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<blockquote data-quote="Herobizkit" data-source="post: 5812195" data-attributes="member: 36150"><p>Also, take note that healing works a LOT differently than previous editions.</p><p></p><p>* Everyone can heal themselves once/encounter with Second Wind.</p><p>* Everyone can spend healing surges outside of fights to heal themselves.</p><p>* Your Heal can be used twice per encounter and is only a minor action so you can also ping and fight in the same turn.</p><p>* You (and others) can also make a Heal check to be allowed to spend a healing surge once/combat.</p><p></p><p>* Healing potions basically allow a person to spend a healing surge during combat as if they had their Second Wind. Some healing potions may give you a higher return on your Surge, but still requires you to spend one.</p><p></p><p>In short, healing in 4e isn't an issue.</p></blockquote><p></p>
[QUOTE="Herobizkit, post: 5812195, member: 36150"] Also, take note that healing works a LOT differently than previous editions. * Everyone can heal themselves once/encounter with Second Wind. * Everyone can spend healing surges outside of fights to heal themselves. * Your Heal can be used twice per encounter and is only a minor action so you can also ping and fight in the same turn. * You (and others) can also make a Heal check to be allowed to spend a healing surge once/combat. * Healing potions basically allow a person to spend a healing surge during combat as if they had their Second Wind. Some healing potions may give you a higher return on your Surge, but still requires you to spend one. In short, healing in 4e isn't an issue. [/QUOTE]
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