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<blockquote data-quote="jgsugden" data-source="post: 7316782" data-attributes="member: 2629"><p>My build effectively addresses both of those concerns, with Invoker being an "added" domain that you take on top of one of the other domains, and the reduction of hit points per level. My point is that you can achieve what you're trying to do without rebuilding the class. It can be done with additional options to the existing framework. The above was my attempt to work the Invoker into the cleric - I first wrote it in 2015. </p><p></p><p>However, I also built out an entire Invoker Class that is pretty much exactly what you're looking for... I was going to consider putting it up on the DM's guild, but have not had the time. It is the 4E Invoker concept redone in 5th edition. It is a divine version of a 'Godwizard' as Treatmonk would say....</p></blockquote><p></p>
[QUOTE="jgsugden, post: 7316782, member: 2629"] My build effectively addresses both of those concerns, with Invoker being an "added" domain that you take on top of one of the other domains, and the reduction of hit points per level. My point is that you can achieve what you're trying to do without rebuilding the class. It can be done with additional options to the existing framework. The above was my attempt to work the Invoker into the cleric - I first wrote it in 2015. However, I also built out an entire Invoker Class that is pretty much exactly what you're looking for... I was going to consider putting it up on the DM's guild, but have not had the time. It is the 4E Invoker concept redone in 5th edition. It is a divine version of a 'Godwizard' as Treatmonk would say.... [/QUOTE]
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