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<blockquote data-quote="NotAYakk" data-source="post: 7857286" data-attributes="member: 72555"><p>I'm taking 5e as-is. If you have a houseruled variant down that deep, naturally it will be different.</p><p></p><p>Technically it is a common magic item. And amusingly cheaper than normal plate (!).</p><p></p><p>Even without that, the cost of low str in heavy armor? 10' of movement, that's it.</p><p></p><p>That isn't great, but it is a level 1 spell whenever you really have to move.</p><p></p><p>Sure, you don't want that archtype in your world.</p><p></p><p>No, "Swordmage" is a 4e class that was a fully featured front-line combatant who protected allies. "Bladesinger" is a wizard first with very limited front-line combat capabilities.</p><p></p><p>It needs to be as hard to hurt as a paladin in full plate to fullfill its role. Making a swordmage class that was a half-caster would be practical (and its own exclusive spells, like paladins/rangers have).</p></blockquote><p></p>
[QUOTE="NotAYakk, post: 7857286, member: 72555"] I'm taking 5e as-is. If you have a houseruled variant down that deep, naturally it will be different. Technically it is a common magic item. And amusingly cheaper than normal plate (!). Even without that, the cost of low str in heavy armor? 10' of movement, that's it. That isn't great, but it is a level 1 spell whenever you really have to move. Sure, you don't want that archtype in your world. No, "Swordmage" is a 4e class that was a fully featured front-line combatant who protected allies. "Bladesinger" is a wizard first with very limited front-line combat capabilities. It needs to be as hard to hurt as a paladin in full plate to fullfill its role. Making a swordmage class that was a half-caster would be practical (and its own exclusive spells, like paladins/rangers have). [/QUOTE]
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