Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
ShortQuests -- Pocket Sized Adventures! An all-new collection of digest-sized D&D adventures designed for 1-2 game sessions.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
cleric tactics
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="billd91" data-source="post: 1172132" data-attributes="member: 3400"><p>I doubt that being able to spontaneously cast from the domain list would be much of a campaign breaker for all domains. That's largely what a healing domain caster can do anyway, at least for lower level spells.</p><p>But since there are some domains that do seem to be set up to allow the cleric to have that one oddball spell in his repertoire for limited casting, I can see why some domains might not be suitable for it (especially that Trickery domain with Time Stop sitting there). At least not for swapping out a general spell for a domain spell slot. If this were limited to allowing you to spontaneously cast from any of your 3 domains using your single domain spell slot per level, then I don't think there'd be a compelling argument against it. The spell selection is still quite limited.</p><p></p><p>Looking at the PrC, it doesn't seem that out of whack. Adding wisdom bonus to melee rolls could be a bit sticky since the cleric is going to be investing like crazy in his wisdom but, since fighters invest majorly in strength and have a better BAB anyway, I don't see that as a major problem. The wisdom bonus does <strong>replace</strong> the strength bonus, right? If it adds to the strength bonus, that's a problem. It should be one or the other.</p><p>Strength also still governs damage, right? If not, that's another potential problem. Usually stat-swapping for melee combat only affects attack rolls and not damage (see Weapon Finesse for an example).</p><p></p><p>As far as the rest of the stuff the character does, 3.5 has made some significant fixes. Tenser's Transformation has been overhauled so that this character build is not such a problem. It won't stack with Divine Power with respect to BAB increases (like it does in 3.0) and with no temporary dice full of hit points (though it now does include a modest Con bonus). Note also that the strength bonuses for Divine Power and Tenser's Transformation do not stack even in 3.0 since they're both listed as enhancement bonuses.</p><p>Note also that the character's Tenser's Transformation buff must be the last buff made until it wears off since it prevents any and all casting while in effect. No curative spells allowed. The DM should rigorously enforce that. </p><p>And the character is, essentially, on an attacking rampage. It says in the SRD that the character attacks his opponents if he can, bare-handed if necessary. I would interpret that to mean that every round must include some kind of attack, whether a standard attack or full attack. So, no double moves. No withdrawing. No aiding another. No quaffing of potions. Shoot or swing are your choices. The DM should enforce that too.</p></blockquote><p></p>
[QUOTE="billd91, post: 1172132, member: 3400"] I doubt that being able to spontaneously cast from the domain list would be much of a campaign breaker for all domains. That's largely what a healing domain caster can do anyway, at least for lower level spells. But since there are some domains that do seem to be set up to allow the cleric to have that one oddball spell in his repertoire for limited casting, I can see why some domains might not be suitable for it (especially that Trickery domain with Time Stop sitting there). At least not for swapping out a general spell for a domain spell slot. If this were limited to allowing you to spontaneously cast from any of your 3 domains using your single domain spell slot per level, then I don't think there'd be a compelling argument against it. The spell selection is still quite limited. Looking at the PrC, it doesn't seem that out of whack. Adding wisdom bonus to melee rolls could be a bit sticky since the cleric is going to be investing like crazy in his wisdom but, since fighters invest majorly in strength and have a better BAB anyway, I don't see that as a major problem. The wisdom bonus does [B]replace[/B] the strength bonus, right? If it adds to the strength bonus, that's a problem. It should be one or the other. Strength also still governs damage, right? If not, that's another potential problem. Usually stat-swapping for melee combat only affects attack rolls and not damage (see Weapon Finesse for an example). As far as the rest of the stuff the character does, 3.5 has made some significant fixes. Tenser's Transformation has been overhauled so that this character build is not such a problem. It won't stack with Divine Power with respect to BAB increases (like it does in 3.0) and with no temporary dice full of hit points (though it now does include a modest Con bonus). Note also that the strength bonuses for Divine Power and Tenser's Transformation do not stack even in 3.0 since they're both listed as enhancement bonuses. Note also that the character's Tenser's Transformation buff must be the last buff made until it wears off since it prevents any and all casting while in effect. No curative spells allowed. The DM should rigorously enforce that. And the character is, essentially, on an attacking rampage. It says in the SRD that the character attacks his opponents if he can, bare-handed if necessary. I would interpret that to mean that every round must include some kind of attack, whether a standard attack or full attack. So, no double moves. No withdrawing. No aiding another. No quaffing of potions. Shoot or swing are your choices. The DM should enforce that too. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
cleric tactics
Top