Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Cleric Won't Heal?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Bacon Bits" data-source="post: 8123221" data-attributes="member: 6777737"><p>As a DM, I don't have a problem with how my PCs play. Even if I think it's a suboptimal or poor choice, I don't really care. That isn't my job. The PCs manage how they fight together, not me. If those choices get them killed then those choices get them killed. I can't remotely imagine one of the PCs asking me to get involved in their tactical disagreements, and it's even less likely that I would actually do so.</p><p></p><p>As a player, I've played in parties that don't have magical healing in 5e at all. They work fine, and it's really not difficult. You just short rest and spend hit dice and pay for healing potions. You learn that you don't continue adventuring when you're out of hit dice. If you're about to go down in combat, you disengage and run away because the alternative is death. This is what you do in TTRPGs that don't have combat healing -- which is <em>most</em> TTRPGs. In both campaigns we've run way we did issue magic items that recovered all hit dice each long rest instead of half, but that's solely because we wanted to eliminate empty downtime and maintain the pace of play that we enjoy.</p><p></p><p>If a cleric has told the party they're planning to spend their spells on things other than healing, then that's fine. You just play as though you didn't have magical healing. If you happen to be healed magically, then it's an unexpected benefit.</p><p></p><p>This is the reason that 4e made healing be mostly a target fueled resource and only require a minor action from the leader. It's also why PCs got Second Wind (to heal themselves) and why many non-leader classes had Second-Wind-like powers (especially defenders). But then 4e is a role-based game, and 5e is a class-based game. Classes may imply certain roles, but they do not demand or require them.</p></blockquote><p></p>
[QUOTE="Bacon Bits, post: 8123221, member: 6777737"] As a DM, I don't have a problem with how my PCs play. Even if I think it's a suboptimal or poor choice, I don't really care. That isn't my job. The PCs manage how they fight together, not me. If those choices get them killed then those choices get them killed. I can't remotely imagine one of the PCs asking me to get involved in their tactical disagreements, and it's even less likely that I would actually do so. As a player, I've played in parties that don't have magical healing in 5e at all. They work fine, and it's really not difficult. You just short rest and spend hit dice and pay for healing potions. You learn that you don't continue adventuring when you're out of hit dice. If you're about to go down in combat, you disengage and run away because the alternative is death. This is what you do in TTRPGs that don't have combat healing -- which is [I]most[/I] TTRPGs. In both campaigns we've run way we did issue magic items that recovered all hit dice each long rest instead of half, but that's solely because we wanted to eliminate empty downtime and maintain the pace of play that we enjoy. If a cleric has told the party they're planning to spend their spells on things other than healing, then that's fine. You just play as though you didn't have magical healing. If you happen to be healed magically, then it's an unexpected benefit. This is the reason that 4e made healing be mostly a target fueled resource and only require a minor action from the leader. It's also why PCs got Second Wind (to heal themselves) and why many non-leader classes had Second-Wind-like powers (especially defenders). But then 4e is a role-based game, and 5e is a class-based game. Classes may imply certain roles, but they do not demand or require them. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Cleric Won't Heal?
Top