Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Cleric of Gruumsh in a party with an Elf
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DEFCON 1" data-source="post: 7395257" data-attributes="member: 7006"><p>I mentioned in one of my original posts back on page 2 or 3 that Gruumsh has multiple tenets he is concerned about (like all deities do). He's not one-and-only-one rule... the tenets of Gruumsh include several things. And thus it stands to reason (as I mentioned) that there will be many worshippers who might only concern themselves with one aspect of the god, not every single aspect of the god. And thus a case could easily be made why there could be a Gruumsh workshipper who does not go all-in on "Destroy! Destroy!", and thus to answer your question... in my opinion the cleric could help the innocents without violating the PART of Grummsh's will that the cleric is in service for.</p><p></p><p>If you personally want to run Gruumsh as a black-and-white "He cares about one thing and one thing only"... that's obviously your prerogative for your game. Personally, I think that's rather poor way to play-- it's my belief that every god <em>would</em> have different sects, customs, and lessons to be gained because that's what happens when you get people talking. No one can ever agree on anything. Especially when it comes to the lessons of some supreme being that almost none of them have ever seen or heard and all their communication is second or third-hand from divine intermediaries or even just other mortals spouting off their opinion on what THEY think the god wants.</p><p></p><p>And the advantage of this is that you have incredibly easy ways to deal with situations such as what the OP presented. When you aren't purely in black-and-white, it is easier to compromise and get people at least halfway to what they all want (both yourself and your players.) Sure it might rankle some DMs to have to compromise on their own beliefs of how their world should work... but if avoiding conflict with their player is the ultimate goal, compromise is a pretty cheap price to pay.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 7395257, member: 7006"] I mentioned in one of my original posts back on page 2 or 3 that Gruumsh has multiple tenets he is concerned about (like all deities do). He's not one-and-only-one rule... the tenets of Gruumsh include several things. And thus it stands to reason (as I mentioned) that there will be many worshippers who might only concern themselves with one aspect of the god, not every single aspect of the god. And thus a case could easily be made why there could be a Gruumsh workshipper who does not go all-in on "Destroy! Destroy!", and thus to answer your question... in my opinion the cleric could help the innocents without violating the PART of Grummsh's will that the cleric is in service for. If you personally want to run Gruumsh as a black-and-white "He cares about one thing and one thing only"... that's obviously your prerogative for your game. Personally, I think that's rather poor way to play-- it's my belief that every god [I]would[/I] have different sects, customs, and lessons to be gained because that's what happens when you get people talking. No one can ever agree on anything. Especially when it comes to the lessons of some supreme being that almost none of them have ever seen or heard and all their communication is second or third-hand from divine intermediaries or even just other mortals spouting off their opinion on what THEY think the god wants. And the advantage of this is that you have incredibly easy ways to deal with situations such as what the OP presented. When you aren't purely in black-and-white, it is easier to compromise and get people at least halfway to what they all want (both yourself and your players.) Sure it might rankle some DMs to have to compromise on their own beliefs of how their world should work... but if avoiding conflict with their player is the ultimate goal, compromise is a pretty cheap price to pay. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Cleric of Gruumsh in a party with an Elf
Top