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<blockquote data-quote="Zardnaar" data-source="post: 8056885" data-attributes="member: 6716779"><p>Death Domain.</p><p></p><p> At first glance the death cleric is an odd bird. It gets martial weapons proficiency but not heavy armor. </p><p></p><p> It's spell list is suitably thematic but lacks any obvious hard hitters. </p><p></p><p> Looks can be a bit deceptive and the death cleric is now one of the best in the game and perhaps the best melee cleric. </p><p></p><p> So how does one figure that. Well Xanathars introduced toll the dead to the game. This combos with the reaper ability. This let's you target two creatures with it if they're within 5' of each other. This ability fires enough to make it great. It's also not to hard to hurt died with spelks like spiritual guardians/weapons. With the ability to deal d12 damage to multiple targets it's a winner. Added tidbit the ability also works for a cleric 1/Divine Soul XYZ and you can select it with you divine Soul levels and key it off charisma. </p><p></p><p> Touch of death. </p><p> This ability is basically a smite. It deals 5 damage plus twice your cleric level with a melee attack. This adds up to a lot of damage as you can use it with spells. This means you can use it with inflict wounds. It also works with vampiric touch the the extra damage stacks with the spell effect for restoring hit points to you. Notice the death cleric also gets vampiric touch. Damage translation a lot. </p><p></p><p> Inescapable destruction. </p><p> This ability let's you ignore resistance to necrotic energy. Surprisingly not that much has resistance anyway and it's one of the better damage types to inflict. This reduces it to necrotic immunity only matters which is mostly certain types of undead. You deal a lot of necrotic damage. </p><p></p><p> Divine strike. </p><p></p><p> This would be so much better as potent cantrip but oh well. With a moderate dexterity score you can use a rapier. An ideal death cleric probably won't want to use weapons at all but hey it's an option. </p><p></p><p> And here we have it. Overall since Xanathars IMHO the death cleric rockets to the top of the cleric power table. If you want to be a melee cleric convince your DM to allow this archetype. Play up the Raven Queen. </p><p></p><p> Thatically and mechanically this cleric is great. One of the best melee clerics IMHO even if you never use a weapon. Gets back to the key everything off wisdom idea I suggested. With high rolled states you can use a greatsword if you feel the need. </p><p></p><p> Zardnaar top tip. If you want to melee don't play a war cleric!!!!. Strange but true.</p><p></p><p>Core books dine. Next up SCAG.</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 8056885, member: 6716779"] Death Domain. At first glance the death cleric is an odd bird. It gets martial weapons proficiency but not heavy armor. It's spell list is suitably thematic but lacks any obvious hard hitters. Looks can be a bit deceptive and the death cleric is now one of the best in the game and perhaps the best melee cleric. So how does one figure that. Well Xanathars introduced toll the dead to the game. This combos with the reaper ability. This let's you target two creatures with it if they're within 5' of each other. This ability fires enough to make it great. It's also not to hard to hurt died with spelks like spiritual guardians/weapons. With the ability to deal d12 damage to multiple targets it's a winner. Added tidbit the ability also works for a cleric 1/Divine Soul XYZ and you can select it with you divine Soul levels and key it off charisma. Touch of death. This ability is basically a smite. It deals 5 damage plus twice your cleric level with a melee attack. This adds up to a lot of damage as you can use it with spells. This means you can use it with inflict wounds. It also works with vampiric touch the the extra damage stacks with the spell effect for restoring hit points to you. Notice the death cleric also gets vampiric touch. Damage translation a lot. Inescapable destruction. This ability let's you ignore resistance to necrotic energy. Surprisingly not that much has resistance anyway and it's one of the better damage types to inflict. This reduces it to necrotic immunity only matters which is mostly certain types of undead. You deal a lot of necrotic damage. Divine strike. This would be so much better as potent cantrip but oh well. With a moderate dexterity score you can use a rapier. An ideal death cleric probably won't want to use weapons at all but hey it's an option. And here we have it. Overall since Xanathars IMHO the death cleric rockets to the top of the cleric power table. If you want to be a melee cleric convince your DM to allow this archetype. Play up the Raven Queen. Thatically and mechanically this cleric is great. One of the best melee clerics IMHO even if you never use a weapon. Gets back to the key everything off wisdom idea I suggested. With high rolled states you can use a greatsword if you feel the need. Zardnaar top tip. If you want to melee don't play a war cleric!!!!. Strange but true. Core books dine. Next up SCAG. [/QUOTE]
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