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Cleric punishment
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<blockquote data-quote="MarauderX" data-source="post: 851331" data-attributes="member: 9990"><p>Well, to answer some of the questions you have had, here is the back story:</p><p></p><p>There is an evil organization (isn't there always?) that employed the goblins to attack some outlying villages and homes to find a certain magical item. The PCs fought them off, destroyed the clan of goblins and any remaining ran away to be captured by the EO (Evil Organization). The EO enslaved them along with the other villagers they had captured, and although they are both slaves the human slaves hate the goblins for attacking and enslaving them in the first place. </p><p></p><p>So now the PCs run into this EO camp and free the humans, and now have to decide what to do with the goblin slaves who were once attacking the villages. The whole problem lies in the goblins being utterly defenseless, at the complete whim of the party whether they live or die, and the good cleric (1 of 2 good party members) is the one that bashes a goblin. </p><p></p><p>Since they are still in the adventure to rid the world of the secret EO, I'd rather just have a simple solution to reprimand the PC for a bit. I like what Shilsen had to say, about having only benevolent spells instead of taking spells away from a 3rd level party. I want it to affect just that PC, but often if you do that you are ultimately hindering the party as well.</p></blockquote><p></p>
[QUOTE="MarauderX, post: 851331, member: 9990"] Well, to answer some of the questions you have had, here is the back story: There is an evil organization (isn't there always?) that employed the goblins to attack some outlying villages and homes to find a certain magical item. The PCs fought them off, destroyed the clan of goblins and any remaining ran away to be captured by the EO (Evil Organization). The EO enslaved them along with the other villagers they had captured, and although they are both slaves the human slaves hate the goblins for attacking and enslaving them in the first place. So now the PCs run into this EO camp and free the humans, and now have to decide what to do with the goblin slaves who were once attacking the villages. The whole problem lies in the goblins being utterly defenseless, at the complete whim of the party whether they live or die, and the good cleric (1 of 2 good party members) is the one that bashes a goblin. Since they are still in the adventure to rid the world of the secret EO, I'd rather just have a simple solution to reprimand the PC for a bit. I like what Shilsen had to say, about having only benevolent spells instead of taking spells away from a 3rd level party. I want it to affect just that PC, but often if you do that you are ultimately hindering the party as well. [/QUOTE]
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