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*Pathfinder & Starfinder
cleric switching god
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<blockquote data-quote="smootrk" data-source="post: 2227391" data-attributes="member: 28583"><p>I too think of each Deity's Cleric almost as a class to itself. In my old 1st/2ed campaigns each 'God' had its own version of a cleric with completely different weapons, spell lists, and special abilities. A cleric of Thor would be quite different from a priestess of Aphrodite in more ways than just a few domain abilities. Some might seem closer to warrior than a typical priest; others might look indistiguishable from mages (if of a god of magic).</p><p></p><p>This one of the reasons for a houserule where the switching cleric has to learn (albeit much quicker pace) the rites, rituals, dogma, and 'abilties' granted to him by his/her new deity. </p><p></p><p>Now given the differing opinions expressed here, I have re-evaluated the pace of re-advancement. I would use newly gained xp's as valued as 1.5x normal for purposed of advancing the cleric until his effective clerical level equaled his actual cleric level... and I would use the level advancement chart as is.</p><p></p><p>IE. After gaining 1000 new XP as a character his 'effective clerical level would go up to level 2 (with 1500 effective xp). After gaining another 1000 xp as a character, his effective clerical level would be level 3 (with 3000 effective xp). This allows advancement of his effective clerical level, completely independantly of his actual character level, and at an extremely accelerated pace, especially if the character is higher level and is gaining xp according to his ECL.</p><p></p><p>I know, someone will strike this down as an option for whatever reason, but it is a compromise on my initial method that allows a much faster pace to regain the cleric's full status at his/her normal clerical level.</p></blockquote><p></p>
[QUOTE="smootrk, post: 2227391, member: 28583"] I too think of each Deity's Cleric almost as a class to itself. In my old 1st/2ed campaigns each 'God' had its own version of a cleric with completely different weapons, spell lists, and special abilities. A cleric of Thor would be quite different from a priestess of Aphrodite in more ways than just a few domain abilities. Some might seem closer to warrior than a typical priest; others might look indistiguishable from mages (if of a god of magic). This one of the reasons for a houserule where the switching cleric has to learn (albeit much quicker pace) the rites, rituals, dogma, and 'abilties' granted to him by his/her new deity. Now given the differing opinions expressed here, I have re-evaluated the pace of re-advancement. I would use newly gained xp's as valued as 1.5x normal for purposed of advancing the cleric until his effective clerical level equaled his actual cleric level... and I would use the level advancement chart as is. IE. After gaining 1000 new XP as a character his 'effective clerical level would go up to level 2 (with 1500 effective xp). After gaining another 1000 xp as a character, his effective clerical level would be level 3 (with 3000 effective xp). This allows advancement of his effective clerical level, completely independantly of his actual character level, and at an extremely accelerated pace, especially if the character is higher level and is gaining xp according to his ECL. I know, someone will strike this down as an option for whatever reason, but it is a compromise on my initial method that allows a much faster pace to regain the cleric's full status at his/her normal clerical level. [/QUOTE]
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