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General Tabletop Discussion
*Dungeons & Dragons
Cleric Won't Heal?
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<blockquote data-quote="CleverNickName" data-source="post: 8123201" data-attributes="member: 50987"><p>Sadly, I can relate to this. A couple years ago, I was playing a Fighter and every time I tried to do something other than "move adjacent to the enemy and attack," everyone yelled at me.</p><p></p><p>I had rolled up a skirmisher-type fighter who would attack with spears at range, using the Mobile feat to duck in and out of cover. But the rest of the players decided that since I was "the fighter," my job was to stand in melee taking beatings every round. My character wasn't built for this (light armor and low strength), so I usually spent most of combat unconscious. I'd protest, I'd try to call different actions, but everyone just got angry with me. It got to the point where they were calling my actions and moving my mini around on the battle mat for me, yelling about flanking and sneak attack and how I was ruining their fun.</p><p></p><p>I spoke to my DM about it after a particularly frustrating game. He was already aware; he had already heard from other members of the group about my "stubbornness." His advice was for me to roll up a different character, preferably something that didn't have FIGHTER written on it. So together we cooked up a Hexblade: it was close enough to my first character concept to let me play the way I wanted to, but different enough to avoid any preconceived notions.</p><p></p><p>I know that people further up in the thread have joked about "just cross out the word Cleric and write Sorcerer instead," but that's valid advice. If you want to play a cleric but you don't want to be relegated to the party's Nurse, you might have to find something close enough and live with it (maybe a celestial pact warlock, or a homebrew divine sorcerer). Some folks can't let it go.</p></blockquote><p></p>
[QUOTE="CleverNickName, post: 8123201, member: 50987"] Sadly, I can relate to this. A couple years ago, I was playing a Fighter and every time I tried to do something other than "move adjacent to the enemy and attack," everyone yelled at me. I had rolled up a skirmisher-type fighter who would attack with spears at range, using the Mobile feat to duck in and out of cover. But the rest of the players decided that since I was "the fighter," my job was to stand in melee taking beatings every round. My character wasn't built for this (light armor and low strength), so I usually spent most of combat unconscious. I'd protest, I'd try to call different actions, but everyone just got angry with me. It got to the point where they were calling my actions and moving my mini around on the battle mat for me, yelling about flanking and sneak attack and how I was ruining their fun. I spoke to my DM about it after a particularly frustrating game. He was already aware; he had already heard from other members of the group about my "stubbornness." His advice was for me to roll up a different character, preferably something that didn't have FIGHTER written on it. So together we cooked up a Hexblade: it was close enough to my first character concept to let me play the way I wanted to, but different enough to avoid any preconceived notions. I know that people further up in the thread have joked about "just cross out the word Cleric and write Sorcerer instead," but that's valid advice. If you want to play a cleric but you don't want to be relegated to the party's Nurse, you might have to find something close enough and live with it (maybe a celestial pact warlock, or a homebrew divine sorcerer). Some folks can't let it go. [/QUOTE]
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Cleric Won't Heal?
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