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General Tabletop Discussion
*Pathfinder & Starfinder
Cleric powers speculation. No more domains?
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<blockquote data-quote="Aenghus" data-source="post: 4093659" data-attributes="member: 2656"><p>Given the space constraints I hear they are suffering from I am unsurprised they are going for a "generic" cleric in the initial PHB. I would forsee some power variance based on deity choice - radiant, necrotic or elemental energies etc.</p><p></p><p>Thing is there is no way they could adequately cover customised powers for specific cleric concepts in the PHB1. A lot of players aren't interested in cleric fluff and devoting a lot of pages to it in the core product doesn't make sense.</p><p></p><p>I am absolutely sure there will be more products in the future to allow for some customisation. The trick here will be to maintain the cleric focus and avoid power inflation while doing this.</p><p></p><p>Similarly I expect there to be new divine class options that are not clerics to address calls for unarmoured and/or non-melee focused divine casters. Well, I hope so, I know some people want options to allow the cleric to be unarmoured and use magic rather than weapons, but I don't think this suits the 4e design methodology - a new class or classes with appropriately designed powers is called for, especially as they may end up in a different role.</p></blockquote><p></p>
[QUOTE="Aenghus, post: 4093659, member: 2656"] Given the space constraints I hear they are suffering from I am unsurprised they are going for a "generic" cleric in the initial PHB. I would forsee some power variance based on deity choice - radiant, necrotic or elemental energies etc. Thing is there is no way they could adequately cover customised powers for specific cleric concepts in the PHB1. A lot of players aren't interested in cleric fluff and devoting a lot of pages to it in the core product doesn't make sense. I am absolutely sure there will be more products in the future to allow for some customisation. The trick here will be to maintain the cleric focus and avoid power inflation while doing this. Similarly I expect there to be new divine class options that are not clerics to address calls for unarmoured and/or non-melee focused divine casters. Well, I hope so, I know some people want options to allow the cleric to be unarmoured and use magic rather than weapons, but I don't think this suits the 4e design methodology - a new class or classes with appropriately designed powers is called for, especially as they may end up in a different role. [/QUOTE]
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Cleric powers speculation. No more domains?
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