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Cleric (Templar) is Up
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<blockquote data-quote="Destil" data-source="post: 5563346" data-attributes="member: 1980"><p>These nerfs (particuarlly reducing the damage and area on all the devoted build's AoEs) would have been warranted if we still just had PHB1 to play with, where clerics were better than the wizard at a lot of the wizard's own areas of expertise. But given how powered up the wizard/mage has become since then and all the controllers that followed, some of this was unwarranted. Especially with bugs like Astral Weapon's Implement vs. AC not being fixed.</p><p></p><p>Turn undead could ideally have one more die at epic, just to be in line with a 2[W] power.</p><p></p><p>Illuminating Attack was one of the justifiable ones.</p><p></p><p>Warpriest just needed to require a 'cleric at-will attack power' not an encounter.</p><p></p><p>(And Versatile Master needs to be brought out back and shot. It's responsible for far too much stuff that's fine being nerfed in its stead)</p><p></p><p>Not looking forward to anything except the warlock now, I have to admit.</p></blockquote><p></p>
[QUOTE="Destil, post: 5563346, member: 1980"] These nerfs (particuarlly reducing the damage and area on all the devoted build's AoEs) would have been warranted if we still just had PHB1 to play with, where clerics were better than the wizard at a lot of the wizard's own areas of expertise. But given how powered up the wizard/mage has become since then and all the controllers that followed, some of this was unwarranted. Especially with bugs like Astral Weapon's Implement vs. AC not being fixed. Turn undead could ideally have one more die at epic, just to be in line with a 2[W] power. Illuminating Attack was one of the justifiable ones. Warpriest just needed to require a 'cleric at-will attack power' not an encounter. (And Versatile Master needs to be brought out back and shot. It's responsible for far too much stuff that's fine being nerfed in its stead) Not looking forward to anything except the warlock now, I have to admit. [/QUOTE]
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