Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Cleric nerf feedback.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="RisnDevil" data-source="post: 2035074" data-attributes="member: 15160"><p>Do the rules require you to use the WHOLE hour to prepare your spells? Either way, although, yes, they can noly prepare spells once per day, to so regularly interrupt their ability to sleep and get their eight hours that they cannot prepare their spells is unfair to the cleric. Period. Secondly, many parties I have been in don't even have the clerics pull guard in the middle of the night so they can get their sleep, and WON"T WAKE THEM WHEN THEY ARE BEING ATTACKED because they so badly want the cleric to get his sleep.</p><p></p><p>How about seomthing in the middle.....</p><p></p><p>Leave them with spontaneous casting of cure/cause. </p><p></p><p>Let them keep domain abilities, and armor proficiences.</p><p></p><p>Only give them one domain at level one, but no domain slot. </p><p> They can spontaneously cast the spells out of that domain also. </p><p></p><p>Give them another domain at a level of you choosing, say level five.</p><p></p><p>They can only spontaneous cast domain spells of a level that they have attained from cleric alone, no PrCs. </p><p> Meaning a Wiz3/Clr3/MyTh6 could only spontaneously cast 1st and 2nd level cure/cause or domain spells,of which he would only have one domain at that point, regardless of what level spells they could actually cast.</p><p></p><p>Levels in PrCs don't add to levels in Cleric for turn/rebuking...(I think it may be like that already).</p><p></p><p>How does that sound? The spontaneous domain casting is from the other "Possible Cleric CHange" post. Pretty much right down the middle. Reduces the desire to take PrCs by making most abilities stop progressing with PrCs, but leaves them generally the same for someone who stays with it....though I think that maybe a straight Cleric may be even more overpowered now... <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /></p></blockquote><p></p>
[QUOTE="RisnDevil, post: 2035074, member: 15160"] Do the rules require you to use the WHOLE hour to prepare your spells? Either way, although, yes, they can noly prepare spells once per day, to so regularly interrupt their ability to sleep and get their eight hours that they cannot prepare their spells is unfair to the cleric. Period. Secondly, many parties I have been in don't even have the clerics pull guard in the middle of the night so they can get their sleep, and WON"T WAKE THEM WHEN THEY ARE BEING ATTACKED because they so badly want the cleric to get his sleep. How about seomthing in the middle..... Leave them with spontaneous casting of cure/cause. Let them keep domain abilities, and armor proficiences. Only give them one domain at level one, but no domain slot. They can spontaneously cast the spells out of that domain also. Give them another domain at a level of you choosing, say level five. They can only spontaneous cast domain spells of a level that they have attained from cleric alone, no PrCs. Meaning a Wiz3/Clr3/MyTh6 could only spontaneously cast 1st and 2nd level cure/cause or domain spells,of which he would only have one domain at that point, regardless of what level spells they could actually cast. Levels in PrCs don't add to levels in Cleric for turn/rebuking...(I think it may be like that already). How does that sound? The spontaneous domain casting is from the other "Possible Cleric CHange" post. Pretty much right down the middle. Reduces the desire to take PrCs by making most abilities stop progressing with PrCs, but leaves them generally the same for someone who stays with it....though I think that maybe a straight Cleric may be even more overpowered now... :] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Cleric nerf feedback.
Top