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<blockquote data-quote="ksbsnowowl" data-source="post: 6660338" data-attributes="member: 14783"><p>This sounds a lot like an Elder Evil sign. I wouldn't expect this to go away any time soon. Don't go looking in the Elder Evils book, as if I'm right, you'll be spoiling your DM's plot. But, ask him to clarify if it is ALL Conjuration spells, or just Conjuration (calling, summoning, and teleportation) spells...*</p><p></p><p>Investing all your skill ranks into Spellcraft for the next three or four level-ups will be your best long-term option. Spellcraft is important; maybe you'll remember that next time you play a caster. There are many other instances of things like this occurring in D&D (Light and Fire spells are impeded on the Plane of Shadow; cure spells impeded on the negative energy plane; opposite-element spells are impeded on the elemental planes; summoning spells and planar travel spells are often impeded in Eberron, etc.)</p><p></p><p>If you have the Magic domain, a wand of Healing Touch (Sor/Wiz 3, Necromancy, SpC) would allow you and the party mage to heal some, and transfer the damage around.</p><p></p><p>* He very well could be doing his own thing, based off of Elder Evils, and has purposefully made it cover all of Conjuration (but also lowering the Spellcraft DC to a flat 20, rather than the 20 + spell level it is supposed to be). Or he might have mistakenly included Conjuration (Healing) in what he told you, not realizing his mistake, and how much of an effect it would have on game play.</p><p></p><p>Good luck, and put ranks in Spellcraft.</p></blockquote><p></p>
[QUOTE="ksbsnowowl, post: 6660338, member: 14783"] This sounds a lot like an Elder Evil sign. I wouldn't expect this to go away any time soon. Don't go looking in the Elder Evils book, as if I'm right, you'll be spoiling your DM's plot. But, ask him to clarify if it is ALL Conjuration spells, or just Conjuration (calling, summoning, and teleportation) spells...* Investing all your skill ranks into Spellcraft for the next three or four level-ups will be your best long-term option. Spellcraft is important; maybe you'll remember that next time you play a caster. There are many other instances of things like this occurring in D&D (Light and Fire spells are impeded on the Plane of Shadow; cure spells impeded on the negative energy plane; opposite-element spells are impeded on the elemental planes; summoning spells and planar travel spells are often impeded in Eberron, etc.) If you have the Magic domain, a wand of Healing Touch (Sor/Wiz 3, Necromancy, SpC) would allow you and the party mage to heal some, and transfer the damage around. * He very well could be doing his own thing, based off of Elder Evils, and has purposefully made it cover all of Conjuration (but also lowering the Spellcraft DC to a flat 20, rather than the 20 + spell level it is supposed to be). Or he might have mistakenly included Conjuration (Healing) in what he told you, not realizing his mistake, and how much of an effect it would have on game play. Good luck, and put ranks in Spellcraft. [/QUOTE]
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