, Osiris, Shevarash, Tyr, Uthgar.</p><p>Oerth Deities: -</p><p>Olympian: -</p><p>Pharaonic: -</p><p>Asgardian: -</p><p>Other: -</p><p>Granted Powers: If you have been harmed nby someone in combat, you may make a strike of vengeance with a melee or ranged weapon against that individual on your next action. If this attack hits, you deal maximum damage. You may use this supernatural ability once per day.</p><p>Retribution Domain Spells</p><p> 1.Shield of Faith</p><p> 2.Endurance</p><p> 3.Speak with Dead</p><p> 4.Fire Shield</p><p> 5.Mark of Justice</p><p> 6.Banishment</p><p> 7.Spell Turning</p><p> 8.Discern Location</p><p> 9.Storm of Vengeance</p><p></p><p>Scalykind Domain</p><p>Faerûn Deities: Finder Wyvernspur, Sebek, Set, Tiamat, Ubtao.</p><p>Oerth Deities: -</p><p>Olympian: -</p><p>Pharaonic: Apep</p><p>Asgardian: -</p><p>Other: -</p><p>Granted Powers: Rebuke or command animals (reptilian creatures and snakes only) as an evil cleric rebukes or commands undead. Use this ability a number of times equal to three + your Charisma modifier.</p><p></p><p>Scalykind Domain Spells</p><p> 1.Magic Fang</p><p> 2.Animal Trance*</p><p> 3.Greater Magic Fang</p><p> 4.Poison</p><p> 5.Animal Growth*</p><p> 6.Eyebite</p><p> 7.Creeping Doom**</p><p> 8.Animal Shapes*</p><p> 9.Shapechange</p><p>*Affects ophidian and reptilian creatures only.</p><p>** Composed of tiny snakes</p><p></p><p>Slime Domain</p><p>Faerûn Deities: Ghaunadaur.</p><p>Oerth Deities: -</p><p>Olympian: -</p><p>Pharaonic: -</p><p>Asgardian: -</p><p>Other: -</p><p>Granted Powers: Rebuke or command oozes as an evil cleric rebukes or commands undead. Use this ability a number of times equal to three + your Charisma modifier.</p><p>Slime Domain Spells</p><p> 1.Grease</p><p> 2.Melf's Acid Arrow</p><p> 3.Poison</p><p> 4.Rusting Grasp</p><p> 5.Evaard's Black Tentacles</p><p> 6.Transmute Rock to Mud</p><p> 7.Destruction</p><p> 8.Power word, Blind</p><p> 9.Implosion</p><p></p><p>Spell Domain</p><p>Faerûn Deities: Azuth, Mystra, Savras, Thoth.</p><p>Oerth Deities: -</p><p>Olympian: -</p><p>Pharaonic: -</p><p>Asgardian: -</p><p>Other: -</p><p>Granted Powers: gain a +2 bonus on Concentration and Spellcraft checks.</p><p>Spell Domain Spells</p><p> 1.Mage Armour</p><p> 2.Silence</p><p> 3.Anyspell</p><p> 4.Rary's Mnemonic Enhancer</p><p> 5.Break Enchantment</p><p> 6.Greater Anyspell</p><p> 7.Limited Wish</p><p> 8.Antimagic Field</p><p> 9.Mordenkainen's Disjunction</p><p></p><p>Spider Domain</p><p>Faerûn Deities: Lolth, Selvetarm.</p><p>Oerth Deities: -</p><p>Olympian: -</p><p>Pharaonic: -</p><p>Asgardian: -</p><p>Other: -</p><p>Granted Powers: Rebuke or command spiders as an evil cleric rebukes or commands undead. Use this ability a number of times equal to three + your Charisma modifier.</p><p>Spider Domain Spells</p><p> 1.Spider Climb</p><p> 2.Summon Swarm</p><p> 3.Phantom Steed*</p><p> 4.Giant Vermin*</p><p> 5.Insect Plague*</p><p> 6.Spider Curse</p><p> 7.Sone Spiders</p><p> 8.Creeping Doom*</p><p> 9.Spider Shapes</p><p>*Arachnids only.</p><p></p><p>Storm Domain</p><p>Faerûn Deities: Aerdrie Faenya, Anhur, Auril, Isis, Istishia, Talos, Umberlee.</p><p>Oerth Deities: -</p><p>Ansalon Deities: Zeboim</p><p>Olympian: -</p><p>Pharaonic: -</p><p>Asgardian: -</p><p>Other: -</p><p>Granted Powers: You gain electricity resistance 5.</p><p>Storm Domain Spells</p><p> 1.Entropic Shield</p><p> 2.Gust of Wind</p><p> 3.Call Lightning</p><p> 4.Sleet Storm</p><p> 5.Ice Storm</p><p> 6.Call Lightning Storm</p><p> 7.Control Weather</p><p> 8.Whirlwind</p><p> 9.Storm of Vengeance</p><p></p><p>Suffering Domain</p><p>Faerûn Deities: Ilmater, Jergal, Kossuth, Loviatar, Talona, Yurtrus.</p><p>Oerth Deities: -</p><p>Olympian: -</p><p>Pharaonic: -</p><p>Asgardian: -</p><p>Other: -</p><p>Granted Powers: You may use a pain touch once per day. Make a melee touch attack against a living creature, which bestows on that creature a –2 enhancement penalty to Strength and Dexterity for 1 minute on a successful attack. This spell-like ability does not affect creatures immune to critical hits.</p><p>Suffering Domain Spells</p><p> 1.Bane</p><p> 2.Endurance</p><p> 3.Bestow Curse</p><p> 4.Enervation</p><p> 5.Feeblemind</p><p> 6.Harm</p><p> 7.Eyebite*</p><p> 8.Symbol**</p><p> 9.Horrid Wilting</p><p>*Sicken effect only</p><p>**Pain effect only</p><p></p><p>Time Domain</p><p>Faerûn Deities: Grumbar, Labelas Enoreth.</p><p>Oerth Deities: -</p><p>Olympian: -</p><p>Pharaonic: -</p><p>Asgardian: -</p><p>Other: -</p><p>Granted Powers: Free Improved Initiative feat.</p><p>Time Domain Spells</p><p> 1.True Strike</p><p> 2.Gentle Repose</p><p> 3.Haste</p><p> 4.Freedom of Movement</p><p> 5.Permanency</p><p> 6.Contingency</p><p> 7.Mass Haste</p><p> 8.Foresight</p><p> 9.Time Stop</p><p></p><p>Trade Domain</p><p>Faerûn Deities: Abbathor, Nephthys, Shaundakul, Vergadain, Waukeen.</p><p>Oerth Deities: -</p><p>Olympian: -</p><p>Pharaonic: -</p><p>Asgardian: -</p><p>Other: -</p><p>Granted Powers: You may use detect thoughts once per day as a spell-like ability, affecting one target and lasting a number of minutes equal to your Charisma modifier Activating this power is a free action.</p><p>Trade Domain Spells</p><p> 1.Message</p><p> 2.Gembomb</p><p> 3.Eagle's Splendour</p><p> 4.Sending</p><p> 5.Fabricate</p><p> 6.True Seeing</p><p> 7.Mordenkainen's Magnificient Mansion</p><p> 8.Mind Blank</p><p> 9.Discern Location</p><p></p><p>Treachery Domain</p><p>Ansalon Deities: Hiddukel</p><p>Granted Power: Once per day, when you attack a flat-footed opponent, you can deal additional damage equal to 1d6 per two cleric levels you possess (round up, not down, in this case) with a single melee attack. You must declare that you are using this ability prior to making the attack, and if you miss the opponent that use of your power is wasted. Creatures immune to critical hits are also immune to this additional damage.</p><p>Treachery Domain Spells</p><p> 1.Undetectable Alignment</p><p> 2.Eagle’s Splendour</p><p> 3.Bestow Curse</p><p> 4.Glibness</p><p> 5.Magic Jar</p><p> 6.Symbol of Persuasion</p><p> 7.Eyebite</p><p> 8.Trap the Soul</p><p> 9.Imprisonment</p><p></p><p>Undeath Domain</p><p>Faerûn Deities: Kiaransalee, Velsharoon.</p><p>Oerth Deities: -</p><p>Olympian: -</p><p>Pharaonic: -</p><p>Asgardian: -</p><p>Other: -</p><p>Granted Powers: Free Extra Turning feat.</p><p>Undeath Domain Spells</p><p> 1.Detect Undead</p><p> 2.Desecrate</p><p> 3.Animate Dead</p><p> 4.Death Ward</p><p> 5.Circle of Doom</p><p> 6.Create Undead</p><p> 7.Control Undead</p><p> 8.Create Greater Undead</p><p> 9.Energy Drain</p><p></p><p>Watery Death Prestige Domain</p><p>FR Deities: Blipdoolpoolp, Umberlee.</p><p>Oerth Deities: -</p><p>Olympian: -</p><p>Pharaonic: -</p><p>Asgardian: -</p><p>Other: -</p><p>Granted Powers: You gain the ability to smite any non-aquatic creature once per day with a normal melee attack You add your Wisdom bonus to your attack roll and deal 1 extra point of damage per divine spellcaster level. </p><p>Watery Death Prestige Domain Spells</p><p> 1.Entangle</p><p> 2.Mark of the Outcast</p><p> 3.Control Water</p><p> 4.Rushing Waters</p><p> 5.Dehydrate</p><p> 6.Drown</p><p> 7.Contagious Fog</p><p> 8.Horrid Wilting</p><p> 9.Drown, Mass</p><p></p><p>Wrath Domain (BoED)</p><p>Faerûn Deities: -</p><p>Oerth Deities: -</p><p>Olympian: -</p><p>Pharaonic: -</p><p>Agardian: -</p><p>Other: Kharash</p><p>Granted Powers: Once per day you may make a free attack of Opportunity against any opponent that damages you wih a melee attack. This ability does not allowyou take more than one attack of opportunity in a round.</p><p>Wrath Domain Spells</p><p> 1.Doom</p><p> 2.Energize Potion</p><p> 3.Affliction</p><p> 4.Radiant Shield</p><p> 5.Righteous Might</p><p> 6.Vengeance Halo</p><p> 7.Righteous Smite</p><p> 8.Last Judgement</p><p> 9.Storm of Vengeance</p><p></p><p></p><p>Sorry, just couldn't keep the interest to maintain the formatting..... but here is the list, anyhow.</p></blockquote><p></p>
[QUOTE="green slime, post: 2127921, member: 1325"] [b]Drow Domain[/b] [i]Faerûn Deities:[/i] Eilistraee, Ghaunadaur, Kiaransalee, Lolth, Selvetarm, Vhaeraun. [i]Oerth Deities:[/i] - [i]Olympian:[/i] - [i]Pharaonic:[/i] - [i]Asgardian:[/i] - [i]Other:[/i] - [i]Granted Powers:[/i] Free Lightning Reflexes Feat. Drow Domain Spells 1.Cloak of Dark Power 2.Clairvoyance 3.Suggestion 4.Discern Lies 5.Spider Form 6.Greater Dispelling 7.Word of Chaos 8.Greater Planar Ally 9.Gate [b]Dwarf Domain[/b] [i]Faerûn Deities:[/i] Abbathor, Beronar Truesilver, Clangeddin, Deep Duerra, Dugmaren Brightmantle, Dumathoin, Gorm Gulthyn, Haela Brightaxe, Laduguer, Marthammor Duin, Moradin, Sharindlar, Thard Harr, Vergadain. [i]Oerth Deities:[/i] - [i]Olympian:[/i] - [i]Pharaonic:[/i] - [i]Asgardian:[/i] - [i]Other:[/i] - [i]Granted Powers:[/i] Free Great Fortitude Feat. Dwarf Domain Spells 1.Magic Weapon 2.Endurance 3.Glyph of Warding 4.Greater Magic Weapon 5.Fabricate 6.Stone Tell 7.Dictum 8.Protection from Spells 9.Elemental Swarm* *Earth spell only [b]Elf Domain[/b] [i]Faerûn Deities:[/i] Aerdrie Faenya, Angharradh, Corellon Larethian, Deep Sashelas, Eilistraee, Erevan Ilesere, Fenmarel Mestarine, Hanali Celanil, Labelas Enoreth, Rillifane Rallathil, Sehanine Moonbow, Shevarash, Solonor Thelandira. [i]Oerth Deities:[/i] - [i]Olympian:[/i] - [i]Pharaonic:[/i] - [i]Asgardian:[/i] - [i]Other:[/i] - [i]Granted Powers:[/i] Free Point Blank Shot feat. Elf Domain Spells 1.True Strike 2.Cat's Grace 3.Snare 4.Tree Stride 5.Commune with Nature 6.Find the Path 7.Liveoak 8.Sunurst 9.Antipathy [b]Endurance Domain[/b] (BoED) [i]Faerûn Deities:[/i] - [i]Oerth Deities:[/i] - [i]Olympian:[/i] - [i]Pharaonic:[/i] - [i]Asgardian:[/i] - [i]Other:[/i] Phieran [i]Granted Powers:[/i] You can perform a feat of endurance , which is the supernatural ability to gain an enhancement bonus to Consitution equal to half your level. Activating the power isa free action, the power lasts one minute, and is usuable once per day. Endurance Domain Spells 1.Endure Elements 2.Bear’s Endurance 3.Refreshment 4.Sustain 5.Stoneskin 6.Mass Bear’s Endurance 7.Globe of invulnerability 8.Spell Turning 9.Iron Body [b]Exorcism Prestige Domain[/b] [i]Faerûn Deities:[/i] - [i]Oerth Deities:[/i] Corellon Larethian, Heironeous, Kord, Moradin, Pelor. [i]Olympian:[/i] - [i]Pharaonic:[/i] - [i]Asgardian:[/i] - [i]Other:[/i] - [i]Granted Powers:[/i] You have the supernatural ability to force possessing spirits out of the bodies they inhabit. You make a Charisma check (1d20 + your Charisma modifier) and consult the Turn Undead table, using your presitge class level, plus your cleric level, plus your paladin level –2, if any. If the result is equal to or greater than the HD of the possessing creature, you force it out of the body. If the spirit belongs to a spellcaster using magic jar, the spirit returns to the receptacle. If it is a ghost, it becomes ethereal and free-floating again. In any case, the spirit cannot attempt to possess the same victim again for one day. Exorcism Prestige Domain Spells 1.Protection from Evil 2.Magic Circle against Evil 3.Remove Curse 4.Dismissal 5.Dispel Evil 6.Banishment 7.Holy Word 8.Holy Aura 9.Unbinding [b]Family Domain[/b] [i]Faerûn Deities:[/i] Berronar Truesilver, Cyrrollalee, Eldath, Hathor, Isis, Lliira, Luthic, Yondalla. [i]Oerth Deities:[/i] - [i]Olympian:[/i] - [i]Pharaonic:[/i] - [i]Asgardian:[/i] - [i]Other:[/i] - [i]Granted Powers:[/i] As a free action, you may protect a number of creatures equal to your Charisma modifier (minimum one creature) with a +4 didge bonus to AC. This supernatural ability lasts 1 round per level. An affected creature loses this protection if it moves more than 10 feet away from you. You may affect yourself with this ability. Family Domain Spells 1.Bless 2.Shield Other 3.Helping Hand 4.Imbue with Spell Ability 5.Rary's Telepathic Bond 6.Heroes' Feast 7.Refuge 8.Protection from Spells 9.Prismatic Sphere [b]Fate Domain[/b] [i]Faerûn Deities:[/i] Beshaba, Hathor, Hoar, Jergal, Kelemvor, Savras. [i]Oerth Deities:[/i] Nerull, Obad-hai [i]Olympian:[/i] - [i]Pharaonic:[/i] - [i]Asgardian:[/i] - [i]Other:[/i] Lyris [i]Granted Powers:[/i] You gain the uncanny dodge ability of a 3rd level rogue. If you have another class that grants the uncanny dodge ability, treat your level in that class as three higher for determining your uncanny dodge ability.. Fate Domain Spells 1.True Strike 2.Augury 3.Bestow Curse 4.Status 5.Mark of Justice 6.Geas/Quest 7.Vision 8.Mind Blank 9.Foresight [b]Fey Domain[/b] (BoED) [i]Faerûn Deities:[/i] - [i]Oerth Deities:[/i] - [i]Olympian:[/i] - [i]Pharaonic:[/i] - [i]Asgardian:[/i] - [i]Other:[/i] Valarian [i]Granted Powers:[/i] Gain a +4 bonus on saving throws against the spell-like abilities of fey. Fey Domain Spells 1.Faerie Fire 2.Charm Person 3.Inspired Aim 4.Blinding Beauty 5.Tree Stride 6.Heroes’ Feast 7.Liveoak 8.Unearthly Beauty 9.Summon Nature’s Ally IX [b]Forge Domain[/b] [i]Ansalon Deities:[/i] Reorx [i]Granted Power:[/i] You gain a +2 insight bonus to all Craft and Appraise checks related to stone or metal items. Forge Domain Spells 1.Magic Weapon 2.Heat Metal 3.Keen Edge 4.Minor Creation 5.Wall of Iron 6.Major Creation 7.Hardening 8.Repel Metal or Stone 9.Iron Body Gnome Domain Faerûn Deities: Baervan Wildwanderer, Baravar Cloakshadow, Callarduran Smoothhands, Flandal Steelskin, Gaerdal Ironhand, Garl Glittergold, Segojan Earthcaller, Urdlen. Oerth Deities: - Olympian: - Pharaonic: - Asgardian: - Other: - Granted Powers: You cast all Illusion spells at +1 caster level. Gnome Domain Spells 1.Silent Image 2.Gembomb 3.Minor Image 4.Minor Creation 5.Hallucinatory Terrain 6.Fantastic Machine 7.Screen 8.Otto's Irresistable Dance 9.Summon Nature's Ally* *Earth elementals or animals only. Halfling Domain Faerûn Deities: Arvoreen, Brandobaris, Cyrrollalee, Sheela Peryroyl, Urogalan, Yondalla. Oerth Deities: - Olympian: - Pharaonic: - Asgardian: - Other: - Granted Powers: You gain the ability to add your Charisma modifier to your Climb, Jump, Move Silently, and Hide checks. This is extraordinary ability is a free action that lasts for 10 minutes. It can be used but once per day. Halfling Domain Spells 1.Magic Stone 2.Cat's Grace 3.Magic Vestment 4.Freedom of Movement 5.Mordenkainen's Faithful Hound 6.Move Earth 7.Shadow Walk 8.Word of Recall 9.Foresight Hatred Domain Faerûn Deities: Bane, Ghaunadaur, Gruumsh, Set, Urdlen. Oerth Deities: - Olympian: - Pharaonic: - Asgardian: - Other: - Granted Powers: Once per day, as a free action, choose one opponent. Against that opponent you gain a +2 profane bonus on attack rolls, saving throws, and Armour Class. This supernatural ability lasts 1 minute. Hatred Domain Spells 1.Doom 2.Scare 3.Bestow Curse 4.Emotion* 5.Righteous Might 6.Forbiddance 7.Blasphemy 8.Antipathy 9.Wail of the Banshee Herald Domain (BoED) Faerûn Deities: - Oerth Deities: - Olympian: - Pharaonic: - Agardian: - Other: Barachiel Granted Powers: Intimidate is a class skill. You gain a +4 sacred bonus on Diplomacy and Intimidate checks. Herald Domain Spells 1.Comprehend Languages 2.Enthrall 3.Tongues 4.Sending 5.Greater Command 6.Dream 7.Aspect of the Deity 8.Crown of Glory 9.Greater Aspect of the Deity Illusion Domain Faerûn Deities: Akadi, Azuth, Baravar Cloakshadow, Cyric, Mystra, Sehanine Moonbow. Oerth Deities: - Olympian: - Pharaonic: - Asgardian: - Other: - Granted Powers: You cast all Illusion spells at +1 caster level. Illusion Domain Spells 1.Silent Image 2.Minor Image 3.Displacement 4.Phantasmall Killer 5.Persistent Image 6.Mislead 7.Project Image 8.Screen 9.Weird Inquisition Prestige Domain Faerûn Deities: Oerth Deities: Heironeous, Moradin, Saint Cuthbert. Olympian: - Pharaonic: - Asgardian: - Other: - Granted Powers: Gaina +4 bonus on all dispel checks. Inquisition Prestige Domain Spells 1.Detect Evil 2.Zone of Truth 3.Detect Thoughts 4.Discern Lies 5.True Seeing 6.Forbiddance 7.Dictum 8.Holy Aura 9.Trap the Soul Insight Domain Ansalon Deities: Zivilyn Granted Power: You gain uncaany dodge, the extraordinary ability to react to danger before your senses would normally allow you to do so. You retain your Dexterity bonus to AC (if any) regardless of being caught flat-footed or struck by an invisible attacker. If you gain uncanny dodge from a second class (such as barbarian or rogue, you automatically gain improved uncanny dodge, as detiled in those class descriptions. Insight Domain Spells 1.True Strike 2.Augury 3.Locate Object 4.Divination 5.Commune 6.Mass Owl’s Wisdom 7.Greater Arcane Sight 8.Moment of Prescience 9.Foresight Joy Domain (BoED) Faerûn Deities: - Oerth Deities: - Olympian: - Pharaonic: - Agardian: - Other: Chaav Granted Powers: You gain a +4 sacred bonus on Diplomacy checks. Joy Domain Spells 1.Vision of Heaven 2.Elation 3.Distilled Joy 4.Good Hope 5.Chaav’s Laugh 6.Heroism, Greater 7.Starmantle 8.Sympathy 9.Otto’s Irresistable Dance Meditation Domain Ansalon Deities: Majere, Zivilyn Granted Power: Once per day, you may cast one spell as though it had the Empower feat applied to it. However, you cast the spell at its normal level, not at two levels higher, and use the normal casting time of the spell. You need not know the Empower Spell feat to use this ability. Meditation Domain Spells 1.Comprehend Languages 2.Owl’s Wisdom 3.Locate Object 4.Tongues 5.Spell Resistance 6.Find the Path 7.Spell Turning 8.Mind Blank 9.Astral Projection Mentalism Domain Faerûn Deities: Deep Duerra. Oerth Deities: - Olympian: - Pharaonic: - Asgardian: - Other: - Granted Powers: You can generate a mental ward, a spell-like abilty to grant someone you touch a resistance bonus on her next Will saving throw equal to your level +2. Activating this power is a standard action. The mental ward is an abjuration effect with a duration of 1 hour that is usuable once per day. Mentalism Domain Spells 1.Random Action 2.Detect Thoughts 3.Clairaudience/Clairvoyance 4.Modify Memory 5.Mind Fog 6.Rary's Telepathic Bond 7.Antipathy 8.Mind Blank 9.Astral Projection Mentalism II* Domain (*differs from FRCS version) Ansalon Deities: None (Mystic only) Granted Power: You gain a +2 bonus on Bluff, Diplomacy and Sense Motive checks. You also gain a +2 bonus on Will saves against Enchantment spells and effects. Mentalism Domain Spells 1.Command 2.Detect Thoughts 3.Hold Person 4.Discern Lies 5.Greater Command 6.Hold Monster 7.Mass Hold Person 8.Mass Charm 9.Dominate Monster Metal Domain Faerûn Deities: Dumathoin, Flandal Steelskin, Gond, Gruumbar, Laduguer. Oerth Deities: - Olympian: - Pharaonic: - Asgardian: - Other: - Granted Powers: Free Martial or Exotic Weapon Proficiency and Weapon Focus with your choice of hammer. Metal Domain Spells 1.Magic Weapon 2.Heat Metal 3.Keen Edge 4.Rusting Grasp 5.Wall of Iron 6.Blade Barrier 7.Transmute Metal to Wood 8.Iron Body 9.Repel Metal or Stone Moon Domain Faerûn Deities: Eilistraee, Hathor, Malar, Sehanine Moonbow, Selûne, Sharindlar. Oerth Deities: - Olympian: - Pharaonic: - Asgardian: - Other: - Granted Powers: Turn or destroy lycanthropes as a good cleric turns or destroys undead. You can use this ability a total number of times per day equal to three + your Charisma modifier. Moon Domain Spells 1.Faerie Fire 2.Moonbeam 3.Moon Blade 4.Emotion 5.Moon Path 6.Permanet Image 7.Insanity 8.Animal Shapes 9.Moonfire Necromancy Domain Ansalon Deities: None (Mystic only) Granted Power: Rebuke, Command or bolster undead as an evil cleric. Use this ability a number of times per day equal to 3 + your charisma modifier. This is a supernatural ability. Necromancy Domain Spells 1.Detect Undead 2.Death Knell 3.Halt Undead 4.Animate Dead 5.Slay Living 6.Create Undead 7.Destruction 8.Create Greater Undead 9.Energy Drain Ocean Domain Faerûn Deities: Deep Sashelas, Istishia, Ulutiu, Umberlee, Valkur. Oerth Deities: - Olympian: - Pharaonic: - Asgardian: - Other: - Granted Powers: You have the supernatural ability to breathe water as if under the effect of a water breathing spell, for up to 10 rounds per level. This effect occurs automatically as soon as it applies, lasts until it runs out or is no longer needed, and can operate multiple times per day (up to the total daily limit of rounds). Ocean Domain Spells 1.Endure Elements 2.Sound Burst 3.Water Breathing 4.Freedom of Movemnt 5.Wall of Ice 6.Otiluke's Freezing Sphere 7.Water Spout 8.Maelstrom 9.Elemental Swarm* *Cast as a water spell only. Orc Domain Faerûn Deities: Bahgtru, Gruumsh, Ilneval, Luthic, Shargaas, Yurtrus. Oerth Deities: - Olympian: - Pharaonic: - Asgardian: - Other: - Granted Powers: You gain the smite power, the supernaturla ability to make a single melee attack with a damage bonus equal to your cleric level (if you hit). You must declare the smite before making the attack. It is usuable once per day. If used against a dwarf or an elf you get a +4 bonus on the smite attack roll. Orc Domain Spells 1.Cause Fear 2.Produce Flame 3.Prayer 4.Divine Power 5.Prying Eyes 6.Eyebite 7.Blasphemy 8.Cloak of Chaos 9.Power word, Kill Pain Domain (BoVD) Faerûn Deities: - Oerth Deities: - Olympian: - Pharaonic: - Agardian: - Other: Rallaster, Scahrossar Granted Powers: You can convert damage that you deal in one single blow per day into healing for yourself, up to one point of damage per level. Pain Domain Spells 1.Angry Ache 2.Sadism 3.Wrack 4.Liquid Pain 5.Thousand Needles 6.Pox 7.Wave of Pain 8.Symbol 9.Eternity of Torture Passion Domain Ansalon Deities: Sirrion Granted Power: For a total time per day of 1 round per cleric level you possess, you can act as if under the effects of the rage spell. This granted power is a supernatural ability. Passion Domain Spells 1.Random Action 2.Tasha’s Hideous Laughter 3.Rage 4.Crushing Despair 5.Fear 6.Greater Heroism 7.Song of Discord 8.Otto’s Irresistible Dance 9.Weird Planning Domain Faerûn Deities: Gond, Helm, Ilneval, Red Knight, Siamorphe, Ubtao. Oerth Deities: Boccob, Vecna, Wee Jas Olympian: - Pharaonic: - Asgardian: - Other: Halmyr Granted Powers: Free Extend Spell feat. Planning Domain Spells 1.Deathwatch 2.Augury 3.Clairaudience/Clairvoyance 4.Status 5.Detect Scrying 6.Heroes' Feast 7.Greater Scrying 8.Discern Location 9.Time Stop Pleasure Domain BoED Faerûn Deities: - Oerth Deities: - Olympian: - Pharaonic: - Agardian: - Other: Lastai Granted Powers: You are immune to any effect that damages or drains your Charisma Pleasure Domain Spells 1.Remove Fear 2.Lastai’s Caress 3.Heart’s Ease 4.Remove Fatigue 5.Eagle’s Splendour, Mass 6.Celestial Blood 7.Empyreal Ecstasy 8.Spread of Contentment 9.Sublime Revelry Portal Domain Faerûn Deities: Eilistraee, Shaundakul. Oerth Deities: - Olympian: - Pharaonic: - Asgardian: - Other: - Granted Powers: You gain the Portal Sensitive feat. Portal Domain Spells 1.Portal Stabilization 2.Analyze Portal 3.Portal View 4.Dimension Door 5.Portal Barricade 6.Portal-to-Portal Redirect 7.Etherealness 8.Portal Reformat 9.Gate Renewal Domain FR Deities: Angharradh, Chauntea, Finder Wyvernspur, Kossuth, Lathander, Shiallia, Silvanus. Granted Powers: If you fall below 0 hit points, you regain a number of hit points equal to 1d8 + your Charisma modifier. This supernatural ability functions once per day. If an attack brings you to –10 hit points or less, you die before this power takes effect. Renewal Domain Spells 1.Charm Person 2.Lesser Restoration 3.Remove Disease 4.Reincarnate 5.Atonement 6.Heroes' Feast 7.Greater Restoration 8.Polymorph Any Object 9.Freedom Restoration Domain Ansalon Deities: None (Mystic only) Granted Power: You cast all healing spells at +1 caster level. Restoration Domain Spells 1.Remove Fear 2.Lesser Restoration 3.Remove Disease 4.Restoration 5.Raise Dead 6.Heal 7.Greater Restoration 8.Resurrection 9.True Resurrection Retribution Domain Faerûn Deities: Hoar, Horus-Re, Kiaransalee, Loviatar, Osiris, Shevarash, Tyr, Uthgar. Oerth Deities: - Olympian: - Pharaonic: - Asgardian: - Other: - Granted Powers: If you have been harmed nby someone in combat, you may make a strike of vengeance with a melee or ranged weapon against that individual on your next action. If this attack hits, you deal maximum damage. You may use this supernatural ability once per day. Retribution Domain Spells 1.Shield of Faith 2.Endurance 3.Speak with Dead 4.Fire Shield 5.Mark of Justice 6.Banishment 7.Spell Turning 8.Discern Location 9.Storm of Vengeance Scalykind Domain Faerûn Deities: Finder Wyvernspur, Sebek, Set, Tiamat, Ubtao. Oerth Deities: - Olympian: - Pharaonic: Apep Asgardian: - Other: - Granted Powers: Rebuke or command animals (reptilian creatures and snakes only) as an evil cleric rebukes or commands undead. Use this ability a number of times equal to three + your Charisma modifier. Scalykind Domain Spells 1.Magic Fang 2.Animal Trance* 3.Greater Magic Fang 4.Poison 5.Animal Growth* 6.Eyebite 7.Creeping Doom** 8.Animal Shapes* 9.Shapechange *Affects ophidian and reptilian creatures only. ** Composed of tiny snakes Slime Domain Faerûn Deities: Ghaunadaur. Oerth Deities: - Olympian: - Pharaonic: - Asgardian: - Other: - Granted Powers: Rebuke or command oozes as an evil cleric rebukes or commands undead. Use this ability a number of times equal to three + your Charisma modifier. Slime Domain Spells 1.Grease 2.Melf's Acid Arrow 3.Poison 4.Rusting Grasp 5.Evaard's Black Tentacles 6.Transmute Rock to Mud 7.Destruction 8.Power word, Blind 9.Implosion Spell Domain Faerûn Deities: Azuth, Mystra, Savras, Thoth. Oerth Deities: - Olympian: - Pharaonic: - Asgardian: - Other: - Granted Powers: gain a +2 bonus on Concentration and Spellcraft checks. Spell Domain Spells 1.Mage Armour 2.Silence 3.Anyspell 4.Rary's Mnemonic Enhancer 5.Break Enchantment 6.Greater Anyspell 7.Limited Wish 8.Antimagic Field 9.Mordenkainen's Disjunction Spider Domain Faerûn Deities: Lolth, Selvetarm. Oerth Deities: - Olympian: - Pharaonic: - Asgardian: - Other: - Granted Powers: Rebuke or command spiders as an evil cleric rebukes or commands undead. Use this ability a number of times equal to three + your Charisma modifier. Spider Domain Spells 1.Spider Climb 2.Summon Swarm 3.Phantom Steed* 4.Giant Vermin* 5.Insect Plague* 6.Spider Curse 7.Sone Spiders 8.Creeping Doom* 9.Spider Shapes *Arachnids only. Storm Domain Faerûn Deities: Aerdrie Faenya, Anhur, Auril, Isis, Istishia, Talos, Umberlee. Oerth Deities: - Ansalon Deities: Zeboim Olympian: - Pharaonic: - Asgardian: - Other: - Granted Powers: You gain electricity resistance 5. Storm Domain Spells 1.Entropic Shield 2.Gust of Wind 3.Call Lightning 4.Sleet Storm 5.Ice Storm 6.Call Lightning Storm 7.Control Weather 8.Whirlwind 9.Storm of Vengeance Suffering Domain Faerûn Deities: Ilmater, Jergal, Kossuth, Loviatar, Talona, Yurtrus. Oerth Deities: - Olympian: - Pharaonic: - Asgardian: - Other: - Granted Powers: You may use a pain touch once per day. Make a melee touch attack against a living creature, which bestows on that creature a –2 enhancement penalty to Strength and Dexterity for 1 minute on a successful attack. This spell-like ability does not affect creatures immune to critical hits. Suffering Domain Spells 1.Bane 2.Endurance 3.Bestow Curse 4.Enervation 5.Feeblemind 6.Harm 7.Eyebite* 8.Symbol** 9.Horrid Wilting *Sicken effect only **Pain effect only Time Domain Faerûn Deities: Grumbar, Labelas Enoreth. Oerth Deities: - Olympian: - Pharaonic: - Asgardian: - Other: - Granted Powers: Free Improved Initiative feat. Time Domain Spells 1.True Strike 2.Gentle Repose 3.Haste 4.Freedom of Movement 5.Permanency 6.Contingency 7.Mass Haste 8.Foresight 9.Time Stop Trade Domain Faerûn Deities: Abbathor, Nephthys, Shaundakul, Vergadain, Waukeen. Oerth Deities: - Olympian: - Pharaonic: - Asgardian: - Other: - Granted Powers: You may use detect thoughts once per day as a spell-like ability, affecting one target and lasting a number of minutes equal to your Charisma modifier Activating this power is a free action. Trade Domain Spells 1.Message 2.Gembomb 3.Eagle's Splendour 4.Sending 5.Fabricate 6.True Seeing 7.Mordenkainen's Magnificient Mansion 8.Mind Blank 9.Discern Location Treachery Domain Ansalon Deities: Hiddukel Granted Power: Once per day, when you attack a flat-footed opponent, you can deal additional damage equal to 1d6 per two cleric levels you possess (round up, not down, in this case) with a single melee attack. You must declare that you are using this ability prior to making the attack, and if you miss the opponent that use of your power is wasted. Creatures immune to critical hits are also immune to this additional damage. Treachery Domain Spells 1.Undetectable Alignment 2.Eagle’s Splendour 3.Bestow Curse 4.Glibness 5.Magic Jar 6.Symbol of Persuasion 7.Eyebite 8.Trap the Soul 9.Imprisonment Undeath Domain Faerûn Deities: Kiaransalee, Velsharoon. Oerth Deities: - Olympian: - Pharaonic: - Asgardian: - Other: - Granted Powers: Free Extra Turning feat. Undeath Domain Spells 1.Detect Undead 2.Desecrate 3.Animate Dead 4.Death Ward 5.Circle of Doom 6.Create Undead 7.Control Undead 8.Create Greater Undead 9.Energy Drain Watery Death Prestige Domain FR Deities: Blipdoolpoolp, Umberlee. Oerth Deities: - Olympian: - Pharaonic: - Asgardian: - Other: - Granted Powers: You gain the ability to smite any non-aquatic creature once per day with a normal melee attack You add your Wisdom bonus to your attack roll and deal 1 extra point of damage per divine spellcaster level. Watery Death Prestige Domain Spells 1.Entangle 2.Mark of the Outcast 3.Control Water 4.Rushing Waters 5.Dehydrate 6.Drown 7.Contagious Fog 8.Horrid Wilting 9.Drown, Mass Wrath Domain (BoED) Faerûn Deities: - Oerth Deities: - Olympian: - Pharaonic: - Agardian: - Other: Kharash Granted Powers: Once per day you may make a free attack of Opportunity against any opponent that damages you wih a melee attack. This ability does not allowyou take more than one attack of opportunity in a round. Wrath Domain Spells 1.Doom 2.Energize Potion 3.Affliction 4.Radiant Shield 5.Righteous Might 6.Vengeance Halo 7.Righteous Smite 8.Last Judgement 9.Storm of Vengeance Sorry, just couldn't keep the interest to maintain the formatting..... but here is the list, anyhow. [/QUOTE]
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