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Cleric turning out of control...undead adventures becoming impossible...
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<blockquote data-quote="stephenh" data-source="post: 1571376" data-attributes="member: 8620"><p>One question I have about some of these turning abilities is whether even by the rules they should stack? I don't know much about the sacred armor but I was thinking more with repect to the Phylactery of Undead Turning and the Improved turning feat. </p><p></p><p>From the SRD</p><p></p><p>Phylactery of Undead Turning: This item is a boon to any character able to turn undead, allowing him to do so as if his class level were four levels higher than it actually is.</p><p></p><p>Improved Turning: You turn or rebuke creatures as if you were one level higher than you are in the class that grants you the ability.</p><p></p><p>I assume the sacred armor is worded in some similar manner?</p><p></p><p>Should these two things stack together? e.g. for a 10th level cleric you could read at as if the Phylactery of Undead Turning allows the character to turn as 14th level cleric (base cleric level of 10 + 4 for the item) and that the Improved Turning allows a character to turn as a 11th level cleric (base 10 +1 for the feat). Both of these (item and feat) base their increase relative to a class level, which is fixed for any particular character. Basically I am not sure that they should stack. What does anyone else think?</p></blockquote><p></p>
[QUOTE="stephenh, post: 1571376, member: 8620"] One question I have about some of these turning abilities is whether even by the rules they should stack? I don't know much about the sacred armor but I was thinking more with repect to the Phylactery of Undead Turning and the Improved turning feat. From the SRD Phylactery of Undead Turning: This item is a boon to any character able to turn undead, allowing him to do so as if his class level were four levels higher than it actually is. Improved Turning: You turn or rebuke creatures as if you were one level higher than you are in the class that grants you the ability. I assume the sacred armor is worded in some similar manner? Should these two things stack together? e.g. for a 10th level cleric you could read at as if the Phylactery of Undead Turning allows the character to turn as 14th level cleric (base cleric level of 10 + 4 for the item) and that the Improved Turning allows a character to turn as a 11th level cleric (base 10 +1 for the feat). Both of these (item and feat) base their increase relative to a class level, which is fixed for any particular character. Basically I am not sure that they should stack. What does anyone else think? [/QUOTE]
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